index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
gui
/
editgamedialog.cpp
Age
Commit message (
Expand
)
Author
2020-01-04
GUI: Use a dialog theme layout for the unknown game dialog
Bastien Bouclet
2020-01-04
GUI: Introduce dynamic layouts
Bastien Bouclet
2020-01-01
ENGINES: Copy the data referenced by QualifiedGameDescriptor
Bastien Bouclet
2019-12-07
GUI: Don't show midi setting tabs if the game has no music at all.
Henrik "Henke37" Andersson
2019-11-03
BASE: Change the command line interface to use engine-qualified game names
Bastien Bouclet
2019-11-03
ENGINES: Automatically upgrade the targets on launch to add an engine ID
Bastien Bouclet
2018-11-14
GUI: Don't display the ScrollContainer background inside tabs
Bastien Bouclet
2018-07-22
GUI: Use ScrollContainer in graphics tab
Thierry Crozat
2018-05-28
Merge pull request #1187 from bgK/detection-refactor-unknown
Bastien Bouclet
2018-05-24
JANITORIAL: Fix trailing whitespace
Adrian Frühwirth
2018-05-10
ENGINES: Change MetaEngine::findGame to return a plain game descriptor
Bastien Bouclet
2018-01-27
GUI: Remove Dialog::markAsDirty to expose full GUI redraws
Bastien Bouclet
2018-01-27
GUI: Implement dirty-checking for widget redraws
Bastien Bouclet
2017-12-03
BASE: Remove bad casts between incompatible Plugin types
Colin Snover
2017-08-06
JANITORIAL: Silence some more GCC 7 fall through warnings
Torbjörn Andersson
2016-10-30
GUI: Add Apply button in global options dialog
Thierry Crozat
2016-10-17
ALL: Fix compilation with disabled cloud but enabled libcurl
Eugene Sandulenko
2016-09-18
ALL: Homogeneize use of 'saved game' in messages
Thierry Crozat
2016-08-24
GUI: Fix Cloud-related dialogs a little
Alexander Tkachev
2016-08-24
CLOUD: Add auto-detect for downloaded game
Alexander Tkachev