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authorPaul Gilbert2015-01-01 11:10:26 -1000
committerPaul Gilbert2015-01-01 11:10:26 -1000
commitfe48af7de5207cdc8a3e2ad769f6722b345b2877 (patch)
treee1217f2ae6fc589a2b66c69a7bfdae1ab740b5bc /engines
parent64ccc21cefefa585fe9227f453b5e370e6a62b8b (diff)
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XEEN: Split up menus file into dialogs and dialogs_options
Diffstat (limited to 'engines')
-rw-r--r--engines/xeen/dialogs.cpp83
-rw-r--r--engines/xeen/dialogs.h78
-rw-r--r--engines/xeen/dialogs_options.cpp (renamed from engines/xeen/menus.cpp)93
-rw-r--r--engines/xeen/dialogs_options.h (renamed from engines/xeen/menus.h)52
-rw-r--r--engines/xeen/module.mk3
-rw-r--r--engines/xeen/xeen.cpp2
6 files changed, 191 insertions, 120 deletions
diff --git a/engines/xeen/dialogs.cpp b/engines/xeen/dialogs.cpp
new file mode 100644
index 0000000000..1342353b9a
--- /dev/null
+++ b/engines/xeen/dialogs.cpp
@@ -0,0 +1,83 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/scummsys.h"
+#include "xeen/dialogs.h"
+
+namespace Xeen {
+
+/**
+ * Saves the current list of buttons
+ */
+void Dialog::saveButtons() {
+ _savedButtons.push(_buttons);
+}
+
+/*
+ * Clears the current list of defined buttons
+ */
+void Dialog::clearButtons() {
+ _buttons.clear();
+}
+
+void Dialog::restoreButtons() {
+ _buttons = _savedButtons.pop();
+}
+
+void Dialog::addButton(const Common::Rect &bounds, char c, SpriteResource *sprites, bool draw = true) {
+ _buttons.push_back(DialogButton(bounds, c, sprites, draw));
+}
+
+void Dialog::checkEvents() {
+ EventsManager &events = *_vm->_events;
+ events.pollEventsAndWait();
+
+ if (events._leftButton) {
+ // Check whether any button is selected
+ events.debounceMouse();
+ Common::Point pt = events._mousePos;
+
+ for (uint i = 0; i < _buttons.size(); ++i) {
+ if (_buttons[i]._bounds.contains(pt)) {
+ _key = _buttons[i]._c;
+ return;
+ }
+ }
+ } else if (events.isKeyPending()) {
+ Common::KeyState keyState;
+ events.getKey(keyState);
+ if (keyState.ascii >= 32 && keyState.ascii <= 127) {
+ _key = keyState.ascii;
+ return;
+ }
+ }
+}
+
+/*------------------------------------------------------------------------*/
+
+void SettingsBaseDialog::showContents(SpriteResource &title1, bool waitFlag) {
+ checkEvents();
+}
+
+/*------------------------------------------------------------------------*/
+
+} // End of namespace Xeen
diff --git a/engines/xeen/dialogs.h b/engines/xeen/dialogs.h
new file mode 100644
index 0000000000..21bf57c8e7
--- /dev/null
+++ b/engines/xeen/dialogs.h
@@ -0,0 +1,78 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef XEEN_DIALOGS_H
+#define XEEN_DIALOGS_H
+
+#include "common/array.h"
+#include "common/stack.h"
+#include "common/rect.h"
+#include "xeen/xeen.h"
+
+namespace Xeen {
+
+class DialogButton {
+public:
+ Common::Rect _bounds;
+ SpriteResource *_sprites;
+ char _c;
+ bool _draw;
+
+ DialogButton(const Common::Rect &bounds, char c, SpriteResource *sprites, bool draw) :
+ _bounds(bounds), _c(c), _sprites(sprites), _draw(draw) {}
+
+ DialogButton() : _c('\0'), _sprites(nullptr), _draw(false) {}
+};
+
+class Dialog {
+private:
+ Common::Stack< Common::Array<DialogButton> > _savedButtons;
+protected:
+ XeenEngine *_vm;
+ Common::Array<DialogButton> _buttons;
+ char _key;
+
+ virtual void doScroll(bool drawFlag, bool doFade);
+
+ void checkEvents();
+public:
+ Dialog(XeenEngine *vm): _vm(vm), _key('\0') {}
+
+ void saveButtons();
+
+ void clearButtons();
+
+ void restoreButtons();
+
+ void addButton(const Common::Rect &bounds, char c, SpriteResource *sprites, bool draw);
+};
+
+class SettingsBaseDialog : public Dialog {
+protected:
+ virtual void showContents(SpriteResource &title1, bool mode);
+public:
+ SettingsBaseDialog(XeenEngine *vm) : Dialog(vm) {}
+};
+
+} // End of namespace Xeen
+
+#endif /* XEEN_DIALOGS_H */
diff --git a/engines/xeen/menus.cpp b/engines/xeen/dialogs_options.cpp
index 92badb9f81..e4ebf27b79 100644
--- a/engines/xeen/menus.cpp
+++ b/engines/xeen/dialogs_options.cpp
@@ -21,65 +21,10 @@
*/
#include "common/scummsys.h"
-#include "xeen/menus.h"
+#include "xeen/dialogs_options.h"
namespace Xeen {
-/**
- * Saves the current list of buttons
- */
-void Dialog::saveButtons() {
- _savedButtons.push(_buttons);
-}
-
-/*
- * Clears the current list of defined buttons
- */
-void Dialog::clearButtons() {
- _buttons.clear();
