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2010-05-15SCI: adding upscaled hires mode 640x480 for kq6 and gk1, fixing valgrind ↵Martin Kiewitz
error in GfxPortrait class, not using priority anymore when drawing hires cels (shouldnt be needed for kq6) svn-id: r49040
2010-05-15SCI: SCI_SCREEN_MASK_* now GFX_SCREEN_MASK_*, using enum - added new enum ↵Martin Kiewitz
GFX_SCREEN_UPSCALED_* svn-id: r49039
2010-05-15Fixed a regression that caused some speech in cutscenes to not be played.Torbjörn Andersson
svn-id: r49037
2010-05-15Rewrote playMovieSound() to keep it from hogging memory in the resourceTorbjörn Andersson
manager. Perhaps this will finally fix the mysterious bug #2976008 ("BS2: Game lockup in British Museum"). svn-id: r49036
2010-05-15Removed use of globally constructed menu item position listsPaul Gilbert
svn-id: r49035
2010-05-15Decoded further fields in the SequenceList class, and started implementation ↵Paul Gilbert
of kernel message display svn-id: r49034
2010-05-14Made locateVarSelector() a method of the Object classFilippos Karapetis
svn-id: r49031
2010-05-14Silenced some MSVC warningsFilippos Karapetis
svn-id: r49030
2010-05-14SCI: if no priority is set (=255) and a cel is embedded in picture vector ↵Martin Kiewitz
data -> set priority to 0, fixes kq5/amiga - first scene not showing svn-id: r49029
2010-05-13SCI: fix window, when its too large for screen (fixes sq3 crash at ending, ↵Martin Kiewitz
actually caused by script bug) svn-id: r49028
2010-05-13SCI: fix regression of r49026 - line between titlebar and actual window was ↵Martin Kiewitz
overdrawn svn-id: r49027
2010-05-13SCI: remove hack code for shadows and implement them properly (shadow is ↵Martin Kiewitz
actually part of the window, not added onto the window) - fixes especially lsl5 svn-id: r49026
2010-05-13SCI: don't adjust new windows to _wmgrPort for oldGfxFunctions() games (till ↵Martin Kiewitz
kq4 .502), fixes all window positions for those especially sq3old speech bubble windows svn-id: r49025
2010-05-13SCI: removing one assert() from view loading, cause view 260 in kq6 really ↵Martin Kiewitz
contains a celCount == 0 o_O svn-id: r49024
2010-05-13SCI: adding some more assert()s in view data loading for clone :DMartin Kiewitz
svn-id: r49023
2010-05-13Remove useless const on a value return type.Johannes Schickel
svn-id: r49022
2010-05-13Fix bug #2880229: KQ4 AGI not recognizedEugene Sandulenko
svn-id: r49021
2010-05-13SCI: figured out weird special mac sci1.1 view decompression (currently ↵Martin Kiewitz
commented out for clone2727) svn-id: r49020
2010-05-12SCI: header size within sci1.1+ views doesn't include the actual header size ↵Martin Kiewitz
word, adjust accordingly (should make mac view support possible now) svn-id: r49019
2010-05-12SCI: changed behaviour for kDisplay change (r49012) to use oldGfxFunctions ↵Martin Kiewitz
(.502), which isn't 100% accurate (should be .566) but better than not restoring for whole SCI0LATE svn-id: r49017
2010-05-12SCI: tracked down the kDisplay change, added comment about thatMartin Kiewitz
svn-id: r49016
2010-05-12SCI: fix code that was commented out (wasn't meant to get commited that way) ↵Martin Kiewitz
during cleanup r47745 svn-id: r49015
2010-05-12SCI: added comments about r49012, change actually happened during sci0lateMartin Kiewitz
svn-id: r49014
2010-05-12SCI: dont restore port settings for SCI0 games (fixes sq3 wrong font used ↵Martin Kiewitz
when scanning for planets) svn-id: r49012
2010-05-12Changed the last global objects to class members.Nicola Mettifogo
svn-id: r49011
2010-05-12Fix missing songs in the HE73 version of Putt-Putt Saves the Zoo.Travis Howell
svn-id: r49010
2010-05-12ListIndexOf can have a null object reference, so adjust its signature. GK1 ↵Matthew Hoops
no longer crashes when right clicking in the inventory. svn-id: r49009
2010-05-11SCI: fix crash/heap issue when saving games (change was actually made by ↵Martin Kiewitz
waltervn) svn-id: r49007
2010-05-11SCI: remove unneeded _mutex lock to fix deadlock issueMartin Kiewitz
svn-id: r49006
2010-05-11Add support for loading T7G Mac resources using the MacResManager.Matthew Hoops
svn-id: r49005
2010-05-11SCI: init _sysPaletteChangedMartin Kiewitz
svn-id: r49003
2010-05-10SCI: set signal to SIGNAL_OFFSET, when a music slot is played that doesn't ↵Martin Kiewitz
contain supported data - fixes lsl5 mud wrestling "regression" in new music/sound code (worked before with old music/sound engine) svn-id: r49000
2010-05-10Add support for loading SCI games from Mac resource forks. The games ↵Matthew Hoops
themselves do not work yet as some (not all) of the data is in BE order instead of LE. They currently error out because it thinks the relocation block is outside of the script. svn-id: r48998
2010-05-10Add support to the MacResManager and AdvancedDetector to take the md5 of a ↵Matthew Hoops
resource fork. This introduces a new flag, ADGF_MACRESFORK, which when set will take the md5 and size from the resource fork instead of the data fork. svn-id: r48997
2010-05-09Patch #2987340: GSoC: CINE: Hide cursor when viewing inventoryEugene Sandulenko
svn-id: r48994
2010-05-09Extended patch #2971742: SCUMM: autodetection for diskimage contents.Eugene Sandulenko
I added NES bundle handling to the patch. svn-id: r48991
2010-05-09Fix bug in NES bundle reader which prevented reenterabilityEugene Sandulenko
svn-id: r48990
2010-05-09Fix for bug #2995282 "FT: Cavefish Hideout Chase (Failure Cutscene) Crash".Johannes Schickel
The bug itself is actually a regression from r43577, the merge of the gsoc2009-16bit branch. svn-id: r48987
2010-05-09Patch #2901515: HE: Resource Forks on Mac OS XEugene Sandulenko
svn-id: r48984
2010-05-09Patch #2968610: Zak C64 German: crash due to padding bytesEugene Sandulenko
svn-id: r48981
2010-05-07added voices pack/cd music supportVladimir Menshakov
svn-id: r48962
2010-05-06Make sure that all the parameters to an mcode command are initialised. ThisTorbjörn Andersson
fixes one Valgrind warning mentioned in bug #2976008 ("BS2: Game lockup in British Museum"), though I don't have high hopes that they are related. svn-id: r48961
2010-05-05SCUMM: Convert some code to use Common::StringMax Horn
svn-id: r48957
2010-05-05Replace various strncpy usages by strlcpy.Johannes Schickel
svn-id: r48955
2010-05-05Replace KYRA's strncpy and strncat usages by strlcpy/strlcat.Johannes Schickel
svn-id: r48954
2010-05-04Fix non-Mac OS X buildsMax Horn
svn-id: r48938
2010-05-04Reduce indirect header dependencies furtherMax Horn
svn-id: r48936
2010-05-04Move DebugChannel related code to new headerMax Horn
svn-id: r48935
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
These functions are only used internally be Engine subclasses, and by moving them to a separate header we can reduce indirect header dependencies. svn-id: r48934
2010-05-04Get rid of Engine::_gameDataDir.Max Horn
This greatly reduces indirect dependencies on several header files from common. svn-id: r48933