Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-03-04 | Since findSubstResFileName / applySubstResFileName only compare up to the ↵ | Max Horn | |
first '.', we should be able to safely remove anything after the '.' in all substResFileNameTable entries (I am leaving the 00.LFL names untouched for now, for clarity) svn-id: r21064 | |||
2006-03-04 | This particular case in ScummEngine::openRoom only occurs for V4 games; ↵ | Max Horn | |
changing the check accordingly, to ease future refactoring svn-id: r21063 | |||
2006-03-04 | Renamed SubstResFileNames::winName and macName to almostGameID / ↵ | Max Horn | |
expandedName (the old names were misleading; the new ones aren't great either :) svn-id: r21062 | |||
2006-03-04 | Add/Update string var tables for COMI and The Dig, to allow translated strings | Travis Howell | |
svn-id: r21059 | |||
2006-03-04 | Update hack for bug #915575 - MANIAC: Disappearing New Kid verb | Travis Howell | |
svn-id: r21058 | |||
2006-03-04 | Add correct md5 for second version of Simon the Sorcerer 2 patched to Russian | Travis Howell | |
svn-id: r21057 | |||
2006-03-03 | Update opcodes for C64 maniac | Travis Howell | |
svn-id: r21051 | |||
2006-03-03 | Eliminate flip_support.cpp file. | Eugene Sandulenko | |
svn-id: r21045 | |||
2006-03-03 | Hiding the implementation of ADPCMInputStream from the public, in favor of a ↵ | Max Horn | |
factory function (just like with the other AudioStream subclasses) svn-id: r21043 | |||
2006-03-03 | Partial fix for Bug 1088045. Additional configuration of Part parameters in ↵ | Jamieson Christian | |
response to iMuse SysEx command 0. Addresses Parts 2, 3 and 4 of the bug. (Part 4 not yet verified against referenced bug manifestation; awaiting testcase savegame.) svn-id: r21039 | |||
2006-03-03 | Moved ScummFile etc. to the new file.cpp / file.h | Max Horn | |
svn-id: r21038 | |||
2006-03-03 | Turn _file member of BundleMgr into a pointer | Max Horn | |
svn-id: r21037 | |||
2006-03-03 | String constants are const -> fixing compiler warnings | Max Horn | |
svn-id: r21036 | |||
2006-03-03 | Fix bug #1439279: "SCUMM: SubstResFileNames partial breakage" | Eugene Sandulenko | |
svn-id: r21034 | |||
2006-03-03 | Update opcodes in C64 maniac, fixes not been chased when caught in house | Travis Howell | |
svn-id: r21029 | |||
2006-03-03 | Read array bounds in checkArrayLimits() correctly on all systems | Travis Howell | |
svn-id: r21024 | |||
2006-03-03 | DOS versions of HE games sounds like Roland music too | Travis Howell | |
svn-id: r21023 | |||
2006-03-03 | Added MT-32 device-specific reset on shutdown. Rearranged MT-32 ↵ | Jamieson Christian | |
initialization sequence to give the ScummVM welcome message a better chance of showing up on the LCD panel. svn-id: r21022 | |||
2006-03-03 | Cleanup costume renderer for C64 manac | Travis Howell | |
svn-id: r21020 | |||
2006-03-03 | Always use music sound type, for music in 3DO versions of HE games | Travis Howell | |
svn-id: r21019 | |||
2006-03-02 | Use sound types for sound in HE Games | Travis Howell | |
svn-id: r21018 | |||
2006-03-02 | Fix for bug #1438822 (Targets are case sensitive) | Max Horn | |
svn-id: r21017 | |||
2006-03-02 | Lure - started work on disassembling player walking | Paul Gilbert | |
svn-id: r21016 | |||
2006-03-02 | fixed compilation. | Gregory Montoir | |
svn-id: r21014 | |||
2006-03-02 | apply CYX mem-leak fix patch | Andrew Kurushin | |
svn-id: r21013 | |||
