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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-10-30
TITANIC: Add extra field initializations
Paul Gilbert
2016-10-30
TITANIC: Fix somer compiler warnings
Paul Gilbert
2016-10-30
TITANIC: Fix playing past very last frame of videos
Paul Gilbert
2016-10-30
TITANIC: Cleanup of CServiceElevatorWIndow class
Paul Gilbert
2016-10-30
TITANIC: Fix setting different video framerates
Paul Gilbert
2016-10-30
TITANIC: Fix floor change message to go to both background & indicator
Paul Gilbert
2016-10-29
TITANIC: Fix playback elevator background at correct speed
Paul Gilbert
2016-10-29
TITANIC: Fix wave file when pressing top elevator button
Paul Gilbert
2016-10-29
TITANIC: Fix pressing buttons in Service Elevator
Paul Gilbert
2016-10-29
TITANIC: Return proper handle from CGameObject::playSound
Paul Gilbert
2016-10-29
DIRECTOR Implement CASt member loading
Eugene Sandulenko
2016-10-29
TITANIC: Fix to Doorbot talking animations selection
Paul Gilbert
2016-10-29
TITANIC: Renaming NPCFLAG enum values for idling
Paul Gilbert
2016-10-29
DIRECTOR: Mark current cast loading method as D2
Eugene Sandulenko
2016-10-29
DIRECTOR: Fix D4+ score reading
Eugene Sandulenko
2016-10-29
DIRECTOR: Rework Channel data parsing
Eugene Sandulenko
2016-10-29
DIRECTOR: Added more debug output to cast reading
Eugene Sandulenko
2016-10-29
DIRECTOR: Fix crash when there is no shared casts present
Eugene Sandulenko
2016-10-29
DIRECTOR: Fixing Score reading in RIFX format
Eugene Sandulenko
2016-10-29
TITANIC: Fix infinite recursion loading object resources
Paul Gilbert
2016-10-28
TITANIC: Fix playing cutscenes to the very of a video
Paul Gilbert
2016-10-28
TITANIC: Fix room transition cutscenes
Paul Gilbert
2016-10-28
TITANIC: Fix scanning for rooms in parseView
Paul Gilbert
2016-10-28
TITANIC: More renaming and debug logging
Paul Gilbert
2016-10-28
TITANIC: Fix starting queued reverse playing movie clips
Paul Gilbert
2016-10-28
TITANIC: Renames and adding debugging
Paul Gilbert
2016-10-28
BLADERUNNER: fixed memory leaks & overflows
Peter Kohaut
2016-10-28
SCI: Fix broken loop count check in checkAltInputs
Willem Jan Palenstijn
2016-10-28
SCI: Resolve duplicate resmap.001 check
Willem Jan Palenstijn
2016-10-27
TITANIC: Fix interrupting playing sounds
Paul Gilbert
2016-10-27
SCI32: Read byte/string array values as signed in SCI2.1early-
Colin Snover
2016-10-27
TITANIC: Fix setting up timer action strings
Paul Gilbert
2016-10-27
SCI32: Fix typos
Colin Snover
2016-10-27
MOHAWK: Enable riven-demo specific strings for translation
rootfather
2016-10-27
SCI32: Fix LSL6hires script bug
Colin Snover
2016-10-27
DIRECTOR: Fix RIFX resource loading
Eugene Sandulenko
2016-10-27
DIRECTOR: More debug output to RIFX archive reader
Eugene Sandulenko
2016-10-26
SCI32: Fix AVI rendering
Colin Snover
2016-10-26
SCI32: Initialize video buffers to avoid flash of garbage memory
Colin Snover
2016-10-26
SCI32: Use standard max_size method instead of ARRAYSIZE for a container
Colin Snover
2016-10-26
TITANIC: Fix hang when reaching very end of movies
Paul Gilbert
2016-10-26
TITANIC: Fix incorrect clipping of inventory tooltip text
Paul Gilbert
2016-10-26
TITANIC: Fix loading of item descriptions
Paul Gilbert
2016-10-26
TITANIC: Add yet another mouse hiding counter the game uses
Paul Gilbert
2016-10-26
SCI: Rename hexDigitToInt to indicate it's intentionally broken
Willem Jan Palenstijn
2016-10-26
MADS: Fix two off-by-ones in Fader::insertionSort
Willem Jan Palenstijn
2016-10-26
DIRECTOR: Skip header in VWLB resource for D4+
Eugene Sandulenko
2016-10-26
DIRECTOR: Renamed resource/archive files to better reflect reality
Eugene Sandulenko
2016-10-26
DIRECTOR: Skipping useless movie scanning.
Eugene Sandulenko
2016-10-25
TITANIC: Further work on mouse cursor enablement logic
Paul Gilbert
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