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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2007-01-30
added calls to SmushPlayer::getFont() to prevent accessing non-initialised Sm...
Gregory Montoir
2007-01-30
warnings
Gregory Montoir
2007-01-30
added checks to prevent crash if no datafiles can be found, also fixed a typo
Gregory Montoir
2007-01-30
Update platforms for French versions of pajama and putttime.
Travis Howell
2007-01-30
Add French version of DOTT and Sam & Max. for Macintosh.
Travis Howell
2007-01-30
Add French version of Pajama Sam 1 for Macintosh.
Travis Howell
2007-01-30
Add French version of Putt-Putt Travels Through Time for Macintosh.
Travis Howell
2007-01-30
Moved Gob engine to AdvancedDetector.
Eugene Sandulenko
2007-01-30
Moved Touche engine to AdvancedDetector.
Eugene Sandulenko
2007-01-30
Removed Unicode from some fanmade game titles.
Eugene Sandulenko
2007-01-29
Added Gold Rush 3.5 md5sum
Stuart George
2007-01-29
Now AdvancedDetector could use single ID per engine. Also it can suggest
Eugene Sandulenko
2007-01-29
cleanup
Johannes Schickel
2007-01-29
cleanup
Max Horn
2007-01-29
Changed computation of _nextTop in v7/v8 games to represent an absolute y-coo...
Gregory Montoir
2007-01-29
Changed debug message on unknown opcode to a warning.
Johannes Schickel
2007-01-29
Implements opcode 0xFFAA ('Reset Brandon's sprite')
Johannes Schickel
2007-01-29
little fix for fm-towns sfx.
Johannes Schickel
2007-01-29
- adds support for FM-Towns SFX (thanks to Florian Kagerer for his source)
Johannes Schickel
2007-01-29
Added a proper workaround for the race condition in the script when opening t...
Sven Hesse
2007-01-29
- Another attempt at fixing the immediately-closing notepad heisenbug (#1621089)
Sven Hesse
2007-01-29
Add French version of Simon the Sorcerer 2 (Windows CD)
Travis Howell
2007-01-28
Moved some stuff from CharsetRenderer (back) to ScummEngine, added comments
Max Horn
2007-01-28
Partial fix for bug #1036707 (made by cyx): Get rid of _verbCharset, so that ...
Max Horn
2007-01-28
Fix crash on PalmOS due to out of memory
Chris Apers
2007-01-28
Added French/Atari ST version of Elvira 1 and 2
Chris Apers
2007-01-28
Ooops
Sven Hesse
2007-01-28
- Fixed the Adlib data ugliness
Sven Hesse
2007-01-28
Add more paramteres to AdvancedDetector. Not used yet.
Eugene Sandulenko
2007-01-27
Oops. Revert accidental commit
Eugene Sandulenko
2007-01-27
Fixes and gfx rendering works
Eugene Sandulenko
2007-01-27
Stop movie lead-in/out when restarting the game (as I already claimed in a
Torbjörn Andersson
2007-01-27
Moved the setupPremix() calls to initSound() and deinitSound(), instead of the
Torbjörn Andersson
2007-01-27
added missing MKID_BE macros
Gregory Montoir
2007-01-27
cleanup (made NutRenderer::loadFont protected, added call during initialisati...
Gregory Montoir
2007-01-27
Fixed picture drawing bug in pattern data (should only affect v3 + sq1 games ...
Stuart George
2007-01-27
Applied my own patch #1640913 ("Loading NUT fonts on demand"), after discussing
Torbjörn Andersson
2007-01-27
Revert audiostream changes for VOC sound, due to sgin differences in Amiga CD...
Travis Howell
2007-01-27
Correct md5 details for restart file in Amiga/AtariST versions of Elvira 1/2 ...
Travis Howell
2007-01-27
removed printf's spewing out tons of debug messages
Nicola Mettifogo
2007-01-26
fixed out-of-bounds error causing random crashes in dialogues
Nicola Mettifogo
2007-01-26
added more debug messages
Nicola Mettifogo
2007-01-26
added NULLity checks
Nicola Mettifogo
2007-01-26
make sure current archive is closed before opening a new one
Nicola Mettifogo
2007-01-26
Workaround for bug #1582672 ("KYRA1: Text crippled and drawn wrong").
Johannes Schickel
2007-01-26
updated NutRenderer::drawShadowChar() comment
Gregory Montoir
2007-01-26
templatified some Wiz decoding functions
Gregory Montoir
2007-01-26
Some adjustments to the menu code to better suit longer strings in some langu...
Oystein Eftevaag
2007-01-26
Changed one strcmp in Parse_v2::parseExpr() to scumm_stricmp, to fix bug #163...
Sven Hesse
2007-01-26
oops, no idea how that happened
Max Horn
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