index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
Age
Commit message (
Expand
)
Author
2016-10-13
Merge pull request #836 from peterkohaut/bladerunner
Eugene Sandulenko
2016-10-12
TESTBED: Fix fullscreen test
Thierry Crozat
2016-10-12
BLADERUNNER: added picking up of items
Peter Kohaut
2016-10-12
SCI: Add modified workaround for Simbani bridge room for GOG
Willem Jan Palenstijn
2016-10-12
AGI: Make TIME_DELAY 0 to set the game to 40 fps
Martin Kiewitz
2016-10-12
FULLPIPE: Fix animation lock-up
Retro-Junk
2016-10-11
SCI32: Fix garbage collection of objects stored in IntArrays
Colin Snover
2016-10-11
DM: Fix isSquareACorridorTeleporterPitOrDoor for the demo, set version of dem...
Strangerke
2016-10-11
DM: Handle demo dungeon file
Strangerke
2016-10-10
SCI32: Reset active hot rect index when changing hot rects
Colin Snover
2016-10-10
SCI32: Check for existence of visiblePlane before dereferencing
Colin Snover
2016-10-09
DM: Add detection for an amiga demo version
Strangerke
2016-10-09
DM: Remove useless variable
Strangerke
2016-10-09
SCI: Fix crash when attempting to view invalid list, array, bitmap references
Colin Snover
2016-10-09
BLADERUNNER: fixed some compilation warnings
Peter Kohaut
2016-10-09
SCI32: Allow 'focused' variable to break out of the event loop
Colin Snover
2016-10-09
SCI: Fix memory leak
Colin Snover
2016-10-09
SCI32: Clarify some identifiers
Colin Snover
2016-10-09
SCI32: Change storage type of int16 arrays to hold reg_ts instead
Colin Snover
2016-10-09
SCUMM: Fix crash on exit in FT demo
Eugene Sandulenko
2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2016-10-09
BLADERUNNER: fixed speed of pickup effect
Peter Kohaut
2016-10-09
BLADERUNNER: Fix compilation
Eugene Sandulenko
2016-10-08
SCI: Release SCI music mutex earlier in reconstructPlayList
Willem Jan Palenstijn
2016-10-08
BLADERUNNER: added item pickup effect
Peter Kohaut
2016-10-07
TITANIC: Fix transparency handling of Doorbot and Photograph
Paul Gilbert
2016-10-07
GRAPHICS: Search for font substitution for MacFonts
Eugene Sandulenko
2016-10-07
MOHAWK: Enable Myst for the release
Eugene Sandulenko
2016-10-07
WINTERMUTE: Enable supported games for the release
Eugene Sandulenko
2016-10-07
GNAP: Enable engine for the release
Eugene Sandulenko
2016-10-07
ADL: Enable hires0-3 for the release
Eugene Sandulenko
2016-10-06
TITANIC: Cleanup usages of CTransparencySurface
Paul Gilbert
2016-10-06
TITANIC: Fix videos playing vertically flipped
Paul Gilbert
2016-10-07
WINTERMUTE: Change in-engine thumbnail-defaults.
Einar Johan Trøan Sømåen
2016-10-07
WINTERMUTE: Don't crop UIEdit strings to negative sizes
Einar Johan Trøan Sømåen
2016-10-06
GRAPHICS: Move font-related MacGUI code to MacFontManager
Eugene Sandulenko
2016-10-06
BLADERUNNER: fixed some of endianness issues
Peter Kohaut
2016-10-06
BLADERUNNER: added support for fonts
Peter Kohaut
2016-10-05
TITANIC: Add movie command to the debugger
Paul Gilbert
2016-10-06
BLADERUNNER: added suspects db & fixed crimes db
Peter Kohaut
2016-10-06
WINTERMUTE: Add detection for german version of 5MA, Fixes #6850
Einar Johan Trøan Sømåen
2016-10-05
SCI32: Fix uninitialized read when starting a new game in LSL6hires
Colin Snover
2016-10-05
SCI32: Fix Return to Launcher in F5 menu
Colin Snover
2016-10-05
SCI32: Fix deleting save games in native save/load dialogue
Colin Snover
2016-10-05
SCI32: Fix version file read failure in LSL6hires
Colin Snover
2016-10-05
FULLPIPE: Added on-demand debug output to PicAniInfos
Eugene Sandulenko
2016-10-04
SHERLOCK: SS: Fix hotspots remaining after items are picked up
Paul Gilbert
2016-10-04
TITANIC: Fix initial display of computer screen
Paul Gilbert
2016-10-04
TITANIC: Workaround for incorrect transparency check in getPixel
Paul Gilbert
2016-10-04
TITANIC: Implement blitRect to closer match the original
Paul Gilbert
[next]