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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Commit message (
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Author
2019-09-22
XEEN: Fix ending monster suffering elemental damage
Paul Gilbert
2019-09-22
QUEEN: Prevent hang when closing core during dialog
Cameron Cawley
2019-09-22
QUEEN: Disable load/save until game is properly initialised
Cameron Cawley
2019-09-22
ENGINES: Disable event polling while splash screen is shown
Cameron Cawley
2019-09-22
XEEN: Fix clicking on monster names in combat to change target
Paul Gilbert
2019-09-22
XEEN: Fix drawing left border of minimap
Paul Gilbert
2019-09-22
HDB: Fix issue in stylusDown
Strangerke
2019-09-21
HDB: Use fabs instead of abs for doubles
sluicebox
2019-09-21
CRYO: Add newline to end of eden_graphics.h
sluicebox
2019-09-22
HDB: Fix Game Breaking Bug in Right Mouse Button Handling
D G Turner
2019-09-21
BACKENDS: Add EVENT_CLIPBOARD_UPDATE event
Cameron Cawley
2019-09-21
WAGE: Implement global clipboard support
Cameron Cawley
2019-09-21
BACKENDS: Add a default clipboard implementation
Cameron Cawley
2019-09-21
SCI: Support for Cyrillic input
Eugene Sandulenko
2019-09-20
HDB: Guard for corrupted sound data
Eugene Sandulenko
2019-09-19
BLADERUNNER: Fix rare teleport case for McCoy in BB08
Thanasis Antoniou
2019-09-19
ADL: Support using any pixel format for the display
Cameron Cawley
2019-09-19
HDB: Fix missing semicolon
sluicebox
2019-09-19
HDB: Simplify some code
Strangerke
2019-09-19
HDB: Fix another regression in inventory
Strangerke
2019-09-19
HDB: Fix regression introduced in 35ff6ad
Strangerke
2019-09-18
BLADERUNNER: Fix crash for some devices for Android SDL port
Thanasis Antoniou
2019-09-18
SCI: Fix detection of Cyrillic characters in messages
Eugene Sandulenko
2019-09-18
PRINCE: Distinguish translated versions during detection
Eugene Sandulenko
2019-09-18
SUPERNOVA: Fix reading of .dat file
Jaromir Wysoglad
2019-09-17
SCI: Added Russian QFG1vga
Eugene Sandulenko
2019-09-17
SUPERNOVA: Add detection.cpp to POTFILES
Lothar Serra Mari
2019-09-17
JANITORIAL: Fix whitespaces
Eugene Sandulenko
2019-09-16
HDB: Turn a couple of arrays into static const
Strangerke
2019-09-16
HDB: Fix some more uninitialized variables
Strangerke
2019-09-16
BLADERUNNER: Add engine gui option to avoid use of delayMillis()
Thanasis Antoniou
2019-09-16
DIRECTOR: Fix Some MSVC Warnings
D G Turner
2019-09-15
AGI: Replace Various String Functions with Common String Usage
D G Turner
2019-09-15
WINTERMUTE: Fix MSVC Warning
D G Turner
2019-09-15
SCUMM: HE: Fix MSVC Warning
D G Turner
2019-09-15
ILLUSIONS: Fix Further MSVC Warning
D G Turner
2019-09-15
SCUMM: Replace Various String Functions with Common String Usage
D G Turner
2019-09-15
BLADERUNNER: Fix map glitches and teleport in BB09
Thanasis Antoniou
2019-09-15
TOON: Replace Various String Functions with Common String Usage
D G Turner
2019-09-15
GLK: FROTZ: Change GameID to avoid Conflict with Pegasus Prime Engine
D G Turner
2019-09-15
BLADERUNNER: Remove redundant initializations
Thanasis Antoniou
2019-09-15
TOUCHE: Remove Various Fixed Sized String Buffer Usage
D G Turner
2019-09-15
SWORD1: Remove Fixed Sized Buffer Usage from Savegame Name Code
D G Turner
2019-09-15
HDB: Remove Another Fixed Size String Buffer
D G Turner
2019-09-14
SCI32: Remove QFG4 "a:" prefix from export filename
sluicebox
2019-09-14
SCI: Add a sanity check when loading vocab 901 (suffixes)
Filippos Karapetis
2019-09-14
SCI: Add special check for Russian versions of the games
Eugene Sandulenko
2019-09-14
SCI: Add more script patcher checks for games without a selector vocab
Filippos Karapetis
2019-09-14
HDB: Improve String Code Usage in HDB Engine Code
D G Turner
2019-09-14
HDB: Improve String Buffer Usage in AI Inventory Code
D G Turner
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