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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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Author
2010-03-24
SAGA: Fix ScriptThread::operator=; some tweaking
Max Horn
2010-03-24
Prevent inifinite loop caused by a check of an unsigned integer against >= 0.
Johannes Schickel
2010-03-24
Remove pointer dereferencation in a place, where the result is not used at all.
Johannes Schickel
2010-03-24
implemented screen shaking as in the original engine with delays before movin...
Vladimir Menshakov
2010-03-24
removed useless updateScreen
Vladimir Menshakov
2010-03-24
added shake screen effect
Vladimir Menshakov
2010-03-24
fixed warning
Vladimir Menshakov
2010-03-24
validate path before examining object
Vladimir Menshakov
2010-03-24
fixed big fan room
Vladimir Menshakov
2010-03-24
Stop the music before starting the next one, after discussing it with joostp.
Torbjörn Andersson
2010-03-24
Moved new MadsView related code into Mads_Views, where it's more appropriate....
Paul Gilbert
2010-03-24
Bugfix for getting correct quote information
Paul Gilbert
2010-03-24
Bugfixes for correctly getting string lengths and cropping drawn text
Paul Gilbert
2010-03-23
Cine: Fix regression in executePlayerInput (Caused slowness when clicking whe...
Kari Salminen
2010-03-23
do not skip warp+walk events
Vladimir Menshakov
2010-03-23
Added further code for the game dialog framework
Paul Gilbert
2010-03-23
do not close inventory if mouse moves up. better mouseless experience.
Vladimir Menshakov
2010-03-23
Fix compiler warning.
Travis Howell
2010-03-22
Patch #2973283: SCUMM: Unneeded pointer dereference
Max Horn
2010-03-22
Patch #2973290: Semicolon cleanup
Max Horn
2010-03-21
Fix shadow member of this warnings of gcc.
Johannes Schickel
2010-03-21
Revert of accidental commit to engines.mk
Paul Gilbert
2010-03-21
Added framework for displaying game dialogs
Paul Gilbert
2010-03-21
preload inventory graphics on load
Vladimir Menshakov
2010-03-21
-added overlay rendering flag
Vladimir Menshakov
2010-03-21
reverted the z-order patch.
Vladimir Menshakov
2010-03-20
documented psp hack
Vladimir Menshakov
2010-03-20
reverted inventory objects patch, added mark's animation z-order patch.
Vladimir Menshakov
2010-03-20
fixed inventory object overflow
Vladimir Menshakov
2010-03-20
ported all code to ScopedPtr
Vladimir Menshakov
2010-03-20
Fix out of bounds access.
Johannes Schickel
2010-03-20
removed local scopedptr
Vladimir Menshakov
2010-03-20
textual cleanups
Vladimir Menshakov
2010-03-20
cleaned up inventory activation, enter toggles the inventory.
Vladimir Menshakov
2010-03-20
fixed endianess issue
Vladimir Menshakov
2010-03-20
removed auto_ptr semantics in a favor of boost's scoped_ptr
Vladimir Menshakov
2010-03-20
fixed another stream leak
Vladimir Menshakov
2010-03-20
flush inventory items on savegame load, fixing invalid item tiles after multi...
Vladimir Menshakov
2010-03-20
documented pack classes, restored old substream creation for FilePack
Vladimir Menshakov
2010-03-20
fixed stream leaks
Vladimir Menshakov
2010-03-20
restored subtitle feature
Vladimir Menshakov
2010-03-20
fixed file leak, cleanups
Vladimir Menshakov
2010-03-20
fixed compilation error
Vladimir Menshakov
2010-03-20
use TransientFilePack on psp
Vladimir Menshakov
2010-03-20
removed 'subtitle' option, added missing finalize
Vladimir Menshakov
2010-03-20
added close()
Vladimir Menshakov
2010-03-20
added TransientFilePack
Vladimir Menshakov
2010-03-20
Move StringTokenizer to its own files (tokenizer.h/tokenizer.cpp).
Johannes Schickel
2010-03-20
marked all methods with virtual
Vladimir Menshakov
2010-03-20
do not read last dummy entry in pack
Vladimir Menshakov
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