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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2018-06-03
BASE: Remove temporary targets when they fail to launch
Bastien Bouclet
2018-06-01
SCUMM: Ensure pointer returned by getResourceAddress() is usable
Adrian Frühwirth
2018-05-31
SLUDGE: Move save game getter to StackHandler
Simei Yin
2018-05-31
SLUDGE: Move stack size getter to struct StackHandler
Simei Yin
2018-05-31
SLUDGE: Move copyStack() to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move last stack finding function to struct VariableStack
Simei Yin
2018-05-31
SLUDGE: Move stack variable getter/setter to VariableStack
Simei Yin
2018-05-31
SLUDGE: Move FastArray getter to struct FastArrayHandler
Simei Yin
2018-05-31
SLUDGE: Move fastarray functions to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move value getters to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move add/comparison functions to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move costume functions to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move PersonAnimation functions into struct Variable
Simei Yin
2018-05-31
SLUDGE: Move text related functions to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move copyVariable to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move save/loadVariable() to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move SetVariable() into struct Variable
Simei Yin
2018-05-31
SLUDGE: Move unlinkVar into struct Variable
Simei Yin
2018-05-31
SLUDGE: Move createCString() with string tools
Simei Yin
2018-05-30
XEEN: Correct scroll and music when signing into tavern
Paul Gilbert
2018-05-30
XEEN: Fix Direction Sense display
Paul Gilbert
2018-05-30
XEEN: Stop re-rolling new character stats when some areas of screen clicked
Paul Gilbert
2018-05-30
XEEN: Properly reset subtitles when replaying cutscenes
Paul Gilbert
2018-05-30
SCUMM: HE: Mark Bink as engine dependency
Eugene Sandulenko
2018-05-29
SLUDGE: Move function/variable load/save functions to related files
Simei Yin
2018-05-29
SLUDGE: Split runSludge() to runAllFunctions() and handleSaveLoad()
Simei Yin
2018-05-29
SLUDGE: Create constructor of Variable instead of initVarNew
Simei Yin
2018-05-29
SLUDGE: Move resource names to ResourceManager
Simei Yin
2018-05-29
SLUDGE: Objectify FatalMsgManager
Simei Yin
2018-05-29
SLUDGE: Split out function.h/cpp for upcoming refactoring
Simei Yin
2018-05-28
GUI: Move UnknownGameDialog to gui
Thierry Crozat
2018-05-28
Merge pull request #1187 from bgK/detection-refactor-unknown
Bastien Bouclet
2018-05-28
MOHAWK: MYST: Fix drawing the Stoneship red page open door
Bastien Bouclet
2018-05-28
Merge pull request #1201 from ccawley2011/mohawk-sound
Bastien Bouclet
2018-05-27
XEEN: Fix compiler warning
Paul Gilbert
2018-05-27
XEEN: Fix close-up objects placement, incorrect skill text in Create Char dialog
Paul Gilbert
2018-05-27
SLUDGE: Move global variable lastFramesPerSecond to class Timer
Simei Yin
2018-05-27
SLUDGE: Move built-in function parameter number to structure
Simei Yin
2018-05-27
XEEN: Leave chests open after their contents are taken
Paul Gilbert
2018-05-27
XEEN: Animate open treasure chests with treasure
Paul Gilbert
2018-05-26
Merge pull request #1198 from dafioram/mohawk10536
Bastien Bouclet
2018-05-24
MOHAWK: Fix decoding sounds with 16 bit samples
Cameron Cawley
2018-05-24
JANITORIAL: Fix trailing whitespace
Adrian Frühwirth
2018-05-24
JANITORIAL: Convert line endings from CRLF/mixed to LF
Adrian Frühwirth
2018-05-24
FULLPIPE: fix URI
Gabriel Corona
2018-05-22
MOHAWK: Allow non-autosaves in autosave slot to be deletable
David Fioramonti
2018-05-22
MOHAWK: MYST: Do not autosave over saves from the original
David Fioramonti
2018-05-22
QUEEN: Add detection entry for Italian GoG.com release
lotharsm
2018-05-22
QUEEN: Add detection entry for French GoG.com release
lotharsm
2018-05-22
QUEEN: Add detection entry for German GoG.com release
lotharsm
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