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author | Thierry Crozat | 2016-09-18 16:39:11 +0100 |
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committer | Thierry Crozat | 2016-09-18 16:40:34 +0100 |
commit | a87a702eb2f2dd0e40d9784e013f04ab12d52173 (patch) | |
tree | f43aea203aee054fd8b70cc5bd8593e91d22b3fa /gui/editgamedialog.cpp | |
parent | e51dcbb153f94eeba35a56e02928582e84840713 (diff) | |
download | scummvm-rg350-a87a702eb2f2dd0e40d9784e013f04ab12d52173.tar.gz scummvm-rg350-a87a702eb2f2dd0e40d9784e013f04ab12d52173.tar.bz2 scummvm-rg350-a87a702eb2f2dd0e40d9784e013f04ab12d52173.zip |
ALL: Homogeneize use of 'saved game' in messages
Diffstat (limited to 'gui/editgamedialog.cpp')
-rw-r--r-- | gui/editgamedialog.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gui/editgamedialog.cpp b/gui/editgamedialog.cpp index fbe76d228a..a4731c1595 100644 --- a/gui/editgamedialog.cpp +++ b/gui/editgamedialog.cpp @@ -507,7 +507,7 @@ void EditGameDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat Common::FSNode dir(browser.getResult()); _savePathWidget->setLabel(dir.getPath()); #ifdef USE_LIBCURL - MessageDialog warningMessage(_("Saves sync feature doesn't work with non-default directories. If you want your saves to sync, use default directory.")); + MessageDialog warningMessage(_("Saved games sync feature doesn't work with non-default directories. If you want your saved games to sync, use default directory.")); warningMessage.runModal(); #endif draw(); |