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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2018-05-20
MOHAWK: RIVEN: Add Autosave Support
David Fioramonti
2018-05-20
WINTERMUTE: Update deg2rad usage
David Fioramonti
2018-05-20
SCI: Update rad2deg usage
David Fioramonti
2018-05-20
MOHAWK: MYST: Fix repeatedly trying to autosave when not allowed
Bastien Bouclet
2018-05-19
WINTERMUTE: Properly fix handling of Ogg Vorbis resources
Adrian Frühwirth
2018-05-19
WINTERMUTE: Fix loading Vorbis files
Cameron Cawley
2018-05-19
MOHAWK: MYST: Fix the Wii/GameCube build
Bastien Bouclet
2018-05-19
MOHAWK: MYST: Autosave to Slot 0
David Fioramonti
2018-05-18
MOHAWK: RIVEN: Always release the prison combination buttons
Bastien Bouclet
2018-05-17
MOHAWK: MYST: Opcode 102 in Channelwood can only set the volume to non 0 values
Bastien Bouclet
2018-05-17
MOHAWK: Don't allow displaying the map when the game is not interactive
Bastien Bouclet
2018-05-17
MOHAWK: Remove detection entries for games not supported by the engines
Bastien Bouclet
2018-05-17
MOHAWK: Remove midi playback
Bastien Bouclet
2018-05-17
WINTERMUTE: Add flag for games using low-spec resources.
JenniBee
2018-05-14
XEEN: Refresh screen at a higher rate for more responsive mouse
Paul Gilbert
2018-05-14
XEEN: Fix accumulation of gold & gems from defeated enemies
Paul Gilbert
2018-05-11
XEEN: Fix animation speed when Control Panel is open
Paul Gilbert
2018-05-10
TOUCHE: Add TODO
Adrian Frühwirth
2018-05-10
SCUMM: Improve autosave handling
Adrian Frühwirth
2018-05-10
AGOS: Mark 25th Anniversary releases as MT-32 hack, not a fix
Eugene Sandulenko
2018-05-10
MOHAWK: RIVEN: Add a detection entry for another DVD version
Bastien Bouclet
2018-05-10
MOHAWK: RIVEN: Hide the mouse cursor after pressing a prison code button
Bastien Bouclet
2018-05-10
AGOS: Added detection and support for Simon2 25th Anniversary Edition
Eugene Sandulenko
2018-05-08
XEEN: Fix voice playback from track 31
Peter Helbing
2018-05-08
MOHAWK: RIVEN: Add a script patch fixing incorrect steam sound in a view
Bastien Bouclet
2018-05-07
JANITORIAL: Fix indentation
Adrian Frühwirth
2018-05-07
SCUMM: Remove superfluous 'else' in IMuseInternal::ImSetTrigger()
Adrian Frühwirth
2018-05-07
SAGA: Enforce code formatting guidelines
Adrian Frühwirth
2018-05-07
SAGA: Fix whitespace
Adrian Frühwirth
2018-05-07
DRACI: Enforce code formatting guidelines
Adrian Frühwirth
2018-05-07
TSAGE: Enforce code formatting guidelines
Adrian Frühwirth
2018-05-07
TONY: Enforce code formatting guidelines
Adrian Frühwirth
2018-05-07
TOON: Enforce code formatting guidelines
Adrian Frühwirth
2018-05-07
TITANIC: Enforce code formatting guidelines
Adrian Frühwirth
2018-05-07
SAGA: Use CLIP in IsoMap::adjustScroll()
Adrian Frühwirth
2018-05-07
SCUMM: Simplify clampCameraPos() using CLIP
Adrian Frühwirth
2018-05-07
BLADERUNNER: Fix build
Thomas Fach-Pedersen
2018-05-07
BLADERUNNER: Implement obstacle polygon merging
Thomas Fach-Pedersen
2018-05-07
BLADERUNNER: Fix typo in DialogueMenu::queryInput()
Adrian Frühwirth
2018-05-07
SWORD25: Fix otherwise unused variable not guarded by USE_VORBIS
Adrian Frühwirth
2018-05-06
XEEN: Further fixes to display of Auto Notes
Paul Gilbert
2018-05-06
XEEN: Fix display of Auto Notes
Paul Gilbert
2018-05-06
XEEN: Comment out duplicated check present in original executable
Paul Gilbert
2018-05-06
PRINCE: Cleanup debug output
Eugene Sandulenko
2018-05-06
PRINCE: Added more debug output
Eugene Sandulenko
2018-05-06
PRINCE: Fixed game type for bundled Russian version
Eugene Sandulenko
2018-05-06
PRINCE: Added more debug output
Eugene Sandulenko
2018-05-06
XEEN: Fix setup of mode buttons in Items dialog
Paul Gilbert
2018-05-06
KYRA: Mark always-false condition as TODO
Adrian Frühwirth
2018-05-06
BLADERUNNER: Fix typo/bug in handleMouseAction()
Adrian Frühwirth
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