Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-10-07 | Partial fix for Elvira 1 palette problems. | Torbjörn Andersson | |
svn-id: r24168 | |||
2006-10-07 | Some more processKeyboard splitting | Max Horn | |
svn-id: r24167 | |||
2006-10-07 | Further split processKeyboard code, moving stuff specific to some SCUMM ↵ | Max Horn | |
version into the resp. subclass of ScummEngine svn-id: r24166 | |||
2006-10-07 | Moved SCUMM keyboard handling code from processInput() to the new ↵ | Max Horn | |
(sub)method processKeyboard svn-id: r24165 | |||
2006-10-07 | Renemaed ScummEngine::processKbd to processInput (as it also deals with the ↵ | Max Horn | |
mouse) svn-id: r24164 | |||
2006-10-07 | some HE related cleanup | Max Horn | |
svn-id: r24163 | |||
2006-10-07 | Fixed warning. | Torbjörn Andersson | |
svn-id: r24162 | |||
2006-10-07 | Add more code differences in Elvira 1 | Travis Howell | |
svn-id: r24161 | |||
2006-10-07 | Minor cleanup | Travis Howell | |
svn-id: r24159 | |||
2006-10-07 | Minor cleanup | Travis Howell | |
svn-id: r24158 | |||
2006-10-07 | Whitespace changes | Travis Howell | |
svn-id: r24157 | |||
2006-10-07 | Add code for printing to boxes in Waxworks | Travis Howell | |
svn-id: r24156 | |||
2006-10-07 | Add more script opcodes for Elvira 1/2/WW | Travis Howell | |
svn-id: r24154 | |||
2006-10-06 | Add more code for Elvira 2 | Travis Howell | |
svn-id: r24143 | |||
2006-10-06 | Add more code for Elvira 2 | Travis Howell | |
svn-id: r24142 | |||
2006-10-06 | Add more code for Elvira 1 | Travis Howell | |
svn-id: r24141 | |||
2006-10-06 | Fix dectection of hit areas in earlier games | Travis Howell | |
svn-id: r24140 | |||
2006-10-06 | Correct typo in game title for Elvira 2 | Travis Howell | |
svn-id: r24139 | |||
2006-10-06 | Alwats report invalid opcodes when debug output is enabled | Travis Howell | |
svn-id: r24138 | |||
2006-10-06 | Update ebug opcode table for Elvira1 | Travis Howell | |
svn-id: r24137 | |||
2006-10-06 | Add initial debug opcode table for Elvira1 | Travis Howell | |
svn-id: r24136 | |||
2006-10-06 | Add debug video opcodes table for Elvira 1 | Travis Howell | |
svn-id: r24135 | |||
2006-10-06 | Correct game titles for Elvira 1/2 | Travis Howell | |
svn-id: r24134 | |||
2006-10-06 | Add Amiga demo of Elvira, and switch to elvira1 for Elvira | Travis Howell | |
svn-id: r24133 | |||
2006-10-06 | Ooops, restrict o_loadZone() changes to older games only | Travis Howell | |
svn-id: r24132 | |||
2006-10-06 | Add support for skipping introduction in Elivra 1/2/WW | Travis Howell | |
svn-id: r24131 | |||
2006-10-06 | Add more code for Elvira 1/2 | Travis Howell | |
svn-id: r24130 | |||
2006-10-05 | Silenced warning of msvc8. | Johannes Schickel | |
svn-id: r24127 | |||
2006-10-05 | I hope this is the right fix for an "invalid opcode" message right after | Torbjörn Andersson | |
SET_PATHFIND_ITEM when dumping scripts. If so, perhaps it should be on the 0.9 branch as well. On the other hand, it only happens when debugging... svn-id: r24125 | |||
2006-10-05 | Fix startup of Elvira 1 | Travis Howell | |
svn-id: r24124 | |||
2006-10-05 | Fix opening credits of Elvira 2 | Travis Howell | |
svn-id: r24123 | |||
2006-10-05 | Fix loading position of initial items in Elvira 1/2 | Travis Howell | |
svn-id: r24122 | |||
2006-10-05 | Add more code and stubs for WW | Travis Howell | |
svn-id: r24121 | |||
2006-10-05 | Add Amiga versions of Elvira 1/2 and Waxworks | Travis Howell | |
svn-id: r24120 | |||
2006-10-05 | Elvira 1 require more table memory for now | Travis Howell | |
svn-id: r24119 | |||
2006-10-05 | Reduce memory required by each game, and add safety checks | Travis Howell | |
svn-id: r24118 | |||
2006-10-05 | Remove sound hacks for DS port, which would cause no speech or subtitles in ↵ | Travis Howell | |
Simon 1 with speech svn-id: r24117 | |||
2006-10-04 | WORKAROUND bug #859513 (ZAK: "Oxygene-bug" on Mars) | Max Horn | |
svn-id: r24116 | |||
2006-10-04 | o2_animateActor is essentially identical to o5_animateActor -- removed in ↵ | Max Horn | |
favor of the latter svn-id: r24115 | |||
2006-10-04 | typo | Max Horn | |
svn-id: r24114 | |||
2006-10-04 | Fix dumping of complete video script output | Travis Howell | |
svn-id: r24112 | |||
2006-10-04 | Correct frame rate in earlier games | Travis Howell | |
svn-id: r24111 | |||
2006-10-04 | Fix palette regression | Travis Howell | |
svn-id: r24110 | |||
2006-10-04 | Add French version of Elvira 2 | Travis Howell | |
svn-id: r24109 | |||
2006-10-04 | Correct number of variables in Elvira 1/2 | Travis Howell | |
svn-id: r24108 | |||
2006-10-04 | Add video opcode differences in Elvira 2 | Travis Howell | |
svn-id: r24107 | |||
2006-10-04 | Fix initial resource loading in Elvira 2 | Travis Howell | |
svn-id: r24106 | |||
2006-10-04 | Change masking condition for codec1_genericDecode(), proc3() and proc3_ami() so | Torbjörn Andersson | |
that X coordinates outside the designated area are explicitly masked. While the functions are written to terminate when X moves outside, bug #1508942 ("FOA: Glitch dring balloon flight") demonstrates that X may *start* outside. That's the case we want to mask. Note that proc3_ami() already masked these pixels (in a different way), so there the change is purely cosmetical. svn-id: r24104 | |||
2006-10-04 | Add more code for WW | Travis Howell | |
svn-id: r24103 | |||
2006-10-03 | Fix sound effects regression in simon1dos and remove excess game ids | Travis Howell | |
svn-id: r24100 |