-}
-
-void Dialog::restoreButtons() {
- _buttons = _savedButtons.pop();
-}
-
-void Dialog::addButton(const Common::Rect &bounds, char c, SpriteResource *sprites, bool draw = true) {
- _buttons.push_back(DialogButton(bounds, c, sprites, draw));
-}
-
-void Dialog::checkEvents() {
- EventsManager &events = *_vm->_events;
- events.pollEventsAndWait();
-
- if (events._leftButton) {
- // Check whether any button is selected
- events.debounceMouse();
- Common::Point pt = events._mousePos;
-
- for (uint i = 0; i < _buttons.size(); ++i) {
- if (_buttons[i]._bounds.contains(pt)) {
- _key = _buttons[i]._c;
- return;
- }
- }
- } else if (events.isKeyPending()) {
- Common::KeyState keyState;
- events.getKey(keyState);
- if (keyState.ascii >= 32 && keyState.ascii <= 127) {
- _key = keyState.ascii;
- return;
- }
- }
-}
-
-/*------------------------------------------------------------------------*/
-
-void SettingsBaseDialog::showContents(SpriteResource &title1, bool waitFlag) {
- checkEvents();
-}
-
-/*------------------------------------------------------------------------*/
-
void OptionsMenu::show(XeenEngine *vm) {
OptionsMenu *menu;
@@ -126,22 +71,30 @@ void OptionsMenu::execute() {
warning("TODO: Read existing save file");
}
+ showTitles1(title1Sprites);
+ showTitles2();
+
+ clearButtons();
+ setupButtons(&title2Sprites);
+ openWindow();
+
while (!_vm->shouldQuit()) {
- showTitles1(title1Sprites);
- showTitles2();
-
- reopen:
- clearButtons();
- setupButtons(&title2Sprites);
- openWindow();
-
- while (!_vm->shouldQuit()) {
- // Show the dialog with a continually animating background
- while (!_vm->shouldQuit() && _key == Common::KEYCODE_INVALID)
- showContents(title1Sprites, true);
- if (_vm->shouldQuit())
- return;
+ // Show the dialog with a continually animating background
+ while (!_vm->shouldQuit() && _key == '\0')
+ showContents(title1Sprites, true);
+ if (_vm->shouldQuit())
+ return;
+
+ // Handle keypress
+ switch (toupper(_key)) {
+ case 'C':
+ case 'V':
+ // Show credits
+ break;
+ default:
+ break;
}
+ _key = '\0';
}
}
}
diff --git a/engines/xeen/menus.h b/engines/xeen/dialogs_options.h
index 65e3553110..591ab5e043 100644
--- a/engines/xeen/menus.h
+++ b/engines/xeen/dialogs_options.h
@@ -20,58 +20,14 @@
*
*/
-#ifndef XEEN_MENUS_H
-#define XEEN_MENUS_H
+#ifndef XEEN_DIALOGS_OPTIONS_H
+#define XEEN_DIALOGS_OPTIONS_H
-#include "common/array.h"
-#include "common/stack.h"
-#include "common/rect.h"
#include "xeen/xeen.h"
+#include "xeen/dialogs.h"
namespace Xeen {
-class DialogButton {
-public:
- Common::Rect _bounds;
- SpriteResource *_sprites;
- char _c;
- bool _draw;
-
- DialogButton(const Common::Rect &bounds, char c, SpriteResource *sprites, bool draw) :
- _bounds(bounds), _c(c), _sprites(sprites), _draw(draw) {}
-
- DialogButton() : _c('\0'), _sprites(nullptr), _draw(false) {}
-};
-
-class Dialog {
-private:
- Common::Stack< Common::Array<DialogButton> > _savedButtons;
-protected:
- XeenEngine *_vm;
- Common::Array<DialogButton> _buttons;
- char _key;
-
- virtual void doScroll(bool drawFlag, bool doFade);
-
- void checkEvents();
-public:
- Dialog(XeenEngine *vm): _vm(vm), _key('\0') {}
-
- void saveButtons();
-
- void clearButtons();
-
- void restoreButtons();
-
- void addButton(const Common::Rect &bounds, char c, SpriteResource *sprites, bool draw);
-};
-
-class SettingsBaseDialog : public Dialog {
-protected:
- virtual void showContents(SpriteResource &title1, bool mode);
-public:
- SettingsBaseDialog(XeenEngine *vm) : Dialog(vm) {}
-};
class OptionsMenu : public SettingsBaseDialog {
private:
void execute();
@@ -130,4 +86,4 @@ public:
} // End of namespace Xeen
-#endif /* XEEN_MENUS_H */
+#endif /* XEEN_DIALOGS_H */
diff --git a/engines/xeen/module.mk b/engines/xeen/module.mk
index 9d7b0ebb70..99eb98174e 100644
--- a/engines/xeen/module.mk
+++ b/engines/xeen/module.mk
@@ -6,9 +6,10 @@ MODULE_OBJS := \
worldofxeen\worldofxeen_game.o \
debugger.o \
detection.o \
+ dialogs.o \
+ dialogs_options.o \
events.o \
font.o \
- menus.o \
resdata.o \
resources.o \
screen.o \
diff --git a/engines/xeen/xeen.cpp b/engines/xeen/xeen.cpp
index 1027572c67..cbdb6f3104 100644
--- a/engines/xeen/xeen.cpp
+++ b/engines/xeen/xeen.cpp
@@ -28,7 +28,7 @@
#include "graphics/scaler.h"
#include "graphics/thumbnail.h"
#include "xeen/xeen.h"
-#include "xeen/menus.h"
+#include "xeen/dialogs_options.h"
#include "xeen/resources.h"
namespace Xeen {