aboutsummaryrefslogtreecommitdiff
path: root/graphics/scaler
AgeCommit message (Expand)Author
2010-03-08SCALERS: Change 'bitformat' template params to 'colormasks';Max Horn
2010-03-08Move some aspect ratio related stuff to graphics/scaler/aspect.hMax Horn
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-23Some more header modifications ("Graphic Adventure Engine" and the legal prop...Arnaud Boutonné
2009-11-18Put two of the WinCE downscalers into graphics/scaler/downscaler*, so that th...Max Horn
2009-10-02Whitespace changesMax Horn
2009-09-28Removed the svn:executable property on non-executablesAndre Heider
2009-09-08Fixed some (pedantic) warningsMax Horn
2009-08-29Fix bug for non 8bpp indexed game screens in grabScreen565.Johannes Schickel
2009-08-29changes to graphics/scaler/thumbnail_intern.cpp that escaped earlier 16-bit m...Jody Northup
2009-08-14MIPSpro compilation fixes / workarounds (from a patch by Rainer Canavan)Joost Peters
2009-07-30Patch #2818501: enable scale2x mmx on x86_64Max Horn
2009-07-27Add ARM code version of Normal2x scaler.Robin Watts
2009-07-21Add ARM code implementation of Scaler2x, and enable it for the WinCERobin Watts
2009-06-03Revert last change, better to wait for 16bit backend support.Travis Howell
2009-06-03Update thumbnail code to capture RGB565 screen.Travis Howell
2009-05-28Tweak the hq2x/hq3x a little bit (interpolation code is little bit shorter, f...Max Horn
2009-02-15Attempt to fix compilation problems on MSVC 7 (I wonder why it compiled elsew...Max Horn
2009-01-27Fixed hq2x ASM scalerMax Horn
2009-01-27Re-enabled ASM versions of HQx scalers (oops)Max Horn
2009-01-27Added new interpolate16_1_1_1_1 func, got rid of interpolate32_1_1_1_1Max Horn
2009-01-27Replaced small lookup table in 2xsai by direct computationMax Horn
2009-01-27Removed interpolate16_2 and interpolate16_3Max Horn
2009-01-27Speed up HQ2x/HQ3x C++ version a bit (about 20% faster with -O3 on my system)Max Horn
2009-01-27New code for interpolate32_1_1 overflowed in 565 mode, so reverting to the ol...Max Horn
2009-01-26Removed use of LUT16to32 in HQx asm versions, replacing some MMX code with 'p...Max Horn
2009-01-26Slightly improved interpolate32_1_1Max Horn
2009-01-25Renamed lowBits -> kLowBitsMask and highBits -> kHighBitsMaskMax Horn
2009-01-24HQX: Removed some more branches (like in my previous commit) from interpolati...Max Horn
2009-01-24Turned two vars of the HQ2x/HQ3x ASM implementation into global vars, to make...Max Horn
2009-01-24Moved 565 mode specific bits of HQ2x/HQ3x asm to 'variables'Max Horn
2009-01-23Remark that the HQnx ASM code only works in 565 modeMax Horn
2009-01-23Added some comments to hq2x/hq3x asm codeMax Horn
2009-01-22Speed up HQ2x/HQ3x C versions by reordering tests in diffYUV: most likeliest ...Max Horn
2009-01-22Got rid of gBitFormat in thumbnail scaler code (and even simplified it in the...Max Horn
2008-11-29Remove warnings from NDS build.Robin Watts
2008-11-03Committed my patch #2216641 "GRAPHICS: PixelFormat introduction".Johannes Schickel
2008-08-20Renamed graphics/scaler/thumbnail.cpp to thumbnail_intern.cpp. Fixes compilin...Kari Salminen
2008-08-20Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Withou...Johannes Schickel
2008-08-05Patch #2014663: Do not mark stack as executable in HQx scalerMax Horn
2008-03-23Patch #1923547: enable nasm usage on OS/2Jordi Vilalta Prat
2008-02-05Committed my own patch #1885901 to fix NASM warnings.Torbjörn Andersson
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-08-11make use of RGBToColor<ColorMasks> > template functionMax Horn
2007-06-19Implemented the OSystem framebuffer API, as discussed on scummvm-devel. All c...Max Horn
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2006-04-21Implementation and declartion in intern.h differed. Changed so both is using ...Lars Persson
2006-04-19Fix ASM HQ routines, because RGBtoYUV and LUT16to32 are on heap now.Eugene Sandulenko
2006-04-17Make use of triple-interpolation function in SuperEagel (should save a few cy...Max Horn