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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2015-01-01
XEEN: Implemented party and condition classes
Paul Gilbert
2015-01-01
XEEN: Reorganisation of resource, sprite, and cc file class files
Paul Gilbert
2015-01-01
XEEN: Credits screen now working
Paul Gilbert
2015-01-01
XEEN: Beginnings of credits screen
Paul Gilbert
2015-01-01
XEEN: Split up menus file into dialogs and dialogs_options
Paul Gilbert
2015-01-01
XEEN: Fix options menu to show correct buttons
Paul Gilbert
2015-01-01
XEEN: Fix clicking to have Options menu appear
Paul Gilbert
2014-12-31
XEEN: Fix background animation for Options menu
Paul Gilbert
2014-12-31
XEEN: Fixes for text display
Paul Gilbert
2014-12-31
XEEN: Startup fixes; options menu buttons now showing
Paul Gilbert
2014-12-31
XEEN: Compilation fixes
Paul Gilbert
2014-12-31
XEEN: Implemented writeChar
Paul Gilbert
2014-12-31
XEEN: Split the font code into it's own file
Paul Gilbert
2014-12-31
XEEN: Lot of font code implemented
Paul Gilbert
2014-12-31
XEEN: Implement window framing code and dialog event handling
Paul Gilbert
2014-12-30
XEEN: Implemented Window functionality
Paul Gilbert
2014-12-30
XEEN: In progress implementing options/main menu
Paul Gilbert
2014-12-30
XEEN: Implemented cursor display
Paul Gilbert
2014-12-29
XEEN: Proper setup of window list
Paul Gilbert
2014-12-29
XEEN: Temporary processing of Window list data to produce formatted output
Paul Gilbert
2014-12-27
XEEN: Second Dark Side title screen, beginnings of starting sequence
Paul Gilbert
2014-12-26
XEEN: Implement button handlng and rest of Dark Side title screen
Paul Gilbert
2014-12-26
XEEN: Fix for correct line offsets in sprite drawing
Paul Gilbert
2014-12-26
XEEN: Fix error in vertMerge
Paul Gilbert
2014-12-26
XEEN: Fix error in vertMerge
Paul Gilbert
2014-12-26
XEEN: Converted SpriteResource to decoding sprite frames on the fly
Paul Gilbert
2014-12-26
XEEN: Implement beginnings of Dark Side intro and supporting methods
Paul Gilbert
2014-12-26
XEEN: Implemented horizontal and vertical page merging
Paul Gilbert
2014-12-26
XEEN: Initial implementation of sprite resource class
Paul Gilbert
2014-12-25
XEEN: Add XSurface base class and Screen dirty rect code
Paul Gilbert
2014-12-25
XEEN: Added skeleton events manager and screen class
Paul Gilbert
2014-12-25
XEEN: Added skeletons for Clouds, Dark Side, and World of Xeen engines
Paul Gilbert
2014-12-24
XEEN: Implemented resource manager
Paul Gilbert
2014-12-23
XEEN: Initial commit
Paul Gilbert
2014-12-20
ACCESS: Fix crash in the introduction sequence
Paul Gilbert
2014-12-20
ACCESS: Fix compiler warnings
Paul Gilbert
2014-12-19
ACCESS: Extra initialization for various classes
Paul Gilbert
2014-12-19
ACCESS: Rename ASurface copyFrom methods to avoid clash with Graphics::Surface
Paul Gilbert
2014-12-19
ZVISION: Fix code mis-alignment created from variable rename
Adrian Astley
2014-12-19
ZVISION: Large scale variable, function, and class renaming to improve code c...
Adrian Astley
2014-12-19
Merge pull request #548 from dreammaster/access
Paul Gilbert
2014-12-19
ZVISION: the type in ActionInventory is used as a signed byte now
Filippos Karapetis
2014-12-19
ZVISION: Fix unchecked return value (CID 1257098)
Marisa-Chan
2014-12-19
ZVISION: Fix copy into fixed size buffer (CID 1257096)
Marisa-Chan
2014-12-19
ZVISION: Fix copy into fixed size buffer (CID 1257095)
Marisa-Chan
2014-12-19
ZVISION: Fix explicit null dereferenced (CID 1257094)
Marisa-Chan
2014-12-19
ZVISION: Fix copy into fixed size buffer (CID 1257093)
Marisa-Chan
2014-12-19
ZVISION: Fix unchecked return value (CID 1257092)
Marisa-Chan
2014-12-19
ZVISION: Fix zork raw soundParams handling
Marisa-Chan
2014-12-19
ZVISION: Fix dereference after null check (CID 1257091)
Marisa-Chan
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