Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-23 | Update comments. | Travis Howell | |
svn-id: r47461 | |||
2010-01-23 | Fix regressions, only the Amiga CD32 version of Simon the Sorcerer 1 used ↵ | Travis Howell | |
signed sound data. svn-id: r47460 | |||
2010-01-23 | Get rid of two more FLAG_LOOP instances | Max Horn | |
svn-id: r47459 | |||
2010-01-23 | AGOS: Further unify code related to compressed sound | Max Horn | |
svn-id: r47458 | |||
2010-01-23 | AGOS: Fix memory leak in Sound::loadSfxTable | Max Horn | |
svn-id: r47457 | |||
2010-01-23 | AGOS: Turn BaseSound::makeAudioStream into a pure virtual method | Max Horn | |
svn-id: r47456 | |||
2010-01-23 | AGOS: Unify code related to compressed sound | Max Horn | |
svn-id: r47455 | |||
2010-01-23 | AGOS: Get rid of FLAG_LOOP usage | Max Horn | |
svn-id: r47454 | |||
2010-01-23 | AGOS: Start to refactor sound handling | Max Horn | |
svn-id: r47453 | |||
2010-01-22 | AGOS: Add FIXME for a memory leak | Max Horn | |
svn-id: r47452 | |||
2010-01-22 | AGOS: cleanup | Max Horn | |
svn-id: r47451 | |||
2010-01-22 | AGOS: Rearrange sound code a bit | Max Horn | |
svn-id: r47450 | |||
2010-01-22 | Get rid of kGameTypeAdibouUnknown (which is a mix of other versions), and ↵ | Arnaud Boutonné | |
Add kGameTypeAdibou1. svn-id: r47448 | |||
2010-01-22 | SCI: dont swap coordinates on rects when both are "wrong", will fix button ↵ | Martin Kiewitz | |
placement and gfx corruption when challenging jones (caused by duplicate buttons having lower right 0, 0) - function needs some more work svn-id: r47446 | |||
2010-01-22 | SCI: restoring r47412, we were right all along but this "hack" was done on ↵ | Martin Kiewitz | |
the sierra sci interpreter for jones ega/vga only (talkie NOT included). So this restore does it game specific now, causing no regressions anywhere else. We detect jones/talkie as "jones" as well, may cause regressions for talkie svn-id: r47445 | |||
2010-01-22 | SCI: reverting r47412, change was incorrect and also resulted in broken ↵ | Martin Kiewitz | |
animations inside text boxes in kq5. jones also uses hardcoded -1 priority for control icons. svn-id: r47444 | |||
2010-01-22 | Silenced some more cppcheck warnings. Some of these may seem silly, but the way | Torbjörn Andersson | |
I figure it the changes are harmless at worst, and making them will make it easier to find real errors in the (still quite long) list of warnings. svn-id: r47443 | |||
2010-01-22 | SCI: removed error inside Menu::mouseFindMenuItemSelection, instead returning 0 | Martin Kiewitz | |
svn-id: r47442 | |||
2010-01-22 | SCI: draw a black line under menubar when menu is active (effectively for ↵ | Martin Kiewitz | |
jones, wouldnt be needed otherwise), adjust inverting menu selections accordingly svn-id: r47441 | |||
2010-01-22 | SCUMM: Get rid of some redundant enum vals in iMuse digitial | Max Horn | |
svn-id: r47436 | |||
2010-01-22 | Reset the value of _resetOnPause when a song is loaded/unloaded | Filippos Karapetis | |
svn-id: r47434 | |||
2010-01-22 | - The reverb value is now obtained from the music driver | Filippos Karapetis | |
- Implemented kSetReverb (0x50) and kResetOnPause (0x4C) svn-id: r47433 | |||
2010-01-22 | Always loop sounds declared in the VIEW resources of Myst. While Myst ↵ | Matthew Hoops | |
specifies in the metadata of its sound resources, Myst ME does not have that feature so we have to specify the looping. Looping now works in Myst ME. svn-id: r47431 | |||
