Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-01-11 | ZVISION: Build the engine by default | Filippos Karapetis | |
2015-01-10 | ZVISION: Add detection for Nemesis CD - German version | RichieSams | |
CSCR.ZFS is the same between the German and the French versions. Therefore we added a detection entry using the language file NEMESIS.STR | |||
2015-01-11 | ZVISION: Avoid using floating point math when upscaling subtitle timing | Filippos Karapetis | |
Spotted by clone2727 | |||
2015-01-10 | Revert "ZVISION: Remove ActionRestoreGame and loading of r.svr (restart slot)" | Filippos Karapetis | |
This reverts commit 9f642074ba8e17aa23b01bcee82b2293fe84f8f1, as it broke the credits screen in ZGI. This has been rewritten to use the common save code | |||
2015-01-10 | ZVISION: Change screen resolution for the hires DVD videos to 800x600 | Filippos Karapetis | |
Also, this hooks up the MPEG-PS decoder, but only if libmpeg2 is compiled in. The DVD videos are still disabled until AC3 audio support is implemented. The hires DVD videos are encoded a 720x480 resolution, with double the frame rate of the lowres ones (29.97FPS up from 15FPS) | |||
2015-01-10 | ZVISION: Change wording | Filippos Karapetis | |
2015-01-10 | ZVISION: Remove unused variable | Filippos Karapetis | |
2015-01-10 | ZVISION: Make sure only existing files are dumped | Filippos Karapetis | |
2015-01-09 | ZVISION: Clean up save logic, and fix a thumbnail-related FIXME | Filippos Karapetis | |
This fixes the save game thumbnails when using the original save/load screens | |||
2015-01-09 | ZVISION: Remove dead code | Filippos Karapetis | |
2015-01-09 | ZVISION: Provide a better description for the double FPS game option | Filippos Karapetis | |
2015-01-08 | ZVISION: Also handle paths in NEMESIS.ZIX for the DVD ver. of Nemesis | Filippos Karapetis | |
2015-01-07 | ZVISION: Add support for an unmodified ZIX file for Zork: Nemesis | Filippos Karapetis | |
This helps in copying the game files straight off the CD | |||
2015-01-07 | ZVISION: Check the validity of ZIX files | Filippos Karapetis | |
2015-01-07 | ZVISION: Handle sound patches (.src files) dynamically | Filippos Karapetis | |
2015-01-07 | Cursors "arrowa.zcr" and "arrowb.zcr" are missing from Zork: Nemesis | Filippos Karapetis | |
2015-01-07 | ZVISION: Add detection for the French version of Zork: Nemesis | Filippos Karapetis | |
2015-01-07 | SWORD25: Remove unused code | RichieSams | |
The original idea was to keep the code variation and pick the best one. However, these two methods we're portable enough for our needs. | |||
2015-01-07 | ZVISION: Add stubs for the hires VOB MPEG2 videos of ZGI DVD | Filippos Karapetis | |
VOB file handling is based on clone2727's work. The lowres videos are played for now, until AC3 sound handling is implemented | |||
2015-01-07 | ZVISION: Fix typo in include | Filippos Karapetis | |
2015-01-07 | ZVISION: Use a common function for loading game animations | Filippos Karapetis | |
2015-01-07 | ZVISION: Move the screen initialization code into a separate function | Filippos Karapetis | |
2015-01-07 | ZVISION: Cleanup | Filippos Karapetis | |
2015-01-07 | ZVISION: Cleanup the ZIX file code | Filippos Karapetis | |
Also, add handling for 3 CDs, for Zork: Nemesis | |||
2015-01-07 | ZVISION: Fix incorrect reference to cursor file | Filippos Karapetis | |
2015-01-07 | ZVISION: Error out when a cursor file can't be found | Filippos Karapetis | |
2015-01-07 | ZVISION: Remove ActionRestoreGame and loading of r.svr (restart slot) | Filippos Karapetis | |
This is handled internally now, so r.svr isn't needed anymore | |||
2015-01-07 | ZVISION: Also handle paths in INQUIS.ZIX for the DVD version of ZGI | Filippos Karapetis | |
2015-01-07 | ZVISION: Add a new command, "dumpimage", to dump any game image to BMP | Filippos Karapetis | |
2015-01-07 | SCI: Fix Mac games with a height of 190 | Matthew Hoops | |
A regression from 72e6a9eeab1082892e5d77fabc4f0b50f839615a | |||
2015-01-05 | SCUMM: Correct game flags for HE72 version of Putt-Putt Saves the Zoo. | Kirben | |
2015-01-04 | SWORD25: Commend unused and unportable functions | Eugene Sandulenko | |
2015-01-04 | SWORD25: Hopefully fix compilation errors | Eugene Sandulenko | |
2015-01-04 | SWORD25: Fix warning | Eugene Sandulenko | |
2015-01-04 | Merge pull request #554 from eriktorbjorn/tentacle-maniac | Eugene Sandulenko | |
SCUMM: Day of the Tentacle easter egg | |||
2015-01-04 | Merge pull request #557 from RichieSams/replace_pluto | Eugene Sandulenko | |
SWORD25: Replace 'Pluto' lua persistance code with re-written, platform-agnostic code | |||
2015-01-04 | FULLPIPE: Fix bug in inventory | Eugene Sandulenko | |
2015-01-04 | FULLPIPE: Sanity check | Eugene Sandulenko | |
2015-01-04 | FULLPIPE: Plug memory leak | Eugene Sandulenko | |
2015-01-04 | FULLPIPE: Remove redundant check | Eugene Sandulenko | |
2015-01-03 | FULLPIPE: Fix crash in scene04 | Eugene Sandulenko | |
2015-01-02 | FULLPIPE: Fix bug with unmovable jar in scene04 | Eugene Sandulenko | |
2015-01-02 | FULLPIPE: Fix bug with spring in scene04 | Eugene Sandulenko | |
2015-01-01 | ZVISION: Really fix truetype_font.cpp newlines | Matthew Hoops | |
They are now all LF. | |||
2015-01-02 | ZVISION: Add support for unmodified INQUIS.ZIX files | Filippos Karapetis | |
This will greatly help users copy the unmodified file from the game CDs of ZGI and get the game working straight away | |||
2015-01-02 | ZVISION: Fix newline in truetype_font.cpp | Filippos Karapetis | |
2014-12-30 | SWORD25: Remove the option to persist a double as a string | RichieSams | |
Since the current method *should* be more accurate | |||
2014-12-30 | SWORD25: Change function names to use persist instead of serialize | RichieSams | |
Same argument as in 97c35714ce3986b99848a780f6b195a63f8910b7. To match the rest of the SWORD25 code base | |||
2014-12-30 | SWORD25: Add Pluto copyright message to new persistence code | RichieSams | |
Since the code is based off the Pluto code | |||
2014-12-30 | SWORD25: Correct include guards to reflect the changes to the file names | RichieSams | |