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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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graphics
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animation.cpp
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Author
2005-03-06
Applied patch #1155731, reducing the memory usage of the MPEG player by
Torbjörn Andersson
2005-01-10
A little more moving around #include's (last one for today ;-)
Max Horn
2005-01-10
system.h was being included in tons of places, without any good reason; reduc...
Max Horn
2005-01-01
Updated copyright
Max Horn
2004-12-27
Added 'sound types' to the mixer - for now, only plain (for the premixer), SF...
Max Horn
2004-12-20
CE workaround - skipping the movie is better than crashing if the LUT cannot ...
Nicolas Bacca
2004-12-05
added support for an international BS1 cutscene pack (which we didn't release...
Robert Göffringmann
2004-11-28
Changed parameter order of SoundMixer::playInputStream to match that of playRaw
Max Horn
2004-11-27
Added some more mixer doxygen docs; cleaned up Mixer API a bit, removing some...
Max Horn
2004-09-28
Rename remaining OSystem methods to match our coding guidelines
Max Horn
2004-08-05
Enhanced extrapath support
Max Horn
2004-07-19
Changed order of initialisation in BaseAnimationState::BaseAnimationState() t...
Bertrand Augereau
2004-07-11
Use extrapath in Sword1 engine (from 0.6.0 branch). More verbose errors to go...
James Brown
2004-06-28
Make use of new File refcount code; also fixed long standing bug in vorbis co...
Max Horn
2004-03-28
Renamed more OSystem methods
Max Horn
2004-03-24
Use the binary .pal file format that was introduced for 0.6.0.
Torbjörn Andersson
2004-03-23
Unify MPEG2 code even more
Max Horn
2004-03-22
share 'init' method, too
Max Horn
2004-03-22
some more cleanup
Max Horn
2004-03-22
move commong code into separate source file (more could be done, but it's a s...
Max Horn
2004-03-21
Moved Surface/Font code into new 'graphics' module
Max Horn