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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2009-03-20
Oops forgot one line in last commit, now the file should compile cleanly with...
Johannes Schickel
2009-03-20
Fix compilation on mingw64.
Johannes Schickel
2009-03-15
* Improved ILBMDecoder to also handle files with width non divisible by 8.
Nicola Mettifogo
2009-03-11
Fixed bug #2619802 (Game name overwrites scroll bar).
Vicent Marti
2009-03-09
Renamed SMKPlayer -> SmackerDecoder and DXAPlayer -> DXADecoder, as well as s...
Max Horn
2009-03-08
Patch #2658710: "Add comments to specify which engines use which decoders"
Eugene Sandulenko
2009-02-18
Honour alpha bits in applyScreenShading() (used in "add game", "edit game" an...
Joost Peters
2009-02-18
Use 4444 overlay on PSP (instead of 1555).
Joost Peters
2009-02-17
Fixed bug #2609755 (GUI memory corruption).
Vicent Marti
2009-02-17
Remove VECTOR_RENDERER_FORMAT check and related documentation.
Johannes Schickel
2009-02-16
Change formatting to match our code guidelines.
Johannes Schickel
2009-02-16
Cleanup.
Johannes Schickel
2009-02-16
Removed obsolete FIXME.
Johannes Schickel
2009-02-16
Fixed VectorRenderSpec for no fancy theme!
Lars Persson
2009-02-15
Attempt to fix compilation problems on MSVC 7 (I wonder why it compiled elsew...
Max Horn
2009-02-15
- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.
Johannes Schickel
2009-02-15
Applied my patch for the BS1/2 video player
Filippos Karapetis
2009-02-14
add assert(g_system) for backends that call InitScalers() from their OSystem ...
Joost Peters
2009-02-13
GUI: Fixed long-standing bug in calcGradient (gradients look a bit better now)
Max Horn
2009-02-13
Changed DotMatrix to use pixelformat instead of bitformat/colormasks
Max Horn
2009-02-13
cleanup
Max Horn
2009-02-13
cleanup
Max Horn
2009-02-13
Rewrote VectorRendererSpec & VectorRendererAA to use a Graphics::PixelFormat,...
Max Horn
2009-02-12
GUI renderer: some cleanup; added comment on sqrt implementation (on my syste...
Max Horn
2009-02-10
1555 is ABGR (not ARGB)
Joost Peters
2009-02-01
Silenced MSVC warning (MSVC is being silly here...)
Filippos Karapetis
2009-02-01
Merged r36175 from branch-0-13-0:
Marcus Comstedt
2009-01-30
Got rid of VectorRenderer::surfacePitch() & VectorRenderer::bytesPerPixel():...
Max Horn
2009-01-30
Removed unused area convolution code from VectorRenderer
Max Horn
2009-01-30
do not include common/debug.h from common/util.h
Max Horn
2009-01-29
A ton of code formatting fixes; also fixed warnings about single line loops l...
Max Horn
2009-01-27
Fixed hq2x ASM scaler
Max Horn
2009-01-27
Re-enabled ASM versions of HQx scalers (oops)
Max Horn
2009-01-27
Added new interpolate16_1_1_1_1 func, got rid of interpolate32_1_1_1_1
Max Horn
2009-01-27
Replaced small lookup table in 2xsai by direct computation
Max Horn
2009-01-27
Removed interpolate16_2 and interpolate16_3
Max Horn
2009-01-27
Speed up HQ2x/HQ3x C++ version a bit (about 20% faster with -O3 on my system)
Max Horn
2009-01-27
New code for interpolate32_1_1 overflowed in 565 mode, so reverting to the ol...
Max Horn
2009-01-26
Removed use of LUT16to32 in HQx asm versions, replacing some MMX code with 'p...
Max Horn
2009-01-26
Slightly improved interpolate32_1_1
Max Horn
2009-01-26
error out when no renderer was created due to unknown/unsupported PixelFormat
Joost Peters
2009-01-25
TUCKER: modified flic playback to make use of dirtyrects
Gregory Montoir
2009-01-25
Fixed compilation
Filippos Karapetis
2009-01-25
Renamed lowBits -> kLowBitsMask and highBits -> kHighBitsMask
Max Horn
2009-01-24
HQX: Removed some more branches (like in my previous commit) from interpolati...
Max Horn
2009-01-24
Turned two vars of the HQ2x/HQ3x ASM implementation into global vars, to make...
Max Horn
2009-01-24
Moved 565 mode specific bits of HQ2x/HQ3x asm to 'variables'
Max Horn
2009-01-23
Changed Graphics::ImageDecoder to allow custom PixelFormats
Max Horn
2009-01-23
Remark that the HQnx ASM code only works in 565 mode
Max Horn
2009-01-23
Added some comments to hq2x/hq3x asm code
Max Horn
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