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2011-04-08TSAGE: Rename SceneHotspot_3 to NamedHotspotstrangerke
2011-04-08TSAGE: Switched the startup scene from Scene #30 to Scene #1000 (Title Screen)Paul Gilbert
2011-04-08TSAGE: Move SceneHotspot_3 to Scene10, rename unknown fields, fix sword bug i...strangerke
2011-04-08TSAGE: Fix typostrangerke
2011-04-08Tsage: Add scene 9850 (with several bugs :/) and skeleton of scene 9900.strangerke
2011-04-08Merge branch 'tsage' of http://github.com/dreammaster/scummvmstrangerke
2011-04-08TSAGE: Renamed other previously unnamed object flag constantsPaul Gilbert
2011-04-08TSAGE: Renamed OBJFLAG_100 as OBJFLAG_HIDEPaul Gilbert
2011-04-08TSAGE: Fixed problem with pathfinder add extra unnecessary stepsPaul Gilbert
2011-04-08TINSEL: Added numeric key mappings for function keysPaul Gilbert
2011-04-08MOHAWK: Implement LBCode logical operators.Alyssa Milburn
2011-04-07MOHAWK: Detect CarmenTQ's Custom Question CreatorMatthew Hoops
2011-04-07MOHAWK: Implement some LBCode rect commands.Alyssa Milburn
2011-04-07MOHAWK: Implement some more LBCode ops.Alyssa Milburn
2011-04-07MOHAWK: Add some more LBValue helpers.Alyssa Milburn
2011-04-07MOHAWK: Add getItemByName for LB.Alyssa Milburn
2011-04-07MOHAWK: Implement the quit notify LBCode commandMatthew Hoops
2011-04-07KYRA: Slight cleanup.Johannes Schickel
2011-04-07KYRA: Cleanup background music looping of Kyra3.Johannes Schickel
2011-04-07MOHAWK: Support LB script flow control.Alyssa Milburn
2011-04-07MOHAWK: Replace most of the LBCode interpreter.Alyssa Milburn
2011-04-07MOHAWK: Handle alignment byte for some targeting modes.Alyssa Milburn
2011-04-07KYRA: Cleanup static variable usage in LoK.Johannes Schickel
2011-04-07KYRA: Slight cleanup.Johannes Schickel
2011-04-06TOON: Fix several Valgrind issuessylvaintv
2011-04-06SAGA: Fixed bug #3275973 - "IHNM: Dialog options vanish"md5
2011-04-05TSAGE: rename an object in scene9500, fix 2 bugs, remove debug stringsstrangerke
2011-04-05TSAGE: Add scene 9500strangerke
2011-04-05Merge branch 'tsage' of http://github.com/dreammaster/scummvmstrangerke
2011-04-05SCUMM: Move _heV7RoomIntOffsets from ScummEngine to ScummEngine_v70heMax Horn
2011-04-05SCUMM: Move _heV7DiskOffsets from ScummEngine to ScummEngine_v70heMax Horn
2011-04-05SCUMM: Split ScummEngine::generateFilename, move HE specifics to class ScummE...Max Horn
2011-04-05SCUMM: Rename InfoStuff to SaveStateMetaInfosMax Horn
2011-04-05SCUMM: Move ActorHE into its own header, move some HE specific stuff out of s...Max Horn
2011-04-05SCUMM: CleanupMax Horn
2011-04-05SCUMM: Fix off-by-one mistakes in out-of-bounds checks; name some constantsMax Horn
2011-04-05TSAGE: Add scene 9450 (not perfect)strangerke
2011-04-05TSAGE: Reimplemented the old _sceneObjectListeners as _altSceneObjectsPaul Gilbert
2011-04-05SCI: Extended the script workaround for the sign reading script (bugs #327273...md5
2011-04-04SCUMM: Extend debug command 'object' to allow querying stateMax Horn
2011-04-04SCUMM: Extend workaround for bug #1668393 (see bug #3267665)Max Horn
2011-04-04SCUMM: Check for cutSceneStackPointer underflowsMax Horn
2011-04-04AGI: Avoid global constructors (due to global refs)Max Horn
2011-04-04SCI: Initialize newPlane fully before adding it to _planesMax Horn
2011-04-04SCI: Added workaround for script bug #3272735 - "SCI: QFG2: Crash when typing...md5
2011-04-04TSAGE: Some work on fixing Scene 6100Paul Gilbert
2011-04-03TSAGE: Fix SpeakerGText, Add SpeakerOR, implement Scene9400strangerke
2011-04-03AGI: Added the Spanish version of SQ2 (bug report #3260349)md5
2011-04-03SCI: Fixed fading-related bugs #3267956 and #3041738md5
2011-04-03SCI: Show object names in the songlib console commandmd5