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2016-10-13Merge pull request #836 from peterkohaut/bladerunnerEugene Sandulenko
2016-10-12TESTBED: Fix fullscreen testThierry Crozat
2016-10-12BLADERUNNER: added picking up of itemsPeter Kohaut
2016-10-12SCI: Add modified workaround for Simbani bridge room for GOGWillem Jan Palenstijn
2016-10-12AGI: Make TIME_DELAY 0 to set the game to 40 fpsMartin Kiewitz
2016-10-12FULLPIPE: Fix animation lock-upRetro-Junk
2016-10-11SCI32: Fix garbage collection of objects stored in IntArraysColin Snover
2016-10-11DM: Fix isSquareACorridorTeleporterPitOrDoor for the demo, set version of dem...Strangerke
2016-10-11DM: Handle demo dungeon fileStrangerke
2016-10-10SCI32: Reset active hot rect index when changing hot rectsColin Snover
2016-10-10SCI32: Check for existence of visiblePlane before dereferencingColin Snover
2016-10-09DM: Add detection for an amiga demo versionStrangerke
2016-10-09DM: Remove useless variableStrangerke
2016-10-09SCI: Fix crash when attempting to view invalid list, array, bitmap referencesColin Snover
2016-10-09BLADERUNNER: fixed some compilation warningsPeter Kohaut
2016-10-09SCI32: Allow 'focused' variable to break out of the event loopColin Snover
2016-10-09SCI: Fix memory leakColin Snover
2016-10-09SCI32: Clarify some identifiersColin Snover
2016-10-09SCI32: Change storage type of int16 arrays to hold reg_ts insteadColin Snover
2016-10-09SCUMM: Fix crash on exit in FT demoEugene Sandulenko
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-10-09BLADERUNNER: fixed speed of pickup effectPeter Kohaut
2016-10-09BLADERUNNER: Fix compilationEugene Sandulenko
2016-10-08SCI: Release SCI music mutex earlier in reconstructPlayListWillem Jan Palenstijn
2016-10-08BLADERUNNER: added item pickup effectPeter Kohaut
2016-10-07TITANIC: Fix transparency handling of Doorbot and PhotographPaul Gilbert
2016-10-07GRAPHICS: Search for font substitution for MacFontsEugene Sandulenko
2016-10-07MOHAWK: Enable Myst for the releaseEugene Sandulenko
2016-10-07WINTERMUTE: Enable supported games for the releaseEugene Sandulenko
2016-10-07GNAP: Enable engine for the releaseEugene Sandulenko
2016-10-07ADL: Enable hires0-3 for the releaseEugene Sandulenko
2016-10-06TITANIC: Cleanup usages of CTransparencySurfacePaul Gilbert
2016-10-06TITANIC: Fix videos playing vertically flippedPaul Gilbert
2016-10-07WINTERMUTE: Change in-engine thumbnail-defaults.Einar Johan Trøan Sømåen
2016-10-07WINTERMUTE: Don't crop UIEdit strings to negative sizesEinar Johan Trøan Sømåen
2016-10-06GRAPHICS: Move font-related MacGUI code to MacFontManagerEugene Sandulenko
2016-10-06BLADERUNNER: fixed some of endianness issuesPeter Kohaut
2016-10-06BLADERUNNER: added support for fontsPeter Kohaut
2016-10-05TITANIC: Add movie command to the debuggerPaul Gilbert
2016-10-06BLADERUNNER: added suspects db & fixed crimes dbPeter Kohaut
2016-10-06WINTERMUTE: Add detection for german version of 5MA, Fixes #6850Einar Johan Trøan Sømåen
2016-10-05SCI32: Fix uninitialized read when starting a new game in LSL6hiresColin Snover
2016-10-05SCI32: Fix Return to Launcher in F5 menuColin Snover
2016-10-05SCI32: Fix deleting save games in native save/load dialogueColin Snover
2016-10-05SCI32: Fix version file read failure in LSL6hiresColin Snover
2016-10-05FULLPIPE: Added on-demand debug output to PicAniInfosEugene Sandulenko
2016-10-04SHERLOCK: SS: Fix hotspots remaining after items are picked upPaul Gilbert
2016-10-04TITANIC: Fix initial display of computer screenPaul Gilbert
2016-10-04TITANIC: Workaround for incorrect transparency check in getPixelPaul Gilbert
2016-10-04TITANIC: Implement blitRect to closer match the originalPaul Gilbert