Age | Commit message (Expand) | Author |
2010-07-09 | SCI: actually all sound-sci0 games used a completely different kDoSoundPause ... | Martin Kiewitz |
2010-07-09 | SCI: added currently commented-out pauseSound implementation for some sci0 ga... | Martin Kiewitz |
2010-07-09 | SCI: removing unneeded mutex locking inside sci0 update cues | Martin Kiewitz |
2010-07-09 | SCI: fixing regression of r50755 - fixing kDoSoundSendMidi | Martin Kiewitz |
2010-07-09 | SCI: fixing signature for kDoSound(suspend) | Martin Kiewitz |
2010-07-09 | SCI: implemented subsignatures for kDoSound | Martin Kiewitz |
2010-07-09 | SCI: getting signatures for subfunctions from previous entries, if needed | Martin Kiewitz |
2010-07-08 | SCI: part of subfunction signature&mapping implemented, little cleanup | Martin Kiewitz |
2010-07-08 | SCI: hopefully fix build :P | Martin Kiewitz |
2010-07-08 | SCI: sorted kernel map alphabetically | Martin Kiewitz |
2010-07-07 | SCI: Dropped support for the very old saved game versions 9 - 11. Rationale: ... | Filippos Karapetis |
2010-07-07 | SCI: adding support to kernel signatures that invalid references may also get... | Martin Kiewitz |
2010-07-07 | SCI: accepting decimal/hexadecimal input on segment_info & kill_segment debug... | Martin Kiewitz |
2010-07-07 | Bugfixes and changed field names in the player class to be more explanatory. ... | Paul Gilbert |
2010-07-06 | SCI: Add version to obsolete string | Max Horn |
2010-07-06 | SCI: removing invalid reference error from signature checking, instead adding... | Martin Kiewitz |
2010-07-06 | SCI: fix regression of r50721 - pausing/resuming only on actual menu usage | Martin Kiewitz |
2010-07-06 | Added support for idle character animations | Paul Gilbert |
2010-07-06 | Added extra initialisation code for the game's global variables list | Paul Gilbert |
2010-07-06 | SCI: implemented pauseSound inside kMenuSelect | Martin Kiewitz |
2010-07-06 | SCI: fix regression of r50599 - broken greyed font drawing | Martin Kiewitz |
2010-07-06 | SCI: Simplified op_div and op_mod, removed some variables and removed the poi... | Filippos Karapetis |
2010-07-05 | Prevent SCUMM from adding gui options based on user flags into the config fil... | Johannes Schickel |
2010-07-05 | SCI: fixing signature of kDoSound (fading related) thx to Ceriand | Martin Kiewitz |
2010-07-05 | Fix update of GUI options, which only differ in the language setting. | Johannes Schickel |
2010-07-05 | SCI: fixing kDrawCel signature for kq6 | Martin Kiewitz |
2010-07-05 | SAGA: Fix warning on systems where enum's are unsigned | Max Horn |
2010-07-05 | SCI: fix compilation issues from r50678 | Martin Kiewitz |
2010-07-05 | SCI: implemented new kernel call signature format | Martin Kiewitz |
2010-07-05 | Bugfixes for new player code - Rex is now correctly positioned when the playe... | Paul Gilbert |
2010-07-04 | Add a hexDumpReg function to view references that are not raw and fix SCI32 s... | Matthew Hoops |
2010-07-04 | SCI: Removed the unused line number parameter from validate_variable() and re... | Filippos Karapetis |
2010-07-04 | SCI: Added a short description for all opcodes, so that it's easier to unders... | Filippos Karapetis |
2010-07-04 | Implemented more of the support methods for player display | Paul Gilbert |
2010-07-04 | Cleanup: Treat booleans as booleans, not integers. (I hope I didn't mess up, | Torbjörn Andersson |
2010-07-04 | Added support for horizontally flipped foreground sprites, which are indicate... | Paul Gilbert |
2010-07-03 | SCI: adding support to identify uninitialized values, when doing debug output... | Martin Kiewitz |
2010-07-03 | Implemented necessary logic for the abort timer/action code, which allows the... | Paul Gilbert |
2010-07-03 | SCI: fixing #define SIGFOR_ALL, so that amiga games work again :P | Martin Kiewitz |
2010-07-03 | Adding the beginnings of a player control class, as well as various changes t... | Paul Gilbert |
2010-07-03 | SCI: added resetting of SoundCommandParser, so that error()s before that one ... | Martin Kiewitz |
2010-07-03 | Finish support of compressed dubbing | Robert Špalek |
2010-07-03 | Dragon History tries uses compressed dubbing when available | Robert Špalek |
2010-07-03 | KYRA/PC98 Audio: fix invalid mem access | Florian Kagerer |
2010-07-02 | AGI: Removed the deprecated (and confusing) getGameId() function inside the A... | Filippos Karapetis |
2010-07-02 | AGI: Fixed bug #3017905 - "AGI: GR - Crash on start". A free() was done on an... | Filippos Karapetis |
2010-07-02 | KYRA/PC98: fix long standing bug were certain sound effects would bring each ... | Florian Kagerer |
2010-07-02 | KYRA/PC98: cleanup | Florian Kagerer |
2010-07-02 | KYRA/PC98: fix sfx volume control | Florian Kagerer |
2010-07-02 | SCI: change drawing of fonts, so that we never do triple pixel line duplicati... | Martin Kiewitz |