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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2010-02-21
Handle invalid rects in kCanBeHere(). Fixes some odd crashes in Iceman
Filippos Karapetis
2010-02-20
Removed dead code
Filippos Karapetis
2010-02-20
Added comment to explain pointer comparison. See r48092 and r48904.
Nicola Mettifogo
2010-02-20
Put in a warning in case there is ever too long a background resource name wh...
Paul Gilbert
2010-02-20
Reverted commit 48092 - The comparison is explicitly intended to detect if th...
Paul Gilbert
2010-02-20
strncpy does not always add a terminating zero, thus we need to do that on ou...
Johannes Schickel
2010-02-20
"const char *" strings should be compared via strcmp and not via !=/==.
Johannes Schickel
2010-02-19
Increased the amount of space for storing background filenames to fix memory ...
Paul Gilbert
2010-02-19
Fix for bug #2954286 "Gob: ScummVM quits on pause".
Johannes Schickel
2010-02-19
Fix for bug #2954279 "KYRA: Error when loading non-existent savegame".
Johannes Schickel
2010-02-19
tinsel: Add detection for Discworld 1 floppy EUR version
Fabio Battaglia
2010-02-18
Mohawk : Update with work on Myst EXIT opcodes to work out purpose.
David Turner
2010-02-17
SCI: Reduce header interdependencies
Max Horn
2010-02-17
SCI: Rename some members of class Resource
Max Horn
2010-02-17
SCI: Cleanup resource.h
Max Horn
2010-02-17
SCI: Remove hack in convertSierraGameId which caused a memory leak
Max Horn
2010-02-17
Implement stopMovie() for Riven. Fixes some dome related videos.
Matthew Hoops
2010-02-17
fixed "Cannot use rake on grass - ID: 2953464"
Vladimir Menshakov
2010-02-17
Mohawk : Adding resource cache class and integrating into Myst engine.
David Turner
2010-02-17
Use Common::KEYCODE_* instead of ASCII values for keycode comparison.
Johannes Schickel
2010-02-17
Use Common::KeyCode instead of int as key type for KeyMap.
Johannes Schickel
2010-02-17
Implemented player sprite loading portion of scene enter code
Paul Gilbert
2010-02-17
Cleanup handling of the telescope cover combination; matches the original alg...
Matthew Hoops
2010-02-16
Fascination - Fix syntax (clone2727)
Arnaud Boutonné
2010-02-16
Implement xgwatch so you can now find out the combination to free Catherine.
Matthew Hoops
2010-02-16
Implement xpisland990_elevcombo which allows you to free Catherine.
Matthew Hoops
2010-02-16
Fix typo in the ospit->tspit linking book RMAP code.
Matthew Hoops
2010-02-16
Move Riven variable randomization to initVars() and implement randomization f...
Matthew Hoops
2010-02-16
Add a workaround for two 'spare' variables that can exist in some save files.
Matthew Hoops
2010-02-16
Correct a rogue typo.
Matthew Hoops
2010-02-15
Playtoons - "Fascination" workaround for text is also required for Playtoons.
Arnaud Boutonné
2010-02-15
SCI32 reorders the REF* subops in kMessage; fixes GK1 conversations.
Matthew Hoops
2010-02-15
TINSEL: Cleanup the 'script workaround' code a bit.
Max Horn
2010-02-15
SCI: No need to set _executionStackPosChanged in kDisposeScript, as the callk...
Max Horn
2010-02-15
SCI: Remove sound/audio.h include from engine/state.h
Max Horn
2010-02-14
Mohawk : Corrected Myst Opcode 200/300 in Intro/Demo stack to correctly call ...
David Turner
2010-02-14
Fascination - Put correct protracker functions as Paula now accept sample siz...
Arnaud Boutonné
2010-02-14
Fixed typo
Filippos Karapetis
2010-02-14
Moved the reference to AudioPlayer inside SciEngine (as it doesn't have a sta...
Filippos Karapetis
2010-02-14
Remove an obsolete TODO.
Matthew Hoops
2010-02-13
Implement background video support for Riven; some VideoManager/QTPlayer clea...
Matthew Hoops
2010-02-13
Fascination: REAL fix. Thanks DrMcCoy.
Arnaud Boutonné
2010-02-13
Fix a crash in previous commit
Arnaud Boutonné
2010-02-13
Fascination:
Arnaud Boutonné
2010-02-13
SCI: Move language related code from EngineState to SciEngine
Max Horn
2010-02-13
SCI: Fix compiling with USE_OLD_MUSIC_FUNCTIONS enabled
Max Horn
2010-02-13
SCI: Remove EngineState::_kernel, use SciEngine::_kernel instead
Max Horn
2010-02-13
SCI: Move GameFeatures from EngineState to SciEngine
Max Horn
2010-02-13
SCI: Get rid of EngineState::resMan
Max Horn
2010-02-13
SCI: Move Gui/Gfx related permanent objects from EngineState to SciEngine
Max Horn
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