2010-01-22 | Rename MohawkFile to MohawkArchive and OldMohawkFile to ↵ | Matthew Hoops | |
LivingBooksArchive_v1 (the latter originally having an ambiguous meaning) and move them to resource.* Also, renaming the Living Books game types to remove the ambiguous old/new. svn-id: r47429 | |||
2010-01-22 | SCI: Fix OB1 error in rhythm mapping in MT-32 to GM translation | Walter van Niftrik | |
svn-id: r47428 | |||
2010-01-21 | Silenced some cppcheck warnings. | Torbjörn Andersson | |
svn-id: r47427 | |||
2010-01-21 | Fix gcc warning. | Johannes Schickel | |
svn-id: r47425 | |||
2010-01-21 | SCI: fixing iceman intro again (dont set datainc immediately but after delta) | Martin Kiewitz | |
svn-id: r47424 | |||
2010-01-21 | SCI: Saved games can now be loaded from ScummVM's launcher | Filippos Karapetis | |
svn-id: r47423 | |||
2010-01-21 | - Fixed pausing of all sounds in the playlist | Filippos Karapetis | |
- Sounds are now paused correctly when opening/closing the debug console - Some cleanup svn-id: r47422 | |||
2010-01-21 | SCI: Cleanup | Walter van Niftrik | |
svn-id: r47419 | |||
2010-01-21 | SCI: Renamed softseq/ to drivers/ | Walter van Niftrik | |
svn-id: r47418 | |||
2010-01-21 | SCI: Removed seq/ directory | Walter van Niftrik | |
svn-id: r47417 | |||
2010-01-21 | SCI: Add MT-32 to GM mapping | Walter van Niftrik | |
svn-id: r47416 | |||
2010-01-20 | Add another Dutch Windows demo of Freddi Fish 4. | Travis Howell | |
svn-id: r47413 | |||
2010-01-20 | SCI: control icons now use objects priority selector instead of hardcoded ↵ | Martin Kiewitz | |
priority 255. fixes jones speech bubbles svn-id: r47412 | |||
2010-01-20 | SCI: boundary check on getPortById() | Martin Kiewitz | |
svn-id: r47410 | |||
2010-01-20 | SCI: kDrawCel workaround documented and not temporary anymore | Martin Kiewitz | |
svn-id: r47409 | |||
2010-01-20 | SCI: workaround for game menu/quit menu in freddy pharkas till vm issue is ↵ | Martin Kiewitz | |
resolved svn-id: r47407 | |||
2010-01-20 | SAGA: Change Sound::playSoundBuffer to enable looping for all sound formats | Max Horn | |
svn-id: r47405 | |||
2010-01-20 | Fixed a small memory leak. Cppcheck again... | Torbjörn Andersson | |
svn-id: r47401 | |||
2010-01-19 | cleanup | Max Horn | |
svn-id: r47399 | |||
2010-01-19 | Started to get rid of Audio::FLAG_LOOP | Max Horn | |
svn-id: r47397 | |||
2010-01-19 | LURE: Remove evil 'using namespace' from header files | Max Horn | |
svn-id: r47396 | |||
2010-01-19 | Move raw audio flags from sound/mixer.h to sound/raw.h | Max Horn | |
svn-id: r47395 | |||
2010-01-19 | Get rid of Mixer::playRaw for good | Max Horn | |
svn-id: r47394 | |||
2010-01-19 | Fixed some cppcheck warnings. | Torbjörn Andersson | |
svn-id: r47393 | |||
2010-01-19 | - Removed the resetDriver() hack. The reason why notes stopped being played ↵ | Filippos Karapetis | |
sometimes was actually mixer->stopAll(), which stopped the music stream as well (spotted by waltervn) - Hooked setReverb() to actually set music reverb svn-id: r47392 | |||
2010-01-19 | SCI: dont directly set mouse cursor to visible state but call show() instead ↵ | Martin Kiewitz | |
thus updating _isVisible so cursor wont get lost in sci0 games svn-id: r47391 | |||
2010-01-19 | SCI: call showBits() on the line between menubar and the actual menu ↵ | Martin Kiewitz | |
(because reanimate clips to picPort, so that line wouldnt be shown as restored) svn-id: r47390 |