index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
graphics
/
smk_player.cpp
Age
Commit message (
Expand
)
Author
2008-12-19
Hopefully fixed invalid buffer reads
Filippos Karapetis
2008-12-19
memset()ing the output image with 0 at the start
Sven Hesse
2008-12-19
Some slight cleanup
Filippos Karapetis
2008-12-19
Making curPos an uint32, so that it won't overflow anymore
Sven Hesse
2008-12-19
Fixing 16bit audio
Sven Hesse
2008-12-19
Adding convenience functions to get the time to wait for the next frame, whil...
Sven Hesse
2008-12-18
Fixing 8bit audio
Sven Hesse
2008-12-18
Oops, base values are read in the correct order now
Filippos Karapetis
2008-12-18
Audio support for Smacker videos. Audio doesn't sound right yet, though
Filippos Karapetis
2008-12-18
Fixed warnings. Hopefully without breaking anything.
Torbjörn Andersson
2008-12-17
Some more Smacker audio code (still non-functional)
Filippos Karapetis
2008-12-17
- Added some disabled code for Smacker audio support (still incomplete, not w...
Filippos Karapetis
2008-12-16
- Some more comments
Filippos Karapetis
2008-12-16
- Added some comments
Filippos Karapetis
2008-12-16
Synced Smacker player with ffmpeg revision #16143
Filippos Karapetis
2008-12-15
Initialize palette when loading a new Smacker file - all palette colors shoul...
Filippos Karapetis
2008-12-15
- Removed the blockRuns array
Filippos Karapetis
2008-12-15
SMK player: do not include headers that are not needed, do not expose interna...
Max Horn
2008-12-15
Adjust return values for HE games, when loading video file fails.
Travis Howell
2008-12-15
Ignore BINK files.
Travis Howell
2008-12-14
Avoid file leaking.
Travis Howell
2008-12-14
Enable Smacker support, and switch later HE games to Smacker support (since t...
Travis Howell
2008-12-14
Add preliminary support for SMK player. Code is derived from ffmpeg.
Eugene Sandulenko