aboutsummaryrefslogtreecommitdiff
path: root/engines
AgeCommit message (Expand)Author
2009-06-06Moved some more debug commands to ScummVM's coneoleFilippos Karapetis
2009-06-06GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDe...Max Horn
2009-06-06Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly.Johannes Schickel
2009-06-06- Flag Kyra3 detection entries with GUIO_NOMIDIJohannes Schickel
2009-06-06Demoplayer:Sven Hesse
2009-06-06LOL: fix flying item hit processingFlorian Kagerer
2009-06-06Flag all games without full voice over with GUIO_NOSPEECH.Johannes Schickel
2009-06-06Fix printf format argument related warnings.Johannes Schickel
2009-06-06Shut gcc warning.Eugene Sandulenko
2009-06-06Added GUI options for newly added gamesEugene Sandulenko
2009-06-06Added CoCo3 version of SQ1Eugene Sandulenko
2009-06-06Added couple of newly discovered fanmade AGI games.Eugene Sandulenko
2009-06-06Patch #1365914: "SCUMM: CMS support." Disabled by default. Still plenty to do.Eugene Sandulenko
2009-06-06Add empty file to cheat git-svnEugene Sandulenko
2009-06-06Removed unused variableFilippos Karapetis
2009-06-06Add support for GUI options to SCUMM engineEugene Sandulenko
2009-06-06Disable load from the launcher button for AGOS and Gob games with use of GUI ...Eugene Sandulenko
2009-06-06Implement FR#862150: "GUI: Show subtitles/speech options only for speech games"Eugene Sandulenko
2009-06-06Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)Eugene Sandulenko
2009-06-06Fix bug with GUI options not set when per-game setting is emptyEugene Sandulenko
2009-06-06Added game GUI options to advancedDetector and updated all enginesEugene Sandulenko
2009-06-06Add guard check to set.key opcode.Eugene Sandulenko
2009-06-06Correct implementation for set.key opcode. Fixes #2605104: "AGI: Manhunter, F...Eugene Sandulenko
2009-06-06Implement fence.mouse opcodeEugene Sandulenko
2009-06-06Implement hide.mouse and show.mouse opcodesEugene Sandulenko
2009-06-06Implement allow.menu opcodeEugene Sandulenko
2009-06-06Implement hold.key and release.key opcodesEugene Sandulenko
2009-06-06CleanupEugene Sandulenko
2009-06-06Implement cancel.line. Consider obj.status.f implementedEugene Sandulenko
2009-06-06Implement scummvm.ini flag features for AGI engineEugene Sandulenko
2009-06-06CleanupEugene Sandulenko
2009-06-06Fix bug #2026605: "SQ2: Have to wait after dying to do anything."Eugene Sandulenko
2009-06-06Implement debug commands "room" and "bt"Eugene Sandulenko
2009-06-06Remove duplicated amiga busy cursorEugene Sandulenko
2009-06-06Stop abusing game flag.Eugene Sandulenko
2009-06-06Disable save/load when original did not allowEugene Sandulenko
2009-06-06Store and compare MD5s in the savesEugene Sandulenko
2009-06-06Fix bug #1745954: "GR: Intro "jumpy" in parts (Amiga version)"Eugene Sandulenko
2009-06-06Fix bug #2721940: "AGI: Gold Rush! Restart Option differs from original"Eugene Sandulenko
2009-06-06Fix bug #2026570: "SQ2: Prompt disappears when it shouldn't"Eugene Sandulenko
2009-06-06Fix implementation of prevent.input. This fixes SQ2 introEugene Sandulenko
2009-06-06Fix bug #2434187: "SQ2: message not displayed, or vanishes too quickly"Eugene Sandulenko
2009-06-06Whitespace fixes and C++ commentsEugene Sandulenko
2009-06-06Decrease number of free memory pages to realistic valueEugene Sandulenko
2009-06-06Implement feature request #1180217: "GUI: Mute option"Eugene Sandulenko
2009-06-06Fix unused variable warnings.Johannes Schickel
2009-06-06Adding a general coktelplayer.scn demo fileSven Hesse
2009-06-06Adding a pause modeSven Hesse
2009-06-06Moved some more debug commands to ScummVM's coneoleFilippos Karapetis
2009-06-06LOL: fix last commitFlorian Kagerer