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AgeCommit message (Expand)Author
2007-03-04Fix regression in Commodore 64 version of Zak McKracken.Travis Howell
2007-03-03Fix level selection in PC Engine version of Loom.Travis Howell
2007-03-03Correct feature flags for the PC Engine version of Loom.Travis Howell
2007-03-03Allow PC Engine version of Loom to at least start up.Travis Howell
2007-03-03removed common-case code from loadBackgroundNicola Mettifogo
2007-03-03loadBackground simplified: palette cycling is still broken, thoughNicola Mettifogo
2007-03-03corrected parsing of LOCATION commandNicola Mettifogo
2007-03-03Removed obsolete codeMax Horn
2007-03-02only request the user to update the queen.tbl if the game she/he's trying to ...Gregory Montoir
2007-03-02Updated the BS1 music code to use the new looping feature in our MP3/Ogg deco...Max Horn
2007-03-02added other code differences for Amiga FOTAQ versions, full game is now compl...Gregory Montoir
2007-03-02added loaders for static images like pickable items and for characters framesNicola Mettifogo
2007-03-02fix broken buildNicola Mettifogo
2007-03-02added Script loader routineNicola Mettifogo
2007-03-02enforced convention on loader names: load[ItemType]Nicola Mettifogo
2007-03-02added inventory objects loader routineNicola Mettifogo
2007-03-02changed every font name to be platform independent, added font loader routineNicola Mettifogo
2007-03-02replaced calls to loadExternalStaticCnv with separate loaders for Head and Po...Nicola Mettifogo
2007-03-02added openLocation as loader for location scripts resourcesNicola Mettifogo
2007-03-02oops forgot to add fileNicola Mettifogo
2007-03-02added openTalk as loader for talk resourcesNicola Mettifogo
2007-03-02corrected error messageNicola Mettifogo
2007-03-02Applied my own patch #1672572, after discussing it with Fingolfin. We no longerTorbjörn Andersson
2007-03-02cleanupMax Horn
2007-03-02Changed the order of the parameters of makeLinearInputStream to resemble Mixe...Max Horn
2007-03-02Fix bug #1667806: "GOB: wrong detection"Eugene Sandulenko
2007-03-02- Fixed the actor freeze issue in the garage in Bargon AttackSven Hesse
2007-03-01Get rid of the last two usages of File::incRef/decRefMax Horn
2007-03-01Removed obsolete 'if' (resp. replaced it by an assert)Max Horn
2007-03-01Got rid of another use of File::incRef/decRefMax Horn
2007-03-01Simplify code a bit -- got rid of File::incRef usage, an unnecessary member v...Max Horn
2007-03-01Repaired the pathfinding in Bargon AttackSven Hesse
2007-02-28Clarified some comments and moved some asserts to hopefully answer Fingolfin'sTorbjörn Andersson
2007-02-28cleanupMax Horn
2007-02-28Changed the AppendableAudioStream code to use a queue of buffers, instead of ...Max Horn
2007-02-28Fix for bug #1670081 -- SWORD1: game won't load (ogg compression) (regression)Max Horn
2007-02-27changed font handling:Nicola Mettifogo
2007-02-27Change the volume of music channel of mixer, when adjusting music volume too.Travis Howell
2007-02-26Close sky.dnr directly after reading it into memory. No need to keep it openTorbjörn Andersson
2007-02-26Added animation handler for standard characters that can be talked toPaul Gilbert
2007-02-26some fixes for FOTAQ Amiga versions, cleanupGregory Montoir
2007-02-26More dead code; augmented note on PC speaker emulationMax Horn
2007-02-26'Optimized' SquareWaveStream::readBuffer a bit, removed some dead code, and c...Max Horn
2007-02-26calling memset to zero a buffer you are about to fill with audio data is not ...Max Horn
2007-02-26stop audio streams before deleting themWillem Jan Palenstijn
2007-02-26Fix alignment issues in wince port.Kostas Nakos
2007-02-26Removing dead codeMax Horn
2007-02-26Using FLAG_AUTOFREE implies free() being called on the memory buffer you pass...Max Horn
2007-02-26Add demo of Waxworks.Travis Howell
2007-02-26Added saving of the random actions set state, and implemented NPC opcode 29, ...Paul Gilbert