Age | Commit message (Collapse) | Author |
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svn-id: r20518
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- Changed gradient calculating
- added background saving for all dialog/widget backgrounds for now (change that later maybe)
- changed ScummDialog to use the colors of our launcher dialog
svn-id: r20276
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- adds a ImageMan and ImageDec class for loading and managing image files
- adds a loader for zip files which is used by the new theme and the image manager
- changes the widgets to use the new gui code
- changes the scumm dialogs to use the new gui code
- fixes a #include problem in the sky debugger with the new gui code
To use the new gui copy gui/themes/default-theme.zip to your extrapath.
If the theme zip can not be found the gui will fallback to the classic theme.
If you want to change the gui styles use "gui_theme=classic" for the classic theme
and "gui_theme=default-theme" for the new theme.
Thanks to eriktorbjorn for testing and help with the new theme and to sev for
reviewing this patch.
svn-id: r20227
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svn-id: r20088
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svn-id: r19142
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svn-id: r18604
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old auto-scaling hack. Removed wantsScaling(), USE_AUTO_SCALING,
_scaleFactor and _scaleEnable.
Also removed drawBitmap() since we no longer use bitmaps for widget
decorations.
svn-id: r18310
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that all our widgets are able to scale themselves now, but I could be
mistaken.
svn-id: r18192
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svn-id: r18185
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dependent on size, so the two different sizes are handled through a new
addSlider() function.
Figuring out why the big widget won't let you set volume to 0 is left as an
exercise for the reader.
svn-id: r18170
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of them better than others.
svn-id: r18165
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because most checkboxes are on tabs. (We'll probably need a similar form of
addButton() as well.)
svn-id: r18161
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svn-id: r18159
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svn-id: r18060
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svn-id: r17646
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svn-id: r16398
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mouse moved / mouse up events to the widget on which the drag is performed (this fixes at least one bug and improves the user experience)
svn-id: r16362
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svn-id: r16326
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SCUMM font and any new font... or to have multiple different fonts (like, one for 320x240 and and one for 640x480); furthermore, font rendering can now be done w/o using NewGui
svn-id: r13243
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svn-id: r12176
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svn-id: r11255
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svn-id: r11149
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svn-id: r11120
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making it possible to nest widgets (needed for TabWidget)
svn-id: r11052
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Widget::findWidget (preparing to add support for nested widgets, for the tab widget)
svn-id: r11045
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svn-id: r10544
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so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level)
svn-id: r9359
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svn-id: r6726
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svn-id: r6721
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value to handleKeyUp/Down. Also, use this to fix the key repeat code (see bug #626225)
svn-id: r5691
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of EditTextWidget in EditGameDialog; various other tweaks
svn-id: r5665
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a small change to the FS API, Windows/Morphos code will have to be adapted slightly I fear. Also, not all games are detected correctly, and some probably never will be, so we still have to add a dialog for cases where auto detect doesn't work
svn-id: r5600
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save and load mode, it would loose the transparency)
svn-id: r5512
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hack to swap ints
svn-id: r5427
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svn-id: r5289
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we're hopefully getting closer. Feedback welcome
svn-id: r5189
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svn-id: r5169
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svn-id: r5168
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svn-id: r5130
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page; enhanced launcher dialog to disable start button if nothing is selected
svn-id: r5068
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svn-id: r5030
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svn-id: r4973
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other backends, including SDL_gl, still need to implement this!); changed NewGUI to make use of the overlay; added Cmd-Q as a shortcut for Quit on MacOS X
svn-id: r4971
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different spacing; clicking outside any widget doesn't cause the focus widget to loose focus; other tweaks
svn-id: r4906
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svn-id: r4791
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svn-id: r4785
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can detect double/triple clicks); ListWidget sends a message if an item was double clicked or changed; you can abort editing in the ListWidget by pressing ESC; SaveLoadDialog will save when you double click and item, and when you finish editing an item by pressing return, will save
svn-id: r4656
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sound & misc dialogs into the options dialog
svn-id: r4648
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dialog is closed
svn-id: r4645
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work in progress, don't report problems with it just yet, we already know they are there :-)
svn-id: r4635
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