Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-03-09 | Converted last dialogs to new scheme. Now it seems to be everything. Please, | Eugene Sandulenko | |
test throghoutly. svn-id: r21157 | |||
2006-03-09 | Implemented SysEx command 1 for non-S&M SCUMM games, per the latest comment ↵ | Jamieson Christian | |
on Bug 1088045. svn-id: r21156 | |||
2006-03-09 | Add the known 'extra' info to the description string; and removed the old ↵ | Max Horn | |
hack which added this information during launch (which really was a bad hack) svn-id: r21155 | |||
2006-03-09 | - Removed the code from the launcher that adds language/platform to the | Max Horn | |
game descriptions. Doing this now is the responsibility of the engines. - Adapted the SCUMM engine to add lang/platform to the desc string if necessary. Other engines still have to be adapted (but many do not seem to need this at all, since they either are lang/platform agnostic, or already include this information in their MD5 tables). svn-id: r21154 | |||
2006-03-09 | Tiny code simplification | Max Horn | |
svn-id: r21152 | |||
2006-03-09 | Moved keys mapping dialog to new scheme. Made it generic. Fixed several | Eugene Sandulenko | |
compilation errors associated with it. svn-id: r21151 | |||
2006-03-09 | - Renamed GameSettings to PlainGameDescriptor | Max Horn | |
- Added new GameDescriptor struct (similar to PlainGameDescriptor but with Common::String members instead of const char * ones) - Changed DetectedGame to subclass GameDescriptor - Removed toGameSettings() in favor of new (template) constructors in DetectedGame and GameDescriptor - Fixed a bug in the obsolete gameid handling in the SCUMM & SIMON engines svn-id: r21150 | |||
2006-03-09 | - added new toDetectedGame() template function (analog to toGameSettings) | Max Horn | |
- made use of the new DetectedGame constructor from my last commit - some related cleanup svn-id: r21149 | |||
2006-03-09 | Converted all scumm dialogs to new scheme | Eugene Sandulenko | |
svn-id: r21147 | |||
2006-03-08 | Commits patch #1437774 ("KYRA1: Game will crash if bitmap is missing"). | Johannes Schickel | |
svn-id: r21146 | |||
2006-03-08 | Implemented the last menu (the settings screen). Walking speed, text speed, | Oystein Eftevaag | |
and speech modes (text only, speech only, speech & text) can now be configured. Toggling music and sound in general is not enabled yet. Also formatted the static menu resources a bit differently, made sure some vars in the menu code always got initalized, and fixed a slight formatting error :). svn-id: r21145 | |||
2006-03-08 | Fixed tons of format string warnings for debug/error calls (including ↵ | Max Horn | |
several errors where the format string didn't match the number of arguments to the call) svn-id: r21141 | |||
2006-03-08 | Use %p to print pointers portably (even on 64bit systems). Note: this will ↵ | Max Horn | |
add a 0x prefix automatically svn-id: r21140 | |||
2006-03-08 | o Converted most (all?) widgets to new scheme. | Eugene Sandulenko | |
o Converted global options dialog to new scheme. svn-id: r21137 | |||
2006-03-08 | The adlib code was calling the Kyra delay() function instead of the | Oystein Eftevaag | |
system delay, which was causing concurrency problems. svn-id: r21136 | |||
2006-03-07 | Correct order of cases in o72_redimArray() | Travis Howell | |
svn-id: r21135 | |||
2006-03-07 | Added the proper death dialog, changed the sequence skipping code a bit to avoid | Oystein Eftevaag | |
possible frame losses, and removed a (now) redundant call to showOverlay() in the debugger. svn-id: r21125 | |||
2006-03-06 | Renamed setTempo to update_setTempo, also fixed tempo handling (intro is too ↵ | Johannes Schickel | |
fast now though, but seems to be another problem). Also changed some unsigned values to signed. svn-id: r21111 | |||
2006-03-06 | More renamings: _unkTableByte1 is now _tempo, and updateCallback29() is | Torbjörn Andersson | |
setTempo(). svn-id: r21110 | |||
2006-03-06 | Cleanup | Torbjörn Andersson | |
svn-id: r21109 | |||
2006-03-05 | fixed palette handling regression, as reported on the forum. | Gregory Montoir | |
svn-id: r21108 | |||
2006-03-05 | Removed tag2str usage, which eliminates scumm/util.h dependency. | Jamieson Christian | |
svn-id: r21107 | |||
2006-03-05 | I guess this is really a WORKAROUND, rather than a HACK. Updated comment. | Torbjörn Andersson | |
svn-id: r21106 | |||
2006-03-05 | Corrects implementation of updateCallback48. | Johannes Schickel | |
svn-id: r21105 | |||
