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2010-07-09SCI: actually all sound-sci0 games used a completely different kDoSoundPause ...Martin Kiewitz
2010-07-09SCI: added currently commented-out pauseSound implementation for some sci0 ga...Martin Kiewitz
2010-07-09SCI: removing unneeded mutex locking inside sci0 update cuesMartin Kiewitz
2010-07-09SCI: fixing regression of r50755 - fixing kDoSoundSendMidiMartin Kiewitz
2010-07-09SCI: fixing signature for kDoSound(suspend)Martin Kiewitz
2010-07-09SCI: implemented subsignatures for kDoSoundMartin Kiewitz
2010-07-09SCI: getting signatures for subfunctions from previous entries, if neededMartin Kiewitz
2010-07-08SCI: part of subfunction signature&mapping implemented, little cleanupMartin Kiewitz
2010-07-08SCI: hopefully fix build :PMartin Kiewitz
2010-07-08SCI: sorted kernel map alphabeticallyMartin Kiewitz
2010-07-07SCI: Dropped support for the very old saved game versions 9 - 11. Rationale: ...Filippos Karapetis
2010-07-07SCI: adding support to kernel signatures that invalid references may also get...Martin Kiewitz
2010-07-07SCI: accepting decimal/hexadecimal input on segment_info & kill_segment debug...Martin Kiewitz
2010-07-07Bugfixes and changed field names in the player class to be more explanatory. ...Paul Gilbert
2010-07-06SCI: Add version to obsolete stringMax Horn
2010-07-06SCI: removing invalid reference error from signature checking, instead adding...Martin Kiewitz
2010-07-06SCI: fix regression of r50721 - pausing/resuming only on actual menu usageMartin Kiewitz
2010-07-06Added support for idle character animationsPaul Gilbert
2010-07-06Added extra initialisation code for the game's global variables listPaul Gilbert
2010-07-06SCI: implemented pauseSound inside kMenuSelectMartin Kiewitz
2010-07-06SCI: fix regression of r50599 - broken greyed font drawingMartin Kiewitz
2010-07-06SCI: Simplified op_div and op_mod, removed some variables and removed the poi...Filippos Karapetis
2010-07-05Prevent SCUMM from adding gui options based on user flags into the config fil...Johannes Schickel
2010-07-05SCI: fixing signature of kDoSound (fading related) thx to CeriandMartin Kiewitz
2010-07-05Fix update of GUI options, which only differ in the language setting.Johannes Schickel
2010-07-05SCI: fixing kDrawCel signature for kq6Martin Kiewitz
2010-07-05SAGA: Fix warning on systems where enum's are unsignedMax Horn
2010-07-05SCI: fix compilation issues from r50678Martin Kiewitz
2010-07-05SCI: implemented new kernel call signature formatMartin Kiewitz
2010-07-05Bugfixes for new player code - Rex is now correctly positioned when the playe...Paul Gilbert
2010-07-04Add a hexDumpReg function to view references that are not raw and fix SCI32 s...Matthew Hoops
2010-07-04SCI: Removed the unused line number parameter from validate_variable() and re...Filippos Karapetis
2010-07-04SCI: Added a short description for all opcodes, so that it's easier to unders...Filippos Karapetis
2010-07-04Implemented more of the support methods for player displayPaul Gilbert
2010-07-04Cleanup: Treat booleans as booleans, not integers. (I hope I didn't mess up,Torbjörn Andersson
2010-07-04Added support for horizontally flipped foreground sprites, which are indicate...Paul Gilbert
2010-07-03SCI: adding support to identify uninitialized values, when doing debug output...Martin Kiewitz
2010-07-03Implemented necessary logic for the abort timer/action code, which allows the...Paul Gilbert
2010-07-03SCI: fixing #define SIGFOR_ALL, so that amiga games work again :PMartin Kiewitz
2010-07-03Adding the beginnings of a player control class, as well as various changes t...Paul Gilbert
2010-07-03SCI: added resetting of SoundCommandParser, so that error()s before that one ...Martin Kiewitz
2010-07-03Finish support of compressed dubbingRobert Špalek
2010-07-03Dragon History tries uses compressed dubbing when availableRobert Špalek
2010-07-03KYRA/PC98 Audio: fix invalid mem accessFlorian Kagerer
2010-07-02AGI: Removed the deprecated (and confusing) getGameId() function inside the A...Filippos Karapetis
2010-07-02AGI: Fixed bug #3017905 - "AGI: GR - Crash on start". A free() was done on an...Filippos Karapetis
2010-07-02KYRA/PC98: fix long standing bug were certain sound effects would bring each ...Florian Kagerer
2010-07-02KYRA/PC98: cleanupFlorian Kagerer
2010-07-02KYRA/PC98: fix sfx volume controlFlorian Kagerer
2010-07-02SCI: change drawing of fonts, so that we never do triple pixel line duplicati...Martin Kiewitz