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2013-01-04TOLTECS: Adjust verb drawing to look more like originalTorbjörn Andersson
Both the "wobble" and the positions were slightly off. I didn't want to change _verbLineY because for one thing it doesn't seem to affect the drawing of the verbs, and for another it seems to be stored in savegames because... squirrel!
2013-01-04TOLTECS: Small adjustments to the dialogs to better match originalTorbjörn Andersson
There are still lots of things that don't look or act quite like the original, but it's getting late here.
2013-01-03MOHAWK: Silence warningsMatthew Hoops
2013-01-02TOLTECS: Don't allow dialog skipping while movies are playingTorbjörn Andersson
2013-01-02TOLTECS: Silence Valgrind warningsTorbjörn Andersson
At the very least, _mainPalette[] was being used (partly?) uninitialised in buildColorTransTable(), causing lots of warnings.
2013-01-02TINSEL: Fix another Clang analyzer warningTorbjörn Andersson
Whether or not SaveFailure() can delete the save file, we want to invalidate the save name because it probably only lives on the stack so the pointer will become invalid once DoSave() has ended.
2013-01-02SCI: Fix potential (but probably very unlikely) memory leakTorbjörn Andersson
Spotted by Clang's code analyzer.
2013-01-02JANITORIAL: Fix or silence a couple of Clang analyzer warningsTorbjörn Andersson
Clang will produce plenty of warnings (most of them seem to be of the "if the stars align the wrong way, this may happen" variety), but I don't have the time or patience to look at all of them.
2013-01-02TOLTECS: Cleanup of the script debug messagesFilippos Karapetis
2013-01-02TOLTECS: Add a debug consoleFilippos Karapetis
2013-01-02TOLTECS: Fix the colors of the arrows in the sound volume screenFilippos Karapetis
2013-01-02TOLTECS: Add an option to use the ScummVM save/load screensFilippos Karapetis
2013-01-02TOLTECS: Some more menu color fixesFilippos Karapetis
2013-01-02TOLTECS: Fix more menu colorsFilippos Karapetis
2013-01-02TOLTECS: Fix menu colorsFilippos Karapetis
2013-01-02TOLTECS: CleanupFilippos Karapetis
2013-01-02GROOVIE: Simplify the movie speed settings and add a GUI optionFilippos Karapetis
This removes the "iOS" speed setting, where some movies could get out of sync. Two movie options are now available, "normal" and "fast" movie speed, which is the old "tweaked" setting. With the "fast" movie speed, the movie speed is changed to match that of the iOS version, but only in movies with sound. Movies without sound (like the supernatural animations, i.e. the "teeth" icon in-game) are still played at their regular speed, to avoid music sync issues.
2012-12-31SCI32: Add more KScrollWindow notesWillem Jan Palenstijn
2012-12-30SCI32: Add more KScrollWindow notesWillem Jan Palenstijn
2012-12-30SCI32: Add notes about KScrollWindow/Where,GoWillem Jan Palenstijn
2012-12-30SCI32: Add some notes about KScrollWindow/AddWillem Jan Palenstijn
2012-12-18TINSEL: Enhanced music is not supported in the Mac version of DW1Filippos Karapetis
Also, did some minor whitespace formatting
2012-12-17KYRA: (EOB) - fix bug #3596548 ("Crash when using Mage Spells such as Magic ↵athrxx
Missile")
2012-12-17MOHAWK: Initialize the empty cursor before setting it inside setCursor()Filippos Karapetis
2012-12-17MOHAWK: Set a 2x2 invisible cursor, instead of a 1x1Filippos Karapetis
This prevents an assert when hiding the mouse cursor while using a 2x scaled mode in Myst
2012-12-16WINTERMUTE: Actually lock the framerate at 60fps.Einar Johan Trøan Sømåen
2012-12-16WINTERMUTE: Don't check the entire ticket-queue for every ticket.Einar Johan Trøan Sømåen
2012-12-16WINTERMUTE: Move draw-code to render_ticket.cppEinar Johan Trøan Sømåen
2012-12-16TOUCHE: Simplify external digital music support slightly.D G Turner
Checked with valgrind and no leaks are evident. Thanks to LordHoto for suggesting these changes.
2012-12-16TOUCHE: Fix external music to work with any music format.D G Turner
This also removes the direct dependency on vorbis. Thanks to [md5] for the majority of this patch.
2012-12-16TOUCHE: Add commands to play and stop music tracks to engine console.D G Turner
2012-12-16Merge branch 'toucheExtMusic'D G Turner
2012-12-16MOHAWK: Fix an uninitialized var usage in MechanicalBastien Bouclet
Thanks to digitall for the report
2012-12-16MOHAWK: Fix opening the library in Myst DemoBastien Bouclet
2012-12-16MOHAWK: Add the remaining Myst transition effectsBastien Bouclet
2012-12-16JANITORIAL: Replace some spaces with tabsTorbjörn Andersson
2012-12-16MOHAWK: The cancel button of Myst's dialog was actually savingBastien Bouclet
2012-12-16MOHAWK: Implement most of Myst's transition systemBastien Bouclet
2012-12-16MOHAWK: Implement the last two Myst opcodesBastien Bouclet
2012-12-16MOHAWK: Fix Myst ME's clock tower weight not going back upBastien Bouclet
2012-12-16MOHAWK: Add a workaround for Myst ME fortress rotation bugBastien Bouclet
2012-12-16MOHAWK: Play Stoneship chest valve opening movie backwardsBastien Bouclet
2012-12-16MOHAWK: Play Channelwood stairs door closing movie backwardsBastien Bouclet
2012-12-16MOHAWK: Implement Mechanical fortress rotationBastien Bouclet
Both the simulation and the actual rotation.
2012-12-16MOHAWK: Play the gear closing movie in MystBastien Bouclet
2012-12-16MOHAWK: Implement the Myst boiler moviesBastien Bouclet
2012-12-16MOHAWK: Allow changing video ratesBastien Bouclet
getVideoDuration now returns an Timestamp
2012-12-15PEGASUS: Fix segfault when pressing 'i' during the space chaseMatthew Hoops
Thanks to digitall for finding this one
2012-12-16TOUCHE: Fix external digital music support.D G Turner
Thanks to clone2727 for pointing out the issue here. Tested with Valgrind and no leaks present. However, the music output is still not correct, when compared to Midi output. This is due to the track numbering. Either the external files need renaming or a mapping table will be needed.
2012-12-15PEGASUS: Fix playback of pressure door levels dropping videoMatthew Hoops