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AgeCommit message (Expand)Author
2009-09-08Fix what looks like a typo bug in the AVI playerMax Horn
2009-09-01Add some more drawing constraints, so prevent overflowing the video memorySven Hesse
2009-08-30Rename the WAVE_* constants to AVI_WAVE_* to fix compile on WinCE.Matthew Hoops
2009-08-30Named some unnamed enums. Hopefully, this will fix compilation under WinCE.Filippos Karapetis
2009-08-30Add an AVI player and MSVideo1 codec for use with some SCI Windows game (such...Matthew Hoops
2009-08-29Patch #2836424: "Optional compilation of CoktelVideo and Indeo3"Eugene Sandulenko
2009-08-22Fixing some problems when calling the player with muted outputSven Hesse
2009-08-02When ESCing videos, seek to the last frame that was meant to be played. Fixes...Sven Hesse
2009-07-29Adding a SoundType parameter to SmackerDecoder, defaulting to kSFXSoundTypeSven Hesse
2009-07-28Changing stuff around a bit so alignment requirements won't increaseSven Hesse
2009-07-27Abstracting off the block types from Imd::renderFrame() and Vmd::renderFrame()Sven Hesse
2009-07-26Reverting my fix for bug #2037158 ("In-Game animation shifted(?)"), because i...Sven Hesse
2009-07-25Adding more sanity checks to Vmd::renderFrame()Sven Hesse
2009-07-25Adding support for (new-style) stereo in DPCM audioSven Hesse
2009-07-25Fixing Woodruff videos again after enabling block type 2 transparencySven Hesse
2009-07-24CoktelVideo cleanup: Splitting up some IMD methods and removing the obsolete ...Sven Hesse
2009-07-24Moving all implementations into the cppSven Hesse
2009-07-24Renaming getAnchor() to getFrameCoords()Sven Hesse
2009-07-24Fixing bytes per pixel detectionSven Hesse
2009-07-24Adding stubs for newer VMDs found in Addy 5Sven Hesse
2009-07-24Properly reading the video codec fourcc, in case we need other codecs in the ...Sven Hesse
2009-07-24Calculating the number of data bytes per initial sound slice, because relying...Sven Hesse
2009-07-24Adding subtitle support to WoodruffSven Hesse
2009-07-24Adding support for ADPCM sound data (yet another IMA ADPCM variant). What we'...Sven Hesse
2009-07-24Adding transparency for VMD video block type 2, fixing bug #2037158 ("n-Game ...Sven Hesse
2009-07-14Got rid of ioFailed(). I haven't actually tested it, but we don't use the MPEGTorbjörn Andersson
2009-07-14Removing ioFailed() usage and fixing a leak in case of errorSven Hesse
2009-07-09Warn instead of crash when a video frame part was found although the header s...Sven Hesse
2009-06-07Changed the bitstream buffer used to initialize the big Huffman trees to be a...Filippos Karapetis
2009-06-07FormattingFilippos Karapetis
2009-06-07Applied madmoose's patch from bug report #2794216 - "Loading large Smacker mo...Filippos Karapetis
2009-05-26Reserve some space in the Huffman tree arrays before starting to decode the H...Filippos Karapetis
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
2009-05-21Move Indeo3 static data from indeo3data.h to indeo3.cpp.Johannes Schickel
2009-05-21I'm no longer sure I've really seen case 12 happen, so don't mention it.Torbjörn Andersson
2009-05-21Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're...Filippos Karapetis
2009-05-21Moved the Coktel video player into its own subdirectoryFilippos Karapetis
2009-05-21Added comment and warning message about possibly missing cases.Torbjörn Andersson
2009-05-21Fixed indentation. (Don't worry, it's just a small change, and it matches theTorbjörn Andersson
2009-05-20Moving CoktelVideo (IMD/VMD) and the Indeo3 code (needed for Urban Runner's V...Sven Hesse
2009-05-20- Reverted commit #40730, as it introduced rounding errorsFilippos Karapetis
2009-05-19Changed calculations based on frame delay to be based on the scale of 1ms, no...Filippos Karapetis
2009-05-19Some fixes to the video decoders, thanks to salty-horse's commentsFilippos Karapetis
2009-05-17The 'frameSize' variable isn't used at the moment.Torbjörn Andersson
2009-05-17Changed the FLIC player to the common VideoDecoder interface. Note that curre...Filippos Karapetis
2009-05-16Add initial support for DOS non-interactive demos of The Feeble Files.Travis Howell
2009-03-09Renamed SMKPlayer -> SmackerDecoder and DXAPlayer -> DXADecoder, as well as s...Max Horn
2009-03-08Patch #2658710: "Add comments to specify which engines use which decoders"Eugene Sandulenko
2009-02-15- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.Johannes Schickel
2009-02-15Applied my patch for the BS1/2 video playerFilippos Karapetis