2006-03-05 | Restructured IMuse and IMuseInternal. | Jamieson Christian | |
* IMuse is no longer a concurrency front-end. * IMuseInternal now derives from IMuse. * Common::StackLock used to protect thread-sensitive interface methods (same as IMuseDigital). * clear_queue() included in stopAllSounds() so it can be removed from the public interface. * Game ID now specified at init using property(). * Timer callbacks receive a struct containing IMuseInternal and MidiDriver refs, instead of just the latter. * OSystem pointer from init is now cached and used instead of global. All references to the g_system and g_scumm globals are now gone. BOOYAH! Tested with MI2, DOTT and S&M, under Windows, in Native MIDI, Adlib, and Mixed modes. No regressions or concurrency issues observed. Manifestations of the latter are the biggest concern at this point. svn-id: r21104 | |||
2006-03-05 | Note to self: compile before commit. | Torbjörn Andersson | |
svn-id: r21103 | |||
2006-03-05 | The updateUnk6Value() appears to be some sort of random number generator, so I | Torbjörn Andersson | |
have renamed it getRandomNr(). The _unk6 variable has been renamed _rnd. (Our MidiDriver_ADLIB class also has its own random number generator, so it's not such a far-fetched guess as it may seem.) svn-id: r21102 | |||
2006-03-05 | Renamed output1() to adjustVolume(). I'm still uncertain exactly *how* the | Torbjörn Andersson | |
volume is modified (it depends on several still unknown variables), but that's all it does as far as I can tell. svn-id: r21101 | |||
2006-03-05 | Make sure there actually is a SMUSH mixer before stopping and deleting it. | Torbjörn Andersson | |
svn-id: r21099 | |||
2006-03-05 | that was not what I want. it should stop audio only for immediately stop. | Paweł Kołodziejski | |
svn-id: r21095 | |||
2006-03-05 | that should help for bug #1352486, smush sound tracks are not stopped ↵ | Paweł Kołodziejski | |
immediately, but outside smush when sound data are depleted in sound mixer buffer. svn-id: r21094 | |||
2006-03-05 | Update box flags for C64 maniac | Travis Howell | |
svn-id: r21093 | |||
2006-03-05 | Add back exclusion lost in last commit, exclude some verbs from verbs error ↵ | Travis Howell | |
script svn-id: r21091 | |||
2006-03-05 | Correct case of verb names in C64 Maniac | Travis Howell | |
svn-id: r21090 | |||
2006-03-05 | Add German verbs and more work on input in C64 maniac | Travis Howell | |
svn-id: r21089 | |||
2006-03-05 | Update, to add new imuse file | Travis Howell | |
svn-id: r21087 | |||
2006-03-05 | Fix compiler warnings | Travis Howell | |
svn-id: r21086 | |||
2006-03-05 | Separated the IMuse Part methods into their own file. Updated the Bloodshed ↵ | Jamieson Christian | |
Dev-C++ project file at the same time. svn-id: r21085 | |||
2006-03-05 | Add some basic walkbox support for C64 maniac | Travis Howell | |
svn-id: r21084 | |||
2006-03-04 | Cleanup: output0x388(0xABCD) is now writeOPL(0xAB, 0xCD), which is slightly | Torbjörn Andersson | |
more easy to read. svn-id: r21081 | |||
2006-03-04 | Removed the default ignoreFadeouts parameter value for ImuseInternal's ↵ | Jamieson Christian | |
getSoundStatus method. The disposition of this method is going to be changing soon, and I'm getting confused by the assumptions being made by many of the calls to it. svn-id: r21080 | |||
2006-03-04 | Rearranged methods in the IMuse class declaration to denote those derived ↵ | Jamieson Christian | |
from the MusicEngine base class. svn-id: r21079 | |||
2006-03-04 | No need to use generateSubstResFileName when we already know the result | Max Horn | |
svn-id: r21072 | |||
2006-03-04 | Removed unnecessary strcpy calls | Max Horn | |
svn-id: r21071 | |||
2006-03-04 | Older naming style only used by PC version of FT demo | Travis Howell | |
svn-id: r21070 | |||
2006-03-04 | Const as const can (marking things as const/static allows better compiler ↵ | Max Horn | |
optimizations and helps to catch certain bugs) svn-id: r21069 | |||
2006-03-04 | Slightly clarified an odd subcase in ScummEngine::openRoom | Max Horn | |
svn-id: r21068 | |||
2006-03-04 | Cleanup for the container loading code (and always disable file name ↵ | Max Horn | |
substitution when a container file is used svn-id: r21067 | |||
2006-03-04 | When container files are used, we don't need file name substitution anymore | Max Horn | |
svn-id: r21066 | |||
2006-03-04 | Added a comment about the first few entries in substResFileNameTable | Max Horn | |
svn-id: r21065 |