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path: root/graphics/VectorRendererSpec.h
AgeCommit message (Collapse)Author
2011-12-10GUI: Refactor gradient calculation into separate methodEugene Sandulenko
2011-12-10GUI: Move _gradientBytes to VectorRendererSpecEugene Sandulenko
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2009-02-13Rewrote VectorRendererSpec & VectorRendererAA to use a ↵Max Horn
Graphics::PixelFormat, instead of relying on color masks -> should fix bug #2537212, possibly at a slow down on low-end systems (a regression which we certainly could resolve, though). Note: I left the PixelType template param in on purpose, in case we want one day to compile in both 16 and 32 bit pixel support simultaneously svn-id: r36288
2009-01-30Got rid of VectorRenderer::surfacePitch() & ↵Max Horn
VectorRenderer::bytesPerPixel(): the latter was not used, for the former it is silly to go through a virtual method to compute that value; all in all, this code performs too many unnecessary divisions ;) svn-id: r36151
2009-01-30Removed unused area convolution code from VectorRendererMax Horn
svn-id: r36148
2008-12-22Fixed indentation and removed whitespaces at the end of lineJordi Vilalta Prat
svn-id: r35481
2008-11-12Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it with ↵Max Horn
GUI::ThemeEngine::TextAlignVertical svn-id: r35023
2008-11-10Merged GUI::Theme and Gui::ThemeEngine into the same class, GUI::ThemeEngine.Vicent Marti
Massive cleanup. svn-id: r34983
2008-10-29Committed my patch from -devel, which reintroduces DISABLE_FANCY_THEMES to ↵Johannes Schickel
strip functionallity in theme renderer uneeded by small devices. svn-id: r34864
2008-10-12Fix some in-line doxygen comments to document the correct member(s); also ↵Max Horn
fixed some typos svn-id: r34781
2008-09-07Misc performance fixes.Vicent Marti
svn-id: r34398
2008-09-05Fixing some compiler warningsMax Horn
svn-id: r34341
2008-09-01Use memcpy instead of hand-rolled colorCopy (on many systems, memcpy is ↵Max Horn
hand-optimized asm or even a compiler built-in and *way* faster than any C code you could roll yourself -- it's way faster on my system, too) svn-id: r34238
2008-08-31Split VectorRenderer interface from custom vector renderers.Vicent Marti
svn-id: r34226