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2006-05-12Added the new AbstractFilesystemNode::getCurrentDirectory() method. Also chan...Max Horn
2006-05-12Fixed two regressions in the o1_specialFade() opcode: The wrong colours wereTorbjörn Andersson
2006-05-12Removing some unused code from INSANEMax Horn
2006-05-12In Simon 1, when returning to normal size, the MIDI music contains "AllTorbjörn Andersson
2006-05-12Whitespace changes.Torbjörn Andersson
2006-05-11- Sound! Still a bit glitchy, though:Sven Hesse
2006-05-11This could be completely wrong, but I don't think Hotspot::stopWalking() isTorbjörn Andersson
2006-05-11Changed "it's" to "its" in a few comments.Torbjörn Andersson
2006-05-11Whitespace changes.Torbjörn Andersson
2006-05-11Added proper labels in some of the existing disassembled methodsPaul Gilbert
2006-05-10Removed hack that was used to limit the mouse cursor to (at most) 80x80 pixels.Torbjörn Andersson
2006-05-10Adds clipping to the workaround in "preserveOrRestoreBackground", so it does ...Johannes Schickel
2006-05-10Adds workaround for bug # 1477364 ("KYRA1: Water dripping freezes") until a p...Johannes Schickel
2006-05-10Enables OSystem::kFeatureAutoComputeDirtyRects until proper dirty rect managm...Johannes Schickel
2006-05-10Decrease delay to make it less likely that the Simon 1 (and other?) save/loadTorbjörn Andersson
2006-05-09- Updated MSVC8 project filesEugene Sandulenko
2006-05-08Avoid closing a video file in HE games twiceTravis Howell
2006-05-08Implemented FW inventory. This is basically a copy of makeMenuChoice(), minusTorbjörn Andersson
2006-05-08Added delay() to delayWithTicks() as well. This function is quite similar toTorbjörn Andersson
2006-05-08Replaced a bunch of delay loops with a new delayUntil() function. Now all ofTorbjörn Andersson
2006-05-08Added comment about switch case fallthrough. I assume this one is deliberate,Torbjörn Andersson
2006-05-08As LordHoto pointed out, placeItem is already initialised to false, so we onlyTorbjörn Andersson
2006-05-08Small cleanup. It's not that I mind fallthroughs - as long as they are clearlyTorbjörn Andersson
2006-05-08Changed abs() to ABS()Torbjörn Andersson
2006-05-08Fix regression in lost, the middle directories were removedTravis Howell
2006-05-08Fix off by one in rect when capturing imageTravis Howell
2006-05-08Init. videoParams vars for HE90+Travis Howell
2006-05-08Missed a couple of switch cleanups.Torbjörn Andersson
2006-05-08Add initial DXA support for HE gamesTravis Howell
2006-05-08Cleanup: Use ScummVM indentation style for switch() cases. In some cases, ITorbjörn Andersson
2006-05-08Add missing file details for HE gamesTravis Howell
2006-05-07Initial disassembly of NPC schedule handling methodsPaul Gilbert
2006-05-07Fixes playing of credits music.Johannes Schickel
2006-05-07Turning this warning into an error, since I never got any feedback on itMax Horn
2006-05-07Handle line breaks/overflow for V1-V3 games *after* processing newline codes,...Max Horn
2006-05-07Perform (horizontal) charset text clipping for V1-V3, tooMax Horn
2006-05-07Fix slowFadeIn, the code of original Windows version was flawedTravis Howell
2006-05-06Fix for bug #1449597 (MANIAC: Incorrect word wrapping)Max Horn
2006-05-06Ooops, skip WAV data, before changing size varTravis Howell
2006-05-06Use scumm_stricmp() instead of stricmp() to fix compile error on some systems,Torbjörn Andersson
2006-05-06Add support for non-English audio in cutscenes of Amiga/Mac. versions of FFTravis Howell
2006-05-06Fix typo, which caused FLAC speech files to failTravis Howell
2006-05-05Add another English version of socksTravis Howell
2006-05-05Remove leftoverTravis Howell
2006-05-05Fix inventory arrows regression in Simon 1Travis Howell
2006-05-05Match fade code of original games and minor cleanupTravis Howell
2006-05-05Update copyrightTravis Howell
2006-05-04Set speech_mute/sfx_mute/music_mute values in one single central placeMax Horn
2006-05-04CleanupTravis Howell
2006-05-04Update palmOS code for GameSpecificSettings changesTravis Howell