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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-04-08
MADS: Hook scene 210 in hardcoded logic
Strangerke
2014-04-08
MADS: Use Common::Point in DynamicHotspot::setPosition()
Strangerke
2014-04-08
MADS: Implement scene 210, some cleanup of some other 2xx scenes, add some stubs
Strangerke
2014-04-07
MADS: Implement missing dirty rect merged area pointer
Paul Gilbert
2014-04-07
MADS: Implement loading logic for UI background animations
Paul Gilbert
2014-04-07
MADS: Remove stub warning for originald debugger code not to be implemented
Paul Gilbert
2014-04-07
MADS: Remove stubbed methods that were undeed mouse handler calls
Paul Gilbert
2014-04-06
MADS: Added stubbed Animation::preLoad method
Paul Gilbert
2014-04-06
MADS: Properly free scene-specific sprite sets when leaving scene
Paul Gilbert
2014-04-06
MADS: Fix loading of scene sprite set names
Paul Gilbert
2014-04-06
MADS: Fixes for switching between scenes
Paul Gilbert
2014-04-06
MADS: Fix incorrect look description in scene 103
Paul Gilbert
2014-04-06
MADS: Fix to correctly wrap lines in text dialogs
Paul Gilbert
2014-04-06
MADS: Temporarily hook showPicture method to use standard show method
Paul Gilbert
2014-04-06
MADS: More implementation for looking at inventory items
Paul Gilbert
2014-04-06
MADS: Completed doObjectScene implementation
Paul Gilbert
2014-04-06
MADS: In progress doObjectScene implementation
Paul Gilbert
2014-04-06
MADS: Fix display of scene inventory items
Paul Gilbert
2014-04-05
MADS: Fix calculating player depth in the scene
Paul Gilbert
2014-04-05
MADS: Add missing scene codes variant handling
Paul Gilbert
2014-04-05
MADS: Further cleanup of previously anonymous fields
Paul Gilbert
2014-04-05
MADS: Cleanup of the MADSAction class
Paul Gilbert
2014-04-05
MADS: Remove redundant if block around sequence sub-entries loop
Paul Gilbert
2014-04-05
MADS: Fix incorrect parameter in turky explosion sequence
Paul Gilbert
2014-04-05
MADS: Fix display of dialog at end of taking turkey explosion sequence
Paul Gilbert
2014-04-05
MADS: Remove useless global variable
Strangerke
2014-04-05
MADS: Some rework in scene group 1 and 8
Strangerke
2014-04-05
MADS: Implement scene 209
Strangerke
2014-04-05
MADS: Add debugger command to display quotes
Strangerke
2014-04-05
MADS: Fix for actions getting aborted due to _commandError being set
Paul Gilbert
2014-04-05
MADS: Fix to stop daemon actions overwriting currently active player actions
Paul Gilbert
2014-04-05
MADS: Fix right mouse button handling
Paul Gilbert
2014-04-05
MADS: Fix pathfinding when dest pos is exactly the same as source pos
Paul Gilbert
2014-04-05
MADS: Fixes for actions triggering prematurely
Paul Gilbert
2014-04-04
MADS: Fix for actions get repeated endlessly
Paul Gilbert
2014-04-04
MADS: Fixes for properly displaying the text of a message dialog
Paul Gilbert
2014-04-04
MADS: Fix action checks in scene 103 actions code
Paul Gilbert
2014-04-04
MADS: Beginnings of proper look dialog display
Paul Gilbert
2014-04-03
MADS: Fix setting _commandError in MADSAction::startAction
Paul Gilbert
2014-04-03
MADS: Fix hotspot loading, and a couple of other warnings
Paul Gilbert
2014-04-03
MADS: Renamings for saving fields in MADSAction::startAction
Paul Gilbert
2014-04-03
MADS: Renaming to use InterWaiting enum entries
Paul Gilbert
2014-04-02
MADS: Further clean up/renaming of checkActionAtMousePos
Paul Gilbert
2014-04-02
MADS: In progress cleanup of checkActionAtMousePos
Paul Gilbert
2014-04-02
MADS: Cleanup of UISlots and flag types
Paul Gilbert
2014-04-02
MADS: Fix/clean up ending of ScreenObjects::check
Paul Gilbert
2014-04-01
MADS: Minor variable renaming and remove incorrect variable set in scene loop
Paul Gilbert
2014-03-30
MADS: Fix for hotspot highlighting when mouse moves
Paul Gilbert
2014-03-30
MADS: Added some missing code for scene change freeing
Paul Gilbert
2014-03-30
MADS: Implemented message parser for action dialog display
Paul Gilbert
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