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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2015-05-13
SHERLOCK: Simplify blitFrom methods
Paul Gilbert
2015-05-13
SHERLOCK: Renamed graphics.cpp to surface.cpp
Paul Gilbert
2015-05-14
SHERLOCK: Remove space/Enter handling for keyboard cursor
Paul Gilbert
2015-05-14
SHERLOCK: Remove redundant _scriptCurrentIndex field
Paul Gilbert
2015-05-14
SHERLOCK: Simplify rect check in addDirtyRect
Paul Gilbert
2015-05-13
SHERLOCK: Rework a bit Cache::load to use MKTAG, add support for compressed s...
Strangerke
2015-05-13
SHERLOCK: Fix a glitch in decompressLZ, when file size is unknown
Strangerke
2015-05-13
SHERLOCK: Remove useless checks in playSound
Strangerke
2015-05-13
SHERLOCK: Handle multiple sound containers
Strangerke
2015-05-13
SHERLOCK: More rename of synchronize methods to load
Paul Gilbert
2015-05-13
SHERLOCK: Add missing setting of _oldSelector
Paul Gilbert
2015-05-13
SHERLOCK: Fix speed of animations
Paul Gilbert
2015-05-13
SHERLOCK: Rename object loading methods from synchronize to load
Paul Gilbert
2015-05-13
SHERLOCK: Whitespace fixes
Paul Gilbert
2015-05-13
SHERLOCK: Remove redundant check from mergeDirtyRects
Paul Gilbert
2015-05-13
SHERLOCK: Fix buffer reference in randomTransition
Paul Gilbert
2015-05-13
SHERLOCK: Implement sound priority
Strangerke
2015-05-13
SHERLOCK: Fix GCC compilation with correct whitespace for nested Common:Array
sirlemonhead
2015-05-13
SHERLOCK: Fix to correctly increment animation variables
sirlemonhead
2015-05-13
SHERLOCK: Update sound initialization for Rose Tattoo
Paul Gilbert
2015-05-12
SHERLOCK: Beginnings of Rose Tattoo engine
Paul Gilbert
2015-05-12
SHERLOCK: Correct some minor spelling mistakes
sirlemonhead
2015-05-12
SHERLOCK: Re-factored Scalpel arrays out of Animation
sirlemonhead
2015-05-12
SAGA: Only handle the puzzle scene for ITE
Filippos Karapetis
2015-05-12
QUEEN: Immediately stop actor movement when the game is exiting
Filippos Karapetis
2015-05-11
AGI: Remove dead code in PCjr code
Thierry Crozat
2015-05-11
SHERLOCK: Add preliminar sound support
Strangerke
2015-05-10
SHERLOCK: Fix compilation (sorry for the noise)
Strangerke
2015-05-10
SHERLOCK: Add some code for the interactive demo (still crashing)
Strangerke
2015-05-10
AGI: Change the way the mixer volume is handled in the PCjr player
Thierry Crozat
2015-05-10
AGI: Fix PCjr dissolve method used for early versions
Thierry Crozat
2015-05-10
AGI: Fix bug with music/SFX volume in PCjr
Thierry Crozat
2015-05-10
AGI: Use correct volume for PCjr output
Thierry Crozat
2015-05-10
SCUMM: Add detection for Full Throttle French Mac
Thierry Crozat
2015-05-09
SHERLOCK: Performance tweak for resource loading
Paul Gilbert
2015-05-10
SHERLOCK: Add comment about HitSquad CD in the detection
Strangerke
2015-05-09
SHERLOCK: Fix incorrect comment
Paul Gilbert
2015-05-09
SHERLOCK: Further cleanup of detection entries and added Rose Tattoo English
Paul Gilbert
2015-05-09
SHERLOCK: Refine comment for decompressLZ
Paul Gilbert
2015-05-09
SHERLOCK: Add some detection entries
Strangerke
2015-05-09
SHERLOCK: Fix getting fresh mouse positions in loop showing quit dialog
Paul Gilbert
2015-05-09
SHERLOCK: Remove redundant shouldQuit call in loop
Paul Gilbert
2015-05-09
SHERLOCK: Updated module.mk to match that of other engines
Paul Gilbert
2015-05-09
SHERLOCK: Remove unused getGameType method declaration
Paul Gilbert
2015-05-09
SHERLOCK: Remove duplicated _converseNum field from Journal
Paul Gilbert
2015-05-09
SHERLOCK: Disable Journal Print Text button, since it isn't supported
Paul Gilbert
2015-05-09
SHERLOCK: Fix display of Forward text in Journal
Paul Gilbert
2015-05-09
SHERLOCK: Method renames in Journal for better clarity
Paul Gilbert
2015-05-09
SHERLOCK: Cleanup and fixes for Journal
Paul Gilbert
2015-05-09
SHERLOCK: Make copyright headers consistent
Willem Jan Palenstijn
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