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AgeCommit message (Expand)Author
2006-12-18Change position of scale code, Scale code shouldn't have been FRAM specificTravis Howell
2006-12-18Check _scaleMode when decoding a NULL frame. Otherwise we will draw theTorbjörn Andersson
2006-12-15Fix regression. It crashed with orignial DXA files.Eugene Sandulenko
2006-12-14Only allocate _scaleBuffer when required.Travis Howell
2006-12-14When drawing an interlaced frame, only clear every other line instead of theTorbjörn Andersson
2006-12-11Add cyx's patch for endian issues in DXA playerTravis Howell
2006-12-11Whitespace changesTravis Howell
2006-12-11Adjust DXA scaling code for Broken Sword 1Travis Howell
2006-12-11Fix typo in initial _scaleBuffer checkTravis Howell
2006-12-11Add patch #1611503 - DXA: Improved encoder (filesize and speed)Travis Howell
2006-10-08- Added dialog for selecting the theme to useJohannes Schickel
2006-10-08fixed assert in isspace function because wrong variable type for chars when t...Paweł Kołodziejski
2006-08-27Renamed constant to reflect recent change of file name.Torbjörn Andersson
2006-08-27Renamed graphics/animation.[cpp|h] to graphics/mpeg_player.[cpp|h] to be moreTorbjörn Andersson
2006-08-26Now that the cutscene handling in both BS1 and BS2 has been extended to playTorbjörn Andersson
2006-07-30Added explicit string equals/hash functors to a new header common/hash-str.h;...Max Horn
2006-07-14More whitespace changes.Torbjörn Andersson
2006-07-08Added support for DXA cutscenes, while still retaining support for the old MPEGTorbjörn Andersson
2006-06-28Correct docs for copyFrameToBuffer()Travis Howell
2006-06-28Add patch #1504492 - DXA: New compression schemeTravis Howell
2006-06-28Add eriktorbjorn's patch for DXA unification, with more changesTravis Howell
2006-06-25Fixes a warning with VC++ 2005 Express.Oystein Eftevaag
2006-06-24fix character clipping as mentioned by Marcus on the mailing list on 22 juneWillem Jan Palenstijn
2006-06-24* Renamed config.mak to config.mkMax Horn
2006-06-21Move moveScreen to common surface functions for graphicsTravis Howell
2006-06-20Applied patches from bug report #1276480, "GUI: Accented characters". ThisTorbjörn Andersson
2006-06-13Let the [cursor] palette manager handle disableCursorPalette() too, to avoidTorbjörn Andersson
2006-06-04Format the guifont[] data for better readabilityTorbjörn Andersson
2006-06-03MPEG player fixes:Torbjörn Andersson
2006-05-27Should use delete[] instead of delete here, too. (I knew where the cursorTorbjörn Andersson
2006-05-27delete[] instead of deleteWillem Jan Palenstijn
2006-05-25The GUI never asked for the cursor to be visible. I'm not sure why that used toTorbjörn Andersson
2006-05-25Set and show/hide mouse cursors through a "cursor manager" (analogous to theTorbjörn Andersson
2006-05-25Cleanup.Torbjörn Andersson
2006-05-25Fixed stupid error in replaceCursorPalette().Torbjörn Andersson
2006-05-25Fixed comment to make it less obvious where I copied the general structure ofTorbjörn Andersson
2006-05-21Make it so that if the new cursor palette to be set has zero colours, theTorbjörn Andersson
2006-05-21Oops, I guess I never got around to fully implement replaceCursorPalette().Torbjörn Andersson
2006-05-20Forgot to set g_initialized to true.Torbjörn Andersson
2006-05-20After the GUI has finished, restore the old cursor palette (if any). For thisTorbjörn Andersson
2006-05-18Renamed screenChanged() to handleScreenChanged().Torbjörn Andersson
2006-05-18Allow changing scaler while playing MPEG cutscenes.Torbjörn Andersson
2006-05-17- Heavily modified patch #1214784: "Disable overlay scaling"Eugene Sandulenko
2006-05-09- Updated MSVC8 project filesEugene Sandulenko
2006-04-29Moved the AudioCDManager as well as class AudioStream and its (standard) subc...Max Horn
2006-04-21Implementation and declartion in intern.h differed. Changed so both is using ...Lars Persson
2006-04-19Fix ASM HQ routines, because RGBtoYUV and LUT16to32 are on heap now.Eugene Sandulenko
2006-04-17Make use of triple-interpolation function in SuperEagel (should save a few cy...Max Horn
2006-04-17Replace interpolate32 calls by interpolate16 calls (as we only work on single...Max Horn
2006-04-17Simple optimizationMax Horn