Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-07-29 | Added convenience accessor method GameDescriptor::preferredtarget | Max Horn | |
svn-id: r33414 | |||
2008-06-16 | Fixed a problem where the function that I previously implemented, ↵ | Christopher Page | |
popAllCursors(), was causing the mouse cursor to disapear svn-id: r32719 | |||
2008-06-11 | Modified mass detector to not re-add already configured games (that is, if ↵ | Max Horn | |
there is an existing entry with identical path, gameid, platform, language, then do not add a new one) svn-id: r32664 | |||
2008-05-13 | Moved the engine plugin code to engines/metaengine.h; ↵ | Max Horn | |
added/clarified/corrected various Doxygen comments for the plugin system svn-id: r32083 | |||
2008-05-12 | - Added an engine plugin manager and moved engine specific functionality into it | Jordi Vilalta Prat | |
- base/plugins.* reorganization svn-id: r32045 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-08-05 | Merged fsnode with trunk: r27971:28460 | David Corrales | |
svn-id: r28462 | |||
2007-07-17 | Implemented FR #1754616 - "GUI: Add option to delete games using the "Del" Key" | Filippos Karapetis | |
svn-id: r28131 | |||
2007-07-08 | Merged the FSNode branch with trunk r27681:27969 | David Corrales | |
svn-id: r27970 | |||
2007-07-02 | Fix for launcher detecting DS configuration section in config file as a game | Neil Millstone | |
svn-id: r27874 | |||
2007-06-30 | Changed GUI system to use Common::KeyState state | Max Horn | |
svn-id: r27786 | |||
2007-06-27 | Patches #1743201: "GUI: Reworked modern theme" | Eugene Sandulenko | |
svn-id: r27744 | |||
2007-06-27 | Patch #1743196: "GUI: Remove trailing spaces in some strings" | Eugene Sandulenko | |
svn-id: r27741 | |||
2007-06-23 | Merged the FSNode branch with trunk r27031:27680 | David Corrales | |
svn-id: r27681 | |||
2007-06-15 | If we failed to compute any description for a game target, create a dummy ↵ | Max Horn | |
description (this ensures that the entry is at least displayed) svn-id: r27419 | |||
2007-06-11 | Fix bugs #1709323: "GUI: Button overlapping" and #1677997: "GUI: Switching | Eugene Sandulenko | |
options dialog between 1x and 2x" by introducing Volume tab to all resolutions svn-id: r27345 | |||
2007-06-11 | Revert commits: | Eugene Sandulenko | |
r27175: Added partial workaround for bug #1677997 r27311: Extended the fix for bug #1677997 to also cover the global options dialog; also made the code a bit more flexible r27312: Oops, fix crash when opening globals options dialog svn-id: r27344 | |||
2007-06-10 | Oops, fix crash when opening globals options dialog | Max Horn | |
svn-id: r27312 | |||
2007-06-10 | Extended the fix for bug #1677997 to also cover the global options dialog; ↵ | Max Horn | |
also made the code a bit more flexible svn-id: r27311 | |||
2007-06-07 | Added partial workaround for bug #1677997 | Max Horn | |
svn-id: r27175 | |||
2007-06-07 | Added a FIXME/TODO regarding the volume override control in the 'Edit Game' ↵ | Max Horn | |
options dialog svn-id: r27174 | |||
2007-06-05 | Renamed methods in the FilesystemNode class to match the AbstractFSNode ↵ | David Corrales | |
implementations. Also exposed the new methods (exists, isReadable and isWritable) in FilesystemNode. svn-id: r27113 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-03-17 | Moved Event/EventType/keyboard enum from common/system.h (part of class ↵ | Max Horn | |
OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again svn-id: r26180 | |||
2007-03-17 | Don't track the modifier state, use the eventmanager instead (this also ↵ | Max Horn | |
fixes bug #1657322, GUI: 'Mass Add' button text does not revert after mass add) svn-id: r26174 | |||
2007-03-16 | Added new file gui/object.cpp (collecting GuiObject methods in there), and ↵ | Max Horn | |
renamed Dialog::deleteWidget to Dialog::removeWidget (name was misleading, the removed object does *not* get deleted) svn-id: r26147 | |||
2007-03-10 | Updated the conditions for the "override" checkboxes. Most of it is probably | Torbjörn Andersson | |
