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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2009-08-10
Fix copyright string displaying in Kyra1 amiga. Unlike the DOS version it doe...
Johannes Schickel
2009-08-10
LOL: fix main menu in floppy version
Florian Kagerer
2009-08-10
Fix bug when setting up mouse cursor with inventory palette.
Johannes Schickel
2009-08-10
Remove dead code.
Johannes Schickel
2009-08-10
Cleanup.
Johannes Schickel
2009-08-10
Use interface palette for mouse cursor in Kyra1 amiga, when it's enabled.
Johannes Schickel
2009-08-10
Enable interface text fading in Kyra1 amiga again.
Johannes Schickel
2009-08-10
Fix interface text color.
Johannes Schickel
2009-08-10
Fix text color in character speeches in Kyra1 amiga.
Johannes Schickel
2009-08-10
Fix inventory background color.
Johannes Schickel
2009-08-10
Initial support for correct colors in the interface of Kyra1 AMIGA.
Johannes Schickel
2009-08-10
Disable menu text fading in kyra1 amiga for now.
Johannes Schickel
2009-08-10
SCI: Added detection entries for French versions of Eco Quest 1/2 (reported
Walter van Niftrik
2009-08-09
Clear the destination page for bitmap loading, this fixes graphics artifacts ...
Johannes Schickel
2009-08-09
Unbreak basic Kyra1 amiga in game support, by disabling some palette code for...
Johannes Schickel
2009-08-09
Add support for the font format used in Kyrandia 1 Amiga. (font colors are wr...
Johannes Schickel
2009-08-09
Create a "Font" interface and create a "DOSFont" implementation for handling ...
Johannes Schickel
2009-08-09
Cleanup AMIGA graphics conversion.
Johannes Schickel
2009-08-09
Removed redundant code related to Midi handling
Paul Gilbert
2009-08-09
Fix glitch when removing arrows from spell book in Elvira 1.
Travis Howell
2009-08-09
Fix bug #2834260 - ELVIRA1: Graphic glitch when bird takes off.
Travis Howell
2009-08-09
Fix bug #2834252 - ELVIRA1 Problem with 8-character-long save names.
Travis Howell
2009-08-09
Slight adjustment to Spanish font lookup table, based on mac_es's description...
Paul Gilbert
2009-08-09
Fix bug #2834254 - ELVIRA: Buggy scroll arrows when mixing spells.
Travis Howell
2009-08-09
Changed subtitles display speed to also include the time taken to say voice s...
Paul Gilbert
2009-08-08
Changed the scroll-handling to be more like the original. This fixes bug #283...
Sven Hesse
2009-08-08
Fix bug #2825565: "Unable to select subtitles in Atlantis and Simon 1"
Eugene Sandulenko
2009-08-08
Add DS version of Atari MM from Bug #2834054
Eugene Sandulenko
2009-08-08
Change workaround for bug #2820054 to apply for all GRA versions.
Johannes Schickel
2009-08-08
Formatting fix.
Johannes Schickel
2009-08-08
Fix for bug #2412336 "DW2: Voices cut off" (commit on behalf of dreammaster)
Johannes Schickel
2009-08-08
Add workaround for bug #2820054 "DW1: No intro music at first start on Wii", ...
Johannes Schickel
2009-08-08
Commit of dhewg's patch to fix screen refreshes on the Wii
Paul Gilbert
2009-08-08
When opening a data stream, don't read the whole file into memory if not nece...
Sven Hesse
2009-08-07
show VK in gui_v2 games of kyra
Kostas Nakos
2009-08-07
hint backend about virtual keyboard on save, in LoK
Kostas Nakos
2009-08-07
Bugfix for #2831159 - Palace guards saying !!HIGH STRING!!
Paul Gilbert
2009-08-05
T7G: Fix bug #2831041 by implementing opcode responsible for starting music p...
Scott Thomas
2009-08-05
Bugfix for music not being stopped when music volume is set to zero
Paul Gilbert
2009-08-04
Cleanup
Filippos Karapetis
2009-08-04
Removed the superfluous VGA buffer, replacing it with direct writes to the vi...
Filippos Karapetis
2009-08-03
Fix for #2824798 (FW: crash when clicking "load" in the GUI):
Kari Salminen
2009-08-03
Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays):
Kari Salminen
2009-08-03
Bugfix to correctly reset the music tempo when loading a savegame
Paul Gilbert
2009-08-03
T7G: Fix bug #2831046 where save names not shown after loading a save from la...
Scott Thomas
2009-08-02
Make MemoryReAlloc() 64-bit alignment safe
Joost Peters
2009-08-02
Fix AGI crashes on 64-bit systems that require alignment
Joost Peters
2009-08-02
align memory handles to sizeof(void*) instead of 4 (which is just good enough...
Joost Peters
2009-08-02
Show a message if saving or loading a game fails.
Sven Hesse
2009-08-02
Show a message if saving or loading a game fails.
Torbjörn Andersson
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