Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-11-18 | Put two of the WinCE downscalers into graphics/scaler/downscaler*, so that ↵ | Max Horn | |
they can be used by multiple backends (more could be added as needed) svn-id: r45974 | |||
2009-10-02 | Whitespace changes | Max Horn | |
svn-id: r44546 | |||
2009-09-28 | Removed the svn:executable property on non-executables | Andre Heider | |
svn-id: r44444 | |||
2009-09-08 | Fixed some (pedantic) warnings | Max Horn | |
svn-id: r44015 | |||
2009-08-29 | Fix bug for non 8bpp indexed game screens in grabScreen565. | Johannes Schickel | |
svn-id: r43796 | |||
2009-08-29 | changes to graphics/scaler/thumbnail_intern.cpp that escaped earlier 16-bit ↵ | Jody Northup | |
merge. svn-id: r43788 | |||
2009-08-14 | MIPSpro compilation fixes / workarounds (from a patch by Rainer Canavan) | Joost Peters | |
The hashmap.h change is ugly, but so far the only thing found to work. Suggestions for a better "fix" appreciated! svn-id: r43380 | |||
2009-07-30 | Patch #2818501: enable scale2x mmx on x86_64 | Max Horn | |
svn-id: r42918 | |||
2009-07-27 | Add ARM code version of Normal2x scaler. | Robin Watts | |
Add ARM only aspect ratio correcting version of Normal2x scaler. Make WinCE port use Normal2x by default if the screen is large enough. Make WinCE port use aspect ratio correcting version if panel is hidden. svn-id: r42843 | |||
2009-07-21 | Add ARM code implementation of Scaler2x, and enable it for the WinCE | Robin Watts | |
port. svn-id: r42645 | |||
2009-06-03 | Revert last change, better to wait for 16bit backend support. | Travis Howell | |
svn-id: r41131 | |||
2009-06-03 | Update thumbnail code to capture RGB565 screen. | Travis Howell | |
svn-id: r41130 | |||
2009-05-28 | Tweak the hq2x/hq3x a little bit (interpolation code is little bit shorter, ↵ | Max Horn | |
faster and easier to read... but 70+% of the time is spent on computing diffYUV etc. anyway, so I guess this a bit pointless... whatever... ;) svn-id: r40964 | |||
2009-02-15 | Attempt to fix compilation problems on MSVC 7 (I wonder why it compiled ↵ | Max Horn | |
elsewhere, actually ;) svn-id: r38314 | |||
2009-01-27 | Fixed hq2x ASM scaler | Max Horn | |
svn-id: r36115 | |||
2009-01-27 | Re-enabled ASM versions of HQx scalers (oops) | Max Horn | |
svn-id: r36099 | |||
2009-01-27 | Added new interpolate16_1_1_1_1 func, got rid of interpolate32_1_1_1_1 | Max Horn | |
svn-id: r36090 | |||
2009-01-27 | Replaced small lookup table in 2xsai by direct computation | Max Horn | |
svn-id: r36089 | |||
2009-01-27 | Removed interpolate16_2 and interpolate16_3 | Max Horn | |
svn-id: r36088 | |||
2009-01-27 | Speed up HQ2x/HQ3x C++ version a bit (about 20% faster with -O3 on my system) | Max Horn | |
svn-id: r36087 | |||
2009-01-27 | New code for interpolate32_1_1 overflowed in 565 mode, so reverting to the ↵ | Max Horn | |
old code (with some variable name changes to match the other interpolators) svn-id: r36086 | |||
2009-01-26 | Removed use of LUT16to32 in HQx asm versions, replacing some MMX code with ↵ | Max Horn | |
'plain' x86 code. Advantage: got rid of a 256kb table (reduces cache load, so over here the code is about as fast as before; in particular, since the affected interpolators are not used that often, it seems). Moreover, the new code is more accurate than the old ASM code, which actually differed from what our C++ HQx did (sacrificing precision for speed, i.e., cheating ;-) svn-id: r36078 | |||
2009-01-26 | Slightly improved interpolate32_1_1 | Max Horn | |
svn-id: r36075 | |||
2009-01-25 | Renamed lowBits -> kLowBitsMask and highBits -> kHighBitsMask | Max Horn | |
svn-id: r36049 | |||
