Age | Commit message (Expand) | Author |
2009-01-18 | LOL: Some drawing code and some opcodes so that the first scene will show up.... | Florian Kagerer |
2009-01-18 | Fixed bug in PAK link list code, now file links are correctly initialized. | Johannes Schickel |
2009-01-18 | Removed some unused defines in Mickey's Space Adventure, and removed a case w... | Filippos Karapetis |
2009-01-18 | Update scene number internally so it gets displayed correctly in the debugger. | Johannes Schickel |
2009-01-18 | Slight changes to fx method #9 to more correctly match the original game | Paul Gilbert |
2009-01-18 | merged Graphics::copyTo640/Graphics::copyFrom640 | Gregory Montoir |
2009-01-18 | cleanup | Gregory Montoir |
2009-01-18 | get rid of AnimationSequencePlayer::_currentSeqNum | Gregory Montoir |
2009-01-18 | simplified Graphics::decode*() | Gregory Montoir |
2009-01-18 | fix another regression from the RTL branch merge | Matthew Hoops |
2009-01-18 | splitted play/load class methods in introduction animation player | Gregory Montoir |
2009-01-17 | Since users need to rename the sound and index files in DW2, throw nice GUI e... | Filippos Karapetis |
2009-01-17 | Fixed bug #2057987 - "IHNM: Music stops in Ellen's chapter" | Filippos Karapetis |
2009-01-17 | Silenced MSVC warning | Filippos Karapetis |
2009-01-17 | Make sure that "quit" events are handled immediately. This fixes a warning - or | Torbjörn Andersson |
2009-01-16 | tiny cleanup | Max Horn |
2009-01-16 | - Removed _gameVersion, engine versions are set in the game detection entries... | Filippos Karapetis |
2009-01-16 | Some cleanup (one could replace some of those switch/case by jump tables...) | Max Horn |
2009-01-16 | TUCKER: Got rid of _fileToLoad | Max Horn |
2009-01-16 | TUCKER: Changed loadFile and loadImage to take filename as parameter (trying ... | Max Horn |
2009-01-16 | TUCKER: Simplify TuckerEngine::copyLocBitmap | Max Horn |
2009-01-16 | Fixed class indention | Max Horn |
2009-01-16 | Code formatting fixes, automatically performed by astyle | Max Horn |
2009-01-16 | Mark cruise save/load code as not endian safe | Max Horn |
2009-01-14 | -1 is not an uint8. Assuming ones-complement, though, I guess 255 was meant | Max Horn |
2009-01-14 | Hide the mouse cursor when loading a saved game | Jordi Vilalta Prat |
2009-01-14 | Fix for non-looped tracks of the music enhancement project. Also, got rid of ... | Filippos Karapetis |
2009-01-14 | Game database headers are verified now | Filippos Karapetis |
2009-01-14 | Fixed warnings. | Torbjörn Andersson |
2009-01-14 | Show the cursor and update it properly when closing the GMM. | Jordi Vilalta Prat |
2009-01-14 | - Initialize the current cursor to an invalid one (this removes a glitch when... | Jordi Vilalta Prat |
2009-01-13 | Reduced savegame code duplication and added savegame format versioning. | Jordi Vilalta Prat |
2009-01-13 | Added const qualifier to (char *) parameter | Jordi Vilalta Prat |
2009-01-13 | Some updates/observations on script functions | Filippos Karapetis |
2009-01-13 | - PMV video headers are evaluated correctly now | Filippos Karapetis |
2009-01-13 | Save game headers are now verified | Filippos Karapetis |
2009-01-13 | When reverting to text only mode update the config manager settings accordingly. | Johannes Schickel |
2009-01-13 | Added a possible FIXME | Filippos Karapetis |
2009-01-13 | Reworked the sound energy code | Benjamin Haisch |
2009-01-13 | Fix dithering of scaled videos | Jordi Vilalta Prat |
2009-01-13 | - Music now works in LGoP2 | Filippos Karapetis |
2009-01-12 | Don't call _mixer->stopAll() when changing scenes, as this stops the enhanced... | Filippos Karapetis |
2009-01-12 | Cleanup | Filippos Karapetis |
2009-01-12 | Imitate the way the original game is playing MIDI tracks when playing enhance... | Filippos Karapetis |
2009-01-12 | Added support for the Discworld 1 Music Enhancement project. Big thanks to Ja... | Filippos Karapetis |
2009-01-12 | Fixed regression from revision 35765. Mask and path patches were destroyed be... | Nicola Mettifogo |
2009-01-12 | Implemented screen vfx #19 and #20 | Paul Gilbert |
2009-01-12 | Remove unused case, which isn't used by HE60-HE71 games. | Travis Howell |
2009-01-12 | consistency fix and add a new line | Matthew Hoops |
2009-01-11 | IHNM save games no longer contain ITE-related variables | Filippos Karapetis |