2006-03-02 | Changed timeing related variables to unsigned. | Johannes Schickel | |
Also changed the callback interval. svn-id: r21012 | |||
2006-03-02 | Fix using items in C64 maniac and cleanup | Travis Howell | |
svn-id: r21011 | |||
2006-03-02 | Changed cast from int to int32, to use platform specified typedefs for the ↵ | Lars Persson | |
type. svn-id: r21010 | |||
2006-03-02 | Add PACK macros to structs for it to work on all platforms | Lars Persson | |
svn-id: r21009 | |||
2006-03-02 | Add sentence line to C64 maniac | Travis Howell | |
svn-id: r21007 | |||
2006-03-02 | Yet another patch for bug #1407789 (FT: Invalid Actor when "Combining" Two ↵ | Max Horn | |
Items) svn-id: r21006 | |||
2006-03-02 | Typos | Travis Howell | |
svn-id: r21005 | |||
2006-03-02 | C64 maniac uses separate bitmasks for actor settings and misc settings | Travis Howell | |
svn-id: r21004 | |||
2006-03-02 | Fix inventory display in C64 maniac | Travis Howell | |
svn-id: r21003 | |||
2006-03-02 | Add difference in bitVars opcodes in C64 maniac | Travis Howell | |
svn-id: r21002 | |||
2006-03-02 | Fix actor glitches in C64 maniac and minor cleanup | Travis Howell | |
svn-id: r21001 | |||
2006-03-02 | Improve input in C64 maniac | Travis Howell | |
svn-id: r21000 | |||
2006-03-02 | Breaking cine, in the hopes that somebody will fix this obviously totally ↵ | Max Horn | |
bogus code (even if that fix just means uncommenting it :) svn-id: r20999 | |||
2006-03-01 | Initialize new SCUMM vars for V1/2 | Travis Howell | |
svn-id: r20998 | |||
2006-03-01 | Fix compile | Travis Howell | |
svn-id: r20997 | |||
2006-03-01 | Fix for Symbian to close an open file in the right thread | Lars Persson | |
svn-id: r20996 | |||
2006-03-01 | added 2 SCUMM vars for v1/v2. | Gregory Montoir | |
svn-id: r20994 | |||
2006-03-01 | Oops forgot to enable music again. | Johannes Schickel | |
svn-id: r20993 | |||
2006-03-01 | Added debug calls to the adlib functions, also uses mixer samplerate now. | Johannes Schickel | |
Fixed a bug in updateCallback41. svn-id: r20992 | |||
2006-03-01 | Updated datatypes to resolve ambiguity | Lars Persson | |
svn-id: r20991 | |||
2006-03-01 | Fixed updateCallback11() according to LordHoto's directions, and renamed it | Torbjörn Andersson | |
update_writeAdlib(). (The "update_" prefix will probably be changed later, but for now I want it to remain obvious that the functions belong to the other updateCallback*() functions.) svn-id: r20990 | |||
2006-03-01 | Renamed 'unk9' to a slightly more descriptive 'repeatCounter'. (I should have | Torbjörn Andersson | |
done that in the previous commit.) svn-id: r20987 | |||
2006-03-01 | Use signed integers for jump offsets, so that the jump opcodes can jump both | Torbjörn Andersson | |
forward and backward. This seems to fix the looping of the Black forest music (and probably others as well), and might fix the invalid pointer crashes and wrong music that would sometimes play after a song had finished. Changed the names of the jump opcode functions, and added "update_" prefixes to the previously cleaned-up opcode functions. svn-id: r20986 | |||
2006-03-01 | Cleaned up updateCallback36() and renamed it setVibratoDepth(). | Torbjörn Andersson | |
svn-id: r20985 | |||
2006-03-01 | Cleaned up updateCallback35() and renamed it setAMDepth(). It looks like the | Torbjörn Andersson | |
_unkOutputByte2 variable is there to keep track of the current value of the BD register (AM Depth / Vibrato Depth / Rhythm) svn-id: r20984 |