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2015-01-11ZVISION: Build the engine by defaultFilippos Karapetis
2015-01-10ZVISION: Add detection for Nemesis CD - German versionRichieSams
CSCR.ZFS is the same between the German and the French versions. Therefore we added a detection entry using the language file NEMESIS.STR
2015-01-11ZVISION: Avoid using floating point math when upscaling subtitle timingFilippos Karapetis
Spotted by clone2727
2015-01-10Revert "ZVISION: Remove ActionRestoreGame and loading of r.svr (restart slot)"Filippos Karapetis
This reverts commit 9f642074ba8e17aa23b01bcee82b2293fe84f8f1, as it broke the credits screen in ZGI. This has been rewritten to use the common save code
2015-01-10ZVISION: Change screen resolution for the hires DVD videos to 800x600Filippos Karapetis
Also, this hooks up the MPEG-PS decoder, but only if libmpeg2 is compiled in. The DVD videos are still disabled until AC3 audio support is implemented. The hires DVD videos are encoded a 720x480 resolution, with double the frame rate of the lowres ones (29.97FPS up from 15FPS)
2015-01-10ZVISION: Change wordingFilippos Karapetis
2015-01-10ZVISION: Remove unused variableFilippos Karapetis
2015-01-10ZVISION: Make sure only existing files are dumpedFilippos Karapetis
2015-01-09ZVISION: Clean up save logic, and fix a thumbnail-related FIXMEFilippos Karapetis
This fixes the save game thumbnails when using the original save/load screens
2015-01-09ZVISION: Remove dead codeFilippos Karapetis
2015-01-09ZVISION: Provide a better description for the double FPS game optionFilippos Karapetis
2015-01-08ZVISION: Also handle paths in NEMESIS.ZIX for the DVD ver. of NemesisFilippos Karapetis
2015-01-07ZVISION: Add support for an unmodified ZIX file for Zork: NemesisFilippos Karapetis
This helps in copying the game files straight off the CD
2015-01-07ZVISION: Check the validity of ZIX filesFilippos Karapetis
2015-01-07ZVISION: Handle sound patches (.src files) dynamicallyFilippos Karapetis
2015-01-07Cursors "arrowa.zcr" and "arrowb.zcr" are missing from Zork: NemesisFilippos Karapetis
2015-01-07ZVISION: Add detection for the French version of Zork: NemesisFilippos Karapetis
2015-01-07SWORD25: Remove unused codeRichieSams
The original idea was to keep the code variation and pick the best one. However, these two methods we're portable enough for our needs.
2015-01-07ZVISION: Add stubs for the hires VOB MPEG2 videos of ZGI DVDFilippos Karapetis
VOB file handling is based on clone2727's work. The lowres videos are played for now, until AC3 sound handling is implemented
2015-01-07ZVISION: Fix typo in includeFilippos Karapetis
2015-01-07ZVISION: Use a common function for loading game animationsFilippos Karapetis
2015-01-07ZVISION: Move the screen initialization code into a separate functionFilippos Karapetis
2015-01-07ZVISION: CleanupFilippos Karapetis
2015-01-07ZVISION: Cleanup the ZIX file codeFilippos Karapetis
Also, add handling for 3 CDs, for Zork: Nemesis
2015-01-07ZVISION: Fix incorrect reference to cursor fileFilippos Karapetis
2015-01-07ZVISION: Error out when a cursor file can't be foundFilippos Karapetis
2015-01-07ZVISION: Remove ActionRestoreGame and loading of r.svr (restart slot)Filippos Karapetis
This is handled internally now, so r.svr isn't needed anymore
2015-01-07ZVISION: Also handle paths in INQUIS.ZIX for the DVD version of ZGIFilippos Karapetis
2015-01-07ZVISION: Add a new command, "dumpimage", to dump any game image to BMPFilippos Karapetis
2015-01-07SCI: Fix Mac games with a height of 190Matthew Hoops
A regression from 72e6a9eeab1082892e5d77fabc4f0b50f839615a
2015-01-05SCUMM: Correct game flags for HE72 version of Putt-Putt Saves the Zoo.Kirben
2015-01-04SWORD25: Commend unused and unportable functionsEugene Sandulenko
2015-01-04SWORD25: Hopefully fix compilation errorsEugene Sandulenko
2015-01-04SWORD25: Fix warningEugene Sandulenko
2015-01-04Merge pull request #554 from eriktorbjorn/tentacle-maniacEugene Sandulenko
SCUMM: Day of the Tentacle easter egg
2015-01-04Merge pull request #557 from RichieSams/replace_plutoEugene Sandulenko
SWORD25: Replace 'Pluto' lua persistance code with re-written, platform-agnostic code
2015-01-04FULLPIPE: Fix bug in inventoryEugene Sandulenko
2015-01-04FULLPIPE: Sanity checkEugene Sandulenko
2015-01-04FULLPIPE: Plug memory leakEugene Sandulenko
2015-01-04FULLPIPE: Remove redundant checkEugene Sandulenko
2015-01-03FULLPIPE: Fix crash in scene04Eugene Sandulenko
2015-01-02FULLPIPE: Fix bug with unmovable jar in scene04Eugene Sandulenko
2015-01-02FULLPIPE: Fix bug with spring in scene04Eugene Sandulenko
2015-01-01ZVISION: Really fix truetype_font.cpp newlinesMatthew Hoops
They are now all LF.
2015-01-02ZVISION: Add support for unmodified INQUIS.ZIX filesFilippos Karapetis
This will greatly help users copy the unmodified file from the game CDs of ZGI and get the game working straight away
2015-01-02ZVISION: Fix newline in truetype_font.cppFilippos Karapetis
2014-12-30SWORD25: Remove the option to persist a double as a stringRichieSams
Since the current method *should* be more accurate
2014-12-30SWORD25: Change function names to use persist instead of serializeRichieSams
Same argument as in 97c35714ce3986b99848a780f6b195a63f8910b7. To match the rest of the SWORD25 code base
2014-12-30SWORD25: Add Pluto copyright message to new persistence codeRichieSams
Since the code is based off the Pluto code
2014-12-30SWORD25: Correct include guards to reflect the changes to the file namesRichieSams