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AgeCommit message (Expand)Author
2011-07-16COMPOSER: Fix z-ordering issues.Alyssa Milburn
2011-07-16COMPOSER: Always handle multiple resource entries in pipes.Alyssa Milburn
2011-07-15COMPOSER: Decompress sprites at load time.Alyssa Milburn
2011-07-15COMPOSER: Fix removeSprite behaviour.Alyssa Milburn
2011-07-15COMPOSER: Stub remaining script function calls.Alyssa Milburn
2011-07-15COMPOSER: Detect 'Liam Finds a Story' and the bundled demos.Alyssa Milburn
2011-07-15COMPOSER: Handle single-directory games.Alyssa Milburn
2011-07-15COMPOSER: Don't read off the end of pipes.Alyssa Milburn
2011-07-15COMPOSER: Detect Gregory and the Hot Air Balloon.Alyssa Milburn
2011-07-14COMPOSER: Manage/render sprites.Alyssa Milburn
2011-07-14COMPOSER: Add a first attempt at an engine.Alyssa Milburn
2011-07-14SCUMM: Add debug output in case the code tries to set up a non-existant iMuse...Johannes Schickel
2011-07-14SCUMM: fix regression caused by recent sjis code changesathrxx
2011-07-14SCUMM: Handle default instrument set up in iMuse like the original.Johannes Schickel
2011-07-14SCUMM: Implement iMuse alloc part command closer to the original.Johannes Schickel
2011-07-13SCI: Restore deleted LSL6 workaround for crash on loadingWillem Jan Palenstijn
2011-07-13BUILD: Allow for disabling Bink supportMatthew Hoops
2011-07-13KYRA: Add detection for Russian versions of Kyra1 & LoLEugene Sandulenko
2011-07-13SCUMM: Fix bug #3306145: INDY3: EGA version script bugsEugene Sandulenko
2011-07-12TOON: Fix default walk to object with screen scrollingsylvaintv
2011-07-11SCUMM: Adapt iMuse code formatting to our standards.Johannes Schickel
2011-07-11Merge pull request #54 "SCUMM v5 PC Speaker driver".Johannes Schickel
2011-07-10SCUMM: Fix some envelope bugs in PC Speaker output.Johannes Schickel
2011-07-10SCUMM: Let PC Speaker output be controlable via music volume.Johannes Schickel
2011-07-10SCUMM: Properly implement volume controler for PC Speaker output.Johannes Schickel
2011-07-10SCUMM: Fix priority settings in iMuse allocate part sysEx command.Johannes Schickel
2011-07-10SCUMM: Fix PC Speaker sound.Johannes Schickel
2011-07-10SWORD25: Removed custom endianness code in persistence codeEugene Sandulenko
2011-07-10SWORD25: Fix regression introduced in 5dd8f2575b0fEugene Sandulenko
2011-07-10SCUMM: Do not allow multi midi mode for PC Speaker output.Johannes Schickel
2011-07-10SAGA: Use #error instead of a deliberate syntax error.eriktorbjorn
2011-07-10SAGA: Mute the music while the game is pausederiktorbjorn
2011-07-10SCUMM: Minor clean up in iMuse instrument handling code.Johannes Schickel
2011-07-10SCUMM: Limit iMuse default instrument load to PC Speaker output.Johannes Schickel
2011-07-10SCUMM: Only try to load MT-32 instruments when we have a MIDI output in iMuse.Johannes Schickel
2011-07-10SCUMM: Implement effect envelope for PC Speaker output in SCUMM v5.Johannes Schickel
2011-07-10SCI: Added Missing Detection Entry for "Slater And Charlie Go Camping"D G Turner
2011-07-10GRAPHICS: remove char/line spacing handling from sjis codeathrxx
2011-07-09SCUMM: fix DS compilationathrxx
2011-07-09SCUMM: Make use of graphics/sjis code for LOOM PCE sjis drawingathrxx
2011-07-09SCUMM: cleanup sjis font rendering codeathrxx
2011-07-09SAGA: Removed several game flags, which are now found more reliably on the flyFilippos Karapetis
2011-07-09MOHAWK: Silence MSVC warningsFilippos Karapetis
2011-07-08LASTEXPRESS: Simplify SoundQueue::updateQueue()Littleboy
2011-07-08LASTEXPRESS: Prefix savegame filenames with "lastexpress"Littleboy
2011-07-08LASTEXPRESS: Have LastExpress_ADPCMStream inherit directly from Audio::ADPCMS...Littleboy
2011-07-09TOON: Fix rare palette glitch during one frame after cutscenesylvaintv
2011-07-09TOON: Fixed palette problem in LoadPicturesylvaintv
2011-07-09TOON: Fix bad character visibility after restoresylvaintv
2011-07-08LASTEXPRESS: Replace existing decodeIMA calls by code using our custom set of...Littleboy