only noticeable if you edit the config file manually, but the volume settings should definitely affect the Audio override if there is no separate Volume tab. svn-id: r26066 | |||
2007-02-18 | Simplified addGameToConf and at the same time made it more powerful: Copy ↵ | Max Horn | |
all key/value pairs returned by the detector to the new config file domain svn-id: r25701 | |||
2007-02-18 | Redraw the launcher after doing a mass add | Max Horn | |
svn-id: r25699 | |||
2007-02-18 | Improved 'Mass Detector': Now displays a dialog which displays the scan ↵ | Max Horn | |
progress to the user, and can be cancelled (the whole thing still needs to be polished) svn-id: r25697 | |||
2007-02-13 | Disable clear soundfont path button when path is not selected. | Eugene Sandulenko | |
svn-id: r25568 | |||
2007-02-11 | Fix for bug #1656870 (GUI: MassAdd: One Has to click twice to confirm) | Max Horn | |
svn-id: r25491 | |||
2007-02-04 | Make Add Button caption react to Shift key. | Eugene Sandulenko | |
svn-id: r25373 | |||
2007-01-29 | Now AdvancedDetector could use single ID per engine. Also it can suggest | Eugene Sandulenko | |
more complex game IDs with platform and language specified. AGI engine benefits most from that. Also turned Cine, Parallaction and SAGA to single ID, autoupgrading old ID. svn-id: r25269 | |||
2007-01-28 | Pass objects by (const) ref instead of value; only set game description in ↵ | Max Horn | |
the config file if one has been specified svn-id: r25243 | |||
2007-01-20 | First phase of detection-related plugins interface improvements. Now plugins | Eugene Sandulenko | |
return StringMap instead of fixed list of parameters. This adds great flexibility. Current patch should not alter any functionality, i.e. if there are regressions, submit a report. Phase 2 will benefit from these changes and will come later. svn-id: r25134 | |||
2006-11-19 | Fixed excessive indentation and removed leftover printf. | Torbjörn Andersson | |
svn-id: r24749 | |||
2006-11-13 | Patch #1595705: "Select last game when removing the last game of the list" | Eugene Sandulenko | |
svn-id: r24707 | |||
2006-10-25 | - Fix crash if theme_logo.visible is set to true in a classic theme config file | Johannes Schickel | |
svn-id: r24513 | |||
2006-10-25 | - renamed GUI::ThemeNew to GUI::ThemeModern | Johannes Schickel | |
- renamed ThemeNew.cpp to ThemeModern.cpp svn-id: r24512 | |||
2006-10-02 | Add a somewhat hackish, uber-sekrit mass-add-game-feature (shift-click ↵ | Max Horn | |
'Add...' button to use at your own risk) svn-id: r24085 | |||
2006-09-23 | Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle ↵ | Max Horn | |
the linker dependency graph). Porters will have to update project files svn-id: r23974 | |||
2006-09-21 | Fix bug #1562795: "Bug with auto-generated game IDs" | Eugene Sandulenko | |
svn-id: r23960 | |||
2006-08-04 | Renamed handleScreenChanged() -> reflowLayout() in the GUI code | Max Horn | |
svn-id: r23662 | |||
2006-07-22 | Clear the active domain when (re)opening the launcher dialog. This fixes bug | Torbjörn Andersson | |
#1523050. svn-id: r23571 | |||
2006-07-14 | More whitespace changes. | Torbjörn Andersson | |
svn-id: r23496 | |||
2006-06-24 | Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp | Max Horn | |
Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h) svn-id: r23274 | |||
2006-06-20 | Applied patches from bug report #1276480, "GUI: Accented characters". This | Torbjörn Andersson | |
changes quite a lot of things in the font renderer and the convbdf tools, so there may be regressions, but we want this feature for 0.9.0. svn-id: r23208 | |||
2006-06-15 | - Make tabs narrower so they all fit on screen. Now navigation buttons | Eugene Sandulenko | |
appear only on PSP resolution - Combined Audio/Volume tab in game options for consistency. svn-id: r23130 | |||
2006-06-15 | - Consistent order of tabs between global and game options | Eugene Sandulenko | |
- Consistent order of paths on paths tab in global and game options svn-id: r23118 |