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2019-10-07GRAPHICS: Vector renderer clipping rect related cleanupsBastien Bouclet
Selecting whether a clipping variant of a draw call needs to be used is no longer the responsibility to the caller. The clipping rect is now part of the state of the renderer. Also fix some of the draw calls to better apply the clipping rect.
2018-04-22JANITORIAL: Fix formattingAdrian Frühwirth
2016-08-24GUI: Added transparency to PicWidgetsEugene Sandulenko
2016-08-24GUI: Implemented centering of dialog backgroundEugene Sandulenko
2016-08-24GUI: Added possibility to specify scale mode for AlphaBitmapsEugene Sandulenko
2016-08-24GUI: Implemented more modes to autoscaleEugene Sandulenko
2016-08-24GUI: Implemented alphabitmap autoscaleEugene Sandulenko
2016-08-24GUI: Added new alphabitmap image typeEugene Sandulenko
2016-07-03GUI: Fix blitAlphaBitmapClip()Alexander Tkachev
2016-07-03GUI: Add blitAlphaBitmapClip()Alexander Tkachev
2016-07-03GUI: Add fillSurfaceClip()Alexander Tkachev
2016-07-03GUI: Fix drawRoundedSquareClip()Alexander Tkachev
2016-07-03GUI: Add drawTabClip()Alexander Tkachev
2016-07-03GUI: Add drawBeveledSquareClip()Alexander Tkachev
2016-07-03GUI: Add drawLineClip()Alexander Tkachev
2016-07-03GUI: Add drawCircle()Alexander Tkachev
2016-07-03GUI: Add drawSquareClip()Alexander Tkachev
2016-07-03GUI: Add VectorRendererSpec::drawTriangleClip()Alexander Tkachev
2016-07-03GUI: Add drawRoundedSquareShadowClip()Alexander Tkachev
2016-07-03GUI: Fix ThemeItemTextData's dirty rectangleAlexander Tkachev
2016-07-03GUI: drawRoundedSquareClip()Alexander Tkachev
2016-07-03GUI: clippingRect propagated deeperAlexander Tkachev
2016-02-21GRAPHICS: Let drawLineAlg in VectorRenderer code take unsigned dx, dy.Johannes Schickel
2014-10-28GRAPHICS: Remove trailing whitespaceFilippos Karapetis
2013-08-16GRAPHICS: Gradient blending on borders of rounded squaresNarek Mailian
2013-08-16GRAPHICS: Shadows on tabsNarek Mailian
2013-08-16GRAPHICS: Add support for Soft Shadows with rounded squaresNarek Mailian
2013-08-16GRAPHICS: Added changes and improved code from inisider/scummvm (partial text)Narek Mailian
Includes code from https://github.com/inisider/scummvm/ , which has been squashed and bugfixed
2012-02-20GUI: Implement AAed tabsWillem Jan Palenstijn
The stroke effect isn't properly implemented yet since it isn't used in the modern theme. There are slight bleeding colours around the corners of the tab_background when its corners overlap with the corners of the underlying dialog. These are hard to avoid because the underlying dialog destroys the background that we should be blending these corners with.
2012-02-20GUI: Add AA dialog corners on alpha overlaysWillem Jan Palenstijn
2012-02-20GUI: Speed up alpha blending with black for classic dialog backgroundsWillem Jan Palenstijn
2012-02-20GUI: Rewrite AA rounded square rendererWillem Jan Palenstijn
This fixes bleeding of colours between different regions. It also turns 'bevel' into an option that turns the stroke into a bevel, and implements antialiased gradient-fills.
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g' This seems to have caught some params as well which is not undesirable IMO. It also caught some strings containing this which is undesirable so I excluded them manually. (engines/sci/engine/kernel_tables.h)
2011-12-10GUI: Refactor gradient calculation into separate methodEugene Sandulenko
2011-12-10GUI: Move _gradientBytes to VectorRendererSpecEugene Sandulenko
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2009-02-13Rewrote VectorRendererSpec & VectorRendererAA to use a ↵Max Horn
Graphics::PixelFormat, instead of relying on color masks -> should fix bug #2537212, possibly at a slow down on low-end systems (a regression which we certainly could resolve, though). Note: I left the PixelType template param in on purpose, in case we want one day to compile in both 16 and 32 bit pixel support simultaneously svn-id: r36288
2009-01-30Got rid of VectorRenderer::surfacePitch() & ↵Max Horn
VectorRenderer::bytesPerPixel(): the latter was not used, for the former it is silly to go through a virtual method to compute that value; all in all, this code performs too many unnecessary divisions ;) svn-id: r36151
2009-01-30Removed unused area convolution code from VectorRendererMax Horn
svn-id: r36148
2008-12-22Fixed indentation and removed whitespaces at the end of lineJordi Vilalta Prat
svn-id: r35481
2008-11-12Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it with ↵Max Horn
GUI::ThemeEngine::TextAlignVertical svn-id: r35023
2008-11-10Merged GUI::Theme and Gui::ThemeEngine into the same class, GUI::ThemeEngine.Vicent Marti
Massive cleanup. svn-id: r34983
2008-10-29Committed my patch from -devel, which reintroduces DISABLE_FANCY_THEMES to ↵Johannes Schickel
strip functionallity in theme renderer uneeded by small devices. svn-id: r34864
2008-10-12Fix some in-line doxygen comments to document the correct member(s); also ↵Max Horn
fixed some typos svn-id: r34781
2008-09-07Misc performance fixes.Vicent Marti
svn-id: r34398
2008-09-05Fixing some compiler warningsMax Horn
svn-id: r34341
2008-09-01Use memcpy instead of hand-rolled colorCopy (on many systems, memcpy is ↵Max Horn
hand-optimized asm or even a compiler built-in and *way* faster than any C code you could roll yourself -- it's way faster on my system, too) svn-id: r34238
2008-08-31Split VectorRenderer interface from custom vector renderers.Vicent Marti
svn-id: r34226