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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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dialog.cpp
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Author
2004-01-06
updated copyright notice
Max Horn
2003-12-06
erik's patch for bug #854470
Max Horn
2003-11-10
added namespace GUI
Max Horn
2003-11-08
cleanup whitespaces
Paweł Kołodziejski
2003-11-07
fixed memory leak in TabWidget
Max Horn
2003-11-07
spelling fixes
Jonathan Gray
2003-11-03
removed PushButtonWidget
Max Horn
2003-11-02
more changes to allow widget nesting to fully work
Max Horn
2003-11-02
refactored code in Dialog::findWidget to Widget::findWidgetInChain; changed N...
Max Horn
2003-11-02
make coordinate calculation based on position of parent -> needed for nested ...
Max Horn
2003-11-02
introduced common base class GuiObject for Dialog/Widget -> step towards maki...
Max Horn
2003-11-02
turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Wi...
Max Horn
2003-10-02
renamed namespace ScummVM to Common
Max Horn
2003-07-23
Don't check for hotkeys when ascii is 0, since that is the default hotkey
Torbjörn Andersson
2003-07-22
fixed button hotkeys in dialogs with a focused widget (e.g. the F5 save/load ...
Max Horn
2003-03-06
updated copyrights headers
Paweł Kołodziejski
2003-03-06
and more cleanup .... Last
Paweł Kołodziejski
2002-11-22
changed the key input system in NewGUI: pass both the keycode and the ascii v...
Max Horn
2002-11-21
Implemented EditTextWidget; fixed Add Game/Remove Game in launcher; make use ...
Max Horn
2002-11-19
added some preliminary game auto detect code to the launcher; this required a...
Max Horn
2002-11-10
fixed dialog redrawing (when you switched in the save/load dialog between sav...
Max Horn
2002-11-05
make buttons 2 pixel wider (fixes 'Options' button); don't use non-portable h...
Max Horn
2002-10-19
reworked the way the save/load dialog works. yup, still not perfect, but we'r...
Max Horn
2002-10-16
patch #620627: mouse wheel support for NewGui
Max Horn
2002-10-16
dialogs now can be run 'modal'
Max Horn
2002-10-13
some more launcher tweaks
Max Horn
2002-10-12
revised options dialog
Max Horn
2002-10-01
fixed ListWidget drawin/behaviour if there are less items than fit on one pag...
Max Horn
2002-09-28
patch #612722: MI2 NewGui title fix
Max Horn
2002-09-19
moved the Scumm specific dialogs to scumm/dialogs.*
Max Horn
2002-09-19
Added overlay to OSystem interface; implemented overlay in SDL backend (all o...
Max Horn
2002-09-17
Fix newgui crash, and commit patch 600645: Loom flashlight fix
James Brown
2002-09-17
Replace some exit()'s with a call to the OSystem quit method, as per 610251.
James Brown
2002-09-10
removing debug message
Max Horn
2002-09-08
changed the way listbox draw selected items; list box now has a frame & diffe...
Max Horn
2002-09-08
rewrote config class; cleanup; code restructuring
Max Horn
2002-09-01
more resolution fixes
Paweł Kołodziejski
2002-08-31
fix for bug #599511 (crash when choosing 'about' option)
Max Horn
2002-08-29
sound system cleanup
Max Horn
2002-08-24
synced with scummvm
Paweł Kołodziejski
2002-08-21
refixed #include
Max Horn
2002-08-21
oops, accidentally checked in a hacked up version of this :-)
Max Horn
2002-08-21
Initial revision
Max Horn
2002-08-14
moved to Sound class
Paweł Kołodziejski
2002-08-04
Fixed (worked around?) the nested dialog redraw bug; slightly changed the way...
Max Horn
2002-08-04
NewGUI fixes: save game numbering starts at 0; allow to load autosave
Max Horn
2002-07-28
added TODO
Max Horn
2002-07-28
added constants for the default volumes; changed the volume ranges from 0-255...
Max Horn
2002-07-27
heaps of changes to NewGUI: mouseDown/Up events now count the clicks (so you ...
Max Horn
2002-07-27
added isEmpty() methods to String and List class; fixed crasher that occured ...
Max Horn
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