2009-01-24 | HQX: Removed some more branches (like in my previous commit) from ↵ | Max Horn | |
interpolation macros (they are meant to speed up things, but in reality cause a slowdown -- branches are expensive on modern CPUs) svn-id: r36047 | |||
2009-01-24 | Turned two vars of the HQ2x/HQ3x ASM implementation into global vars, to ↵ | Max Horn | |
make it possible to adjust them for 555 vs. 565 mode (555 mode is still a bit buggy, due to the interpolation code they use) svn-id: r36046 | |||
2009-01-24 | Moved 565 mode specific bits of HQ2x/HQ3x asm to 'variables' | Max Horn | |
svn-id: r36034 | |||
2009-01-23 | Remark that the HQnx ASM code only works in 565 mode | Max Horn | |
svn-id: r36025 | |||
2009-01-23 | Added some comments to hq2x/hq3x asm code | Max Horn | |
svn-id: r36024 | |||
2009-01-22 | Speed up HQ2x/HQ3x C versions by reordering tests in diffYUV: most likeliest ↵ | Max Horn | |
to be taken now is first, least likely is last svn-id: r35996 | |||
2009-01-22 | Got rid of gBitFormat in thumbnail scaler code (and even simplified it in ↵ | Max Horn | |
the process) svn-id: r35994 | |||
2008-11-29 | Remove warnings from NDS build. | Robin Watts | |
svn-id: r35172 | |||
2008-11-03 | Committed my patch #2216641 "GRAPHICS: PixelFormat introduction". | Johannes Schickel | |
svn-id: r34875 | |||
2008-08-20 | Renamed graphics/scaler/thumbnail.cpp to thumbnail_intern.cpp. Fixes ↵ | Kari Salminen | |
compiling under MSVC. svn-id: r34063 | |||
2008-08-20 | Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". ↵ | Johannes Schickel | |
(Without Max' compressed backward seeking support for now) svn-id: r34053 | |||
2008-08-05 | Patch #2014663: Do not mark stack as executable in HQx scaler | Max Horn | |
svn-id: r33645 | |||
2008-03-23 | Patch #1923547: enable nasm usage on OS/2 | Jordi Vilalta Prat | |
svn-id: r31226 | |||
2008-02-05 | Committed my own patch #1885901 to fix NASM warnings. | Torbjörn Andersson | |
svn-id: r30804 | |||
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-08-11 | make use of RGBToColor<ColorMasks> > template function | Max Horn | |
svn-id: r28516 | |||
2007-06-19 | Implemented the OSystem framebuffer API, as discussed on scummvm-devel. All ↵ | Max Horn | |
changes are just fine, and won't cause any compile problems or regressions, despite the fact that I can't test most of the non-SDL backend changes, at an improbability level of two to the power of two hundred and seventy-six thousand to one against - possibly much higher. Anything you still can't cope with is therefore your own problem. Please relax. svn-id: r27548 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2006-04-21 | Implementation and declartion in intern.h differed. Changed so both is using ↵ | Lars Persson | |
the same datatype. svn-id: r22074 | |||
2006-04-19 | Fix ASM HQ routines, because RGBtoYUV and LUT16to32 are on heap now. | Eugene Sandulenko | |
svn-id: r22041 | |||
2006-04-17 | Make use of triple-interpolation function in SuperEagel (should save a few ↵ | Max Horn | |
cycles... not that it really matters :) svn-id: r21985 | |||
2006-04-17 | Replace interpolate32 calls by interpolate16 calls (as we only work on ↵ | Max Horn | |
single pixels here currently) svn-id: r21983 | |||
2006-04-17 | Simple optimization | Max Horn | |
svn-id: r21982 | |||
2006-04-17 | Renamed and merge some of the pixel interpolation functions (the names still ↵ | Max Horn | |
could be better) svn-id: r21981 | |||
2006-04-17 | Moved ColorMasks to their own new header graphics/colormasks.h, so that both ↵ | Max Horn | |
the scalers and the GUI code can access them. Also added (untested) entries for 1555, 444, 888 and 8888 modes svn-id: r21966 |