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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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gui
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ThemeEngine.h
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Author
2019-05-05
GUI: Use a truetype font for the debug console
Bastien Bouclet
2018-12-16
GUI: Add option to enable/disable using the system file browser
Thierry Crozat
2018-07-22
GUI: Use ScrollContainer in graphics tab
Thierry Crozat
2018-07-13
GUI: Bump theme version
Thierry Crozat
2018-04-19
GUI: Unify clip and non-clip draw calls
Bastien Bouclet
2018-04-19
GUI: Remove alpha bitmap support
Bastien Bouclet
2018-03-12
GUI: Remove the ThemeItem draw queues
Bastien Bouclet
2017-02-28
GUI: Give each tab in TabWidget its own width
Willem Jan Palenstijn
2016-10-30
GUI: Add Apply button in global options dialog
Thierry Crozat
2016-10-21
GUI: Increase theme version
Thierry Crozat
2016-08-24
GUI: Add Storage providers logos
Alexander Tkachev
2016-08-24
GUI: Add "Paste" button in StorageWizardDialog
Alexander Tkachev
2016-08-24
GUI: Added transparency to PicWidgets
Eugene Sandulenko
2016-08-24
GUI: Switched GUI to draw on TransparentSurface
Eugene Sandulenko
2016-08-24
GUI: Added empty dialog background
Eugene Sandulenko
2016-08-24
GUI: Added possibility to specify scale mode for AlphaBitmaps
Eugene Sandulenko
2016-08-24
GUI: Implemented possibility to use alphabitmaps in GraphicsWidget
Eugene Sandulenko
2016-08-24
GUI: Added new alphabitmap image type
Eugene Sandulenko
2016-07-03
GUI: Use clipping everywhere
Alexander Tkachev
2016-07-03
GUI: Fix blitAlphaBitmapClip()
Alexander Tkachev
2016-07-03
GUI: Add drawTabClip()
Alexander Tkachev
2016-07-03
GUI: Add drawSquareClip()
Alexander Tkachev
2016-07-03
GUI: Add VectorRendererSpec::drawTriangleClip()
Alexander Tkachev
2016-07-03
GUI: Make PopUpWidget clip
Alexander Tkachev
2016-07-03
GUI: Prepare button to be clipped
Alexander Tkachev
2016-07-03
GUI: Use boss's x/y/w/h instead of clippingArea
Alexander Tkachev
2016-01-24
GUI: Use "button" instead of "btn" in variable names.
Johannes Schickel
2016-01-24
GUI: Only use image for delete when applicable in PredictiveDialog.
Johannes Schickel
2014-08-29
GUI: Fix some Doxygen comments that seem wrong.
Einar Johan Trøan Sømåen
2013-08-16
GRAPHICS: Added changes and improved code from inisider/scummvm (partial text)
Narek Mailian
2013-08-08
GUI: Change name of GUI-renderers to remove "16-bit"
Narek Mailian
2013-05-17
RECORDER: Implement Events Recorder
Eugene Sandulenko
2013-01-27
GUI: Allow user to display hidden files in the browser dialog.
Johannes Schickel
2013-01-26
GUI: Move the FluidSynth reset button from Misc tab to bottom
Torbjörn Andersson
2013-01-26
GUI: Add "Reset" button to FluidSynth settings dialog
Torbjörn Andersson
2013-01-26
FLUIDSYNTH: Add separate dialog for FluidSynth settings
Torbjörn Andersson
2012-07-24
GUI: Implement saving in the grid based save/load chooser.
Johannes Schickel
2012-07-01
GUI: Add page display to grid based load chooser.
Johannes Schickel
2012-06-29
GUI: Allow the user to switch between list and thumbnail based load chooser.
Johannes Schickel
2012-06-13
GUI: Allow querying of the pixel format used by ThemeEngine.
Johannes Schickel
2012-06-03
ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" lo...
Johannes Schickel
2012-05-03
GUI: Implemented pressed state for buttons
Oleksiy Kurochko
2012-03-25
GUI: Change the undithering checkbox to be an engine-specific option
Filippos Karapetis
2012-03-25
GUI: Move predictive dialog to common gui
Oleksiy Kurochko
2012-03-19
GUI: Add per-engine and per-game options
Filippos Karapetis
2012-01-29
GRAPHICS/GUI: Implement kerning support for Font.
Johannes Schickel
2012-01-29
GUI: Add support for loading TTF files with ISO-8859-1 charset.
Johannes Schickel
2012-01-07
GUI: Rework how the default localized font is managed.
Johannes Schickel
2012-01-06
GUI: Slight cleanup for font/image loading.
Johannes Schickel
2012-01-06
GRAPHICS: Rework BDF font code.
Johannes Schickel
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