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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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Author
2013-05-08
NEVERHOOD: Remove Scene::_surfaceFlag which also is obsolete now
johndoe123
2013-05-08
NEVERHOOD: Remove DirtyBackground which became obsolete after the renderqueue...
johndoe123
2013-05-08
NEVERHOOD: Use hardcoded values as width/height of several sprites (in the or...
johndoe123
2013-05-08
NEVERHOOD: Implement an experimental "render queue" to only draw and update w...
johndoe123
2013-05-08
NEVERHOOD: Try to give the AsCommonCar identifiers better names
johndoe123
2013-05-08
NEVERHOOD: Remove TODOs concerning the original engine's debug code
johndoe123
2013-05-08
NEVERHOOD: Add Entity::setSoundPan and use it in the DiskplayerScene
johndoe123
2013-05-08
NEVERHOOD: Add mouse cursor hiding/showing
johndoe123
2013-05-08
NEVERHOOD: Cleanup and fixes
johndoe123
2013-05-08
NEVERHOOD: Implement GameModule::createModuleByHash
johndoe123
2013-05-08
NEVERHOOD: Graphics related changes/fixes:
johndoe123
2013-05-08
NEVERHOOD: Fix a very stupid bug in Scene::insertMouse433
johndoe123
2013-05-08
NEVERHOOD: Use CursorMan
johndoe123
2013-05-08
NEVERHOOD: Work on the resource system:
johndoe123
2013-05-08
NEVERHOOD: Implement Module2900, the teleporter
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2802 (radio tuning scene)
johndoe123
2013-05-08
NEVERHOOD: Fix Smacker framerate bug after the video decoder changes
johndoe123
2013-05-08
NEVERHOOD: Replace most of the literal digits in get/setSubVar with constants
johndoe123
2013-05-08
Merge branch 'master'
Willem Jan Palenstijn
2013-05-08
NEVERHOOD: Use constants for the numbers in get/setGlobalVar
johndoe123
2013-05-08
NEVERHOOD: Rename stuff in DiskplayerScene
johndoe123
2013-05-08
NEVERHOOD: Rename stuff in the Scene class and clean up a little
johndoe123
2013-05-08
NEVERHOOD: Rename stuff in Module3000
johndoe123
2013-05-08
NEVERHOOD: Rename stuff in Module2700
johndoe123
2013-05-08
NEVERHOOD: Work on Module2800:
johndoe123
2013-05-08
NEVERHOOD: Rename stuff in Module2700 (also in Module2500 which uses some of it)
johndoe123
2013-05-08
NEVERHOOD: Work on Module2500:
johndoe123
2013-05-08
NEVERHOOD: Add clipRects to all Klayman subclasses
johndoe123
2013-05-08
NEVERHOOD: Enable/fixup navigation scene sound update code in several modules
johndoe123
2013-05-08
NEVERHOOD: Simplify code and rename things
johndoe123
2013-05-08
NEVERHOOD: Implement clipping against multiple clipRects, used only in severa...
johndoe123
2013-05-08
NEVERHOOD: Rename stuff in several modules
johndoe123
2013-05-08
NEVERHOOD: Work on Module1700:
johndoe123
2013-05-08
NEVERHOOD: Work on Module1600:
johndoe123
2013-05-08
NEVERHOOD: Rename more stuff in Module1400; also fix some bugs
johndoe123
2013-05-08
NEVERHOOD: Work on Module1400:
johndoe123
2013-05-08
NEVERHOOD: Update todo.txt
johndoe123
2013-05-08
NEVERHOOD: Work on Module1300:
johndoe123
2013-05-08
NEVERHOOD: Rename stuff in Module1200
johndoe123
2013-05-08
NEVERHOOD: Rename stuff in Module1200
johndoe123
2013-05-08
NEVERHOOD: Rename Class426 to SsCommonPressButton
johndoe123
2013-05-08
NEVERHOOD: Remove SsScene1002LadderArch and Class599 and turn them into stati...
johndoe123
2013-05-08
NEVERHOOD: Rename Class152 to StaticScene
johndoe123
2013-05-08
NEVERHOOD: More minor Klayman changes:
johndoe123
2013-05-08
NEVERHOOD: More changes to the Klayman class:
johndoe123
2013-05-08
NEVERHOOD: Rename
johndoe123
2013-05-08
NEVERHOOD: Some more merging and renaming in the Klayman class
johndoe123
2013-05-08
NEVERHOOD: Rename handleMessage41D640
johndoe123
2013-05-08
NEVERHOOD: More Klayman merging
johndoe123
2013-05-08
NEVERHOOD: Change sound stuff in Klayman
johndoe123
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