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AgeCommit message (Expand)Author
2015-05-13SHERLOCK: Simplify blitFrom methodsPaul Gilbert
2015-05-13SHERLOCK: Renamed graphics.cpp to surface.cppPaul Gilbert
2015-05-14SHERLOCK: Remove space/Enter handling for keyboard cursorPaul Gilbert
2015-05-14SHERLOCK: Remove redundant _scriptCurrentIndex fieldPaul Gilbert
2015-05-14SHERLOCK: Simplify rect check in addDirtyRectPaul Gilbert
2015-05-13SHERLOCK: Rework a bit Cache::load to use MKTAG, add support for compressed s...Strangerke
2015-05-13SHERLOCK: Fix a glitch in decompressLZ, when file size is unknownStrangerke
2015-05-13SHERLOCK: Remove useless checks in playSoundStrangerke
2015-05-13SHERLOCK: Handle multiple sound containersStrangerke
2015-05-13SHERLOCK: More rename of synchronize methods to loadPaul Gilbert
2015-05-13SHERLOCK: Add missing setting of _oldSelectorPaul Gilbert
2015-05-13SHERLOCK: Fix speed of animationsPaul Gilbert
2015-05-13SHERLOCK: Rename object loading methods from synchronize to loadPaul Gilbert
2015-05-13SHERLOCK: Whitespace fixesPaul Gilbert
2015-05-13SHERLOCK: Remove redundant check from mergeDirtyRectsPaul Gilbert
2015-05-13SHERLOCK: Fix buffer reference in randomTransitionPaul Gilbert
2015-05-13SHERLOCK: Implement sound priorityStrangerke
2015-05-13SHERLOCK: Fix GCC compilation with correct whitespace for nested Common:Arraysirlemonhead
2015-05-13SHERLOCK: Fix to correctly increment animation variablessirlemonhead
2015-05-13SHERLOCK: Update sound initialization for Rose TattooPaul Gilbert
2015-05-12SHERLOCK: Beginnings of Rose Tattoo enginePaul Gilbert
2015-05-12SHERLOCK: Correct some minor spelling mistakessirlemonhead
2015-05-12SHERLOCK: Re-factored Scalpel arrays out of Animationsirlemonhead
2015-05-12SAGA: Only handle the puzzle scene for ITEFilippos Karapetis
2015-05-12QUEEN: Immediately stop actor movement when the game is exitingFilippos Karapetis
2015-05-11AGI: Remove dead code in PCjr codeThierry Crozat
2015-05-11SHERLOCK: Add preliminar sound supportStrangerke
2015-05-10SHERLOCK: Fix compilation (sorry for the noise)Strangerke
2015-05-10SHERLOCK: Add some code for the interactive demo (still crashing)Strangerke
2015-05-10AGI: Change the way the mixer volume is handled in the PCjr playerThierry Crozat
2015-05-10AGI: Fix PCjr dissolve method used for early versionsThierry Crozat
2015-05-10AGI: Fix bug with music/SFX volume in PCjrThierry Crozat
2015-05-10AGI: Use correct volume for PCjr outputThierry Crozat
2015-05-10SCUMM: Add detection for Full Throttle French MacThierry Crozat
2015-05-09SHERLOCK: Performance tweak for resource loadingPaul Gilbert
2015-05-10SHERLOCK: Add comment about HitSquad CD in the detectionStrangerke
2015-05-09SHERLOCK: Fix incorrect commentPaul Gilbert
2015-05-09SHERLOCK: Further cleanup of detection entries and added Rose Tattoo EnglishPaul Gilbert
2015-05-09SHERLOCK: Refine comment for decompressLZPaul Gilbert
2015-05-09SHERLOCK: Add some detection entriesStrangerke
2015-05-09SHERLOCK: Fix getting fresh mouse positions in loop showing quit dialogPaul Gilbert
2015-05-09SHERLOCK: Remove redundant shouldQuit call in loopPaul Gilbert
2015-05-09SHERLOCK: Updated module.mk to match that of other enginesPaul Gilbert
2015-05-09SHERLOCK: Remove unused getGameType method declarationPaul Gilbert
2015-05-09SHERLOCK: Remove duplicated _converseNum field from JournalPaul Gilbert
2015-05-09SHERLOCK: Disable Journal Print Text button, since it isn't supportedPaul Gilbert
2015-05-09SHERLOCK: Fix display of Forward text in JournalPaul Gilbert
2015-05-09SHERLOCK: Method renames in Journal for better clarityPaul Gilbert
2015-05-09SHERLOCK: Cleanup and fixes for JournalPaul Gilbert
2015-05-09SHERLOCK: Make copyright headers consistentWillem Jan Palenstijn