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2012-07-21SCI: Switch SEQDecoder to using the new FixedDurationVideoTrack subclassMatthew Hoops
2012-07-21VIDEO: Add getWidth()/getHeight()/getPixelFormat() functions to VideoTrackMatthew Hoops
2012-07-20SCI: Move the SEQ code to the new VideoDecoder APIMatthew Hoops
2012-07-19LASTEXPRESS: Fix variable shadowing and update commentsLittleboy
2012-07-19TSAGE: Changed '0' to 'ADGF_NO_FLAGS' in detection tablesPaul Gilbert
2012-07-19QUEEN: Change description on the "alt_intro" optionTorbjörn Andersson
2012-07-18DREAMWEB: Marked Dreamweb as stablePaul Gilbert
2012-07-18TSAGE: Altered the ADGF_TESTING flags for Blue ForcePaul Gilbert
2012-07-16LASTEXPRESS: Replace TIME_CHECK_SAVEPOINT and TIME_CHECK_OBJECT macrosLittleboy
2012-07-16LASTEXPRESS: Use filter 16 as default filter for NIS animationsLittleboy
2012-07-16LASTEXPRESS: Replace INVERT_Y macroLittleboy
2012-07-16LASTEXPRESS: Replace INCREMENT_DIRECTION_COUNTER macroLittleboy
2012-07-16LASTEXPRESS: Replace 2 macros in Sophie entity implementationLittleboy
2012-07-16LASTEXPRESS: Remove LOADSCENE_FROM_POSITION macroLittleboy
2012-07-16LASTEXPRESS: Merge the two savegameBloodJacket functions into the base Entity...Littleboy
2012-07-16LASTEXPRESS: Move LOW_BYTE macro to helpers.hLittleboy
2012-07-16LASTEXPRESS: Replace SYNC_STRING macro by functionLittleboy
2012-07-16LASTEXPRESS: Replace PLAY_STEAM macro by functionLittleboy
2012-07-16LASTEXPRESS: Replace SAVEGAME_BLOOD_JACKET macro by functionLittleboy
2012-07-16LASTEXPRESS: Replace COMPARTMENT_TO and COMPARTMENT_FROM_TO macrosLittleboy
2012-07-16LASTEXPRESS: Comment unused variableLittleboy
2012-07-16LASTEXPRESS: Remove strange castsLittleboy
2012-07-17SCI: Bugfix for kCreateTextBitmap(). Fixes the ComPost text in the SQ6 demoFilippos Karapetis
2012-07-16CINE: Mark Operation Stealth as Unstable.D G Turner
2012-07-16SCI: Only skip text in room 100 in the SQ6 demoFilippos Karapetis
2012-07-16SCI: Temporarily disable text display in the demo of SQ6 to stop crashesFilippos Karapetis
2012-07-16SCI: Handle all negative priority values. Fixes graphics in the SQ6 demoFilippos Karapetis
2012-07-15TINSEL: Fix bug #3541745 - "DW: PSX version has a too small Re-Start window"Filippos Karapetis
2012-07-15TINSEL: Change SetMidiVolume() so that it doesn't start/stop music tracksFilippos Karapetis
2012-07-15TINSEL: Fix bug #3459999 - "TINSEL: DW Crash in Subtitle Menu"Filippos Karapetis
2012-07-15TINSEL: Remove the GF_BIG_ENDIAN flagFilippos Karapetis
2012-07-15TINSEL: Remove the GF_CD and GF_FLOPPY flagsFilippos Karapetis
2012-07-15TINSEL: Reorder the detection entries to split the DW1 and DW2 entriesFilippos Karapetis
2012-07-15TINSEL: Remove the GF_DEMO flagFilippos Karapetis
2012-07-15TINSEL: Added script workaround for #3543624 - DW1 PSX demo idle animationPaul Gilbert
2012-07-15TEENAGENT: Add translatable strings in resources.cppFilippos Karapetis
2012-07-15TEENAGENT: Show a verbose warning when a compressed data file is used and zli...Filippos Karapetis
2012-07-15TEENAGENT: Readd the zlib code, to maintain backwards compatibilityFilippos Karapetis
2012-07-15TEENAGENT: Unpack teenagent.dat and remove the engine's zlib dependencyFilippos Karapetis
2012-07-15SCI: Properly detect the Polish version of KQ5Filippos Karapetis
2012-07-14LASTEXPRESS: Replace CALLBACK_ACTION macro by member functionLittleboy
2012-07-14LASTEXPRESS: Fix sound in animated sequencesLittleboy
2012-07-14LASTEXPRESS: CleanupLittleboy
2012-07-14LASTEXPRESS: Remove duplicated include statementsLittleboy
2012-07-14TINSEL: CleanupFilippos Karapetis
2012-07-11TINSEL: Added MD5 detection entries for Discworld 1 Polish translationPaul Gilbert
2012-07-11TSAGE: Fix for bug #3541354 - Nico shooting player after being tied upPaul Gilbert
2012-07-09MOHAWK: Restart anims when LiveText plays them.Alyssa Milburn
2012-07-09TINSEL: Fix bug #3541230 - "DW: PSX version locks up after using the book"Filippos Karapetis
2012-07-09SCI: Update comments in kGetAngleWorker()Filippos Karapetis