Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-08-07 | Game Options menu parsing. | Vicent Marti | |
Added support for importing layouts inside other layouts. Misc bugfixes. svn-id: r33676 | |||
2008-08-06 | Added a check to make sure there is an active engine available when trying ↵ | Christopher Page | |
to load a game from the launcher svn-id: r33652 | |||
2008-08-05 | Look, the launcher is rendered with the new layout parser. | Vicent Marti | |
svn-id: r33641 | |||
2008-08-04 | Merged revisions ↵ | Christopher Page | |
33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33624 | |||
2008-08-03 | Proper fix for bug #2035390: Check for ConfigManager::kApplicationDomain, ↵ | Max Horn | |
and also forbid targets starting with an underscore svn-id: r33562 | |||
2008-08-02 | Fix bug #2035390: "GUI: setting game id to "scummvm" messes up list" | Eugene Sandulenko | |
svn-id: r33554 | |||
2008-07-30 | Added support for Savestates to be loaded from the launcher | Christopher Page | |
svn-id: r33461 | |||
2008-07-29 | Added convenience accessor method GameDescriptor::preferredtarget | Max Horn | |
svn-id: r33414 | |||
2008-06-16 | Fixed a problem where the function that I previously implemented, ↵ | Christopher Page | |
popAllCursors(), was causing the mouse cursor to disapear svn-id: r32719 | |||
2008-06-11 | Modified mass detector to not re-add already configured games (that is, if ↵ | Max Horn | |
there is an existing entry with identical path, gameid, platform, language, then do not add a new one) svn-id: r32664 | |||
2008-05-13 | Moved the engine plugin code to engines/metaengine.h; ↵ | Max Horn | |
added/clarified/corrected various Doxygen comments for the plugin system svn-id: r32083 | |||
2008-05-12 | - Added an engine plugin manager and moved engine specific functionality into it | Jordi Vilalta Prat | |
- base/plugins.* reorganization svn-id: r32045 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-08-05 | Merged fsnode with trunk: r27971:28460 | David Corrales | |
svn-id: r28462 | |||
2007-07-17 | Implemented FR #1754616 - "GUI: Add option to delete games using the "Del" Key" | Filippos Karapetis | |
svn-id: r28131 | |||
2007-07-08 | Merged the FSNode branch with trunk r27681:27969 | David Corrales | |
svn-id: r27970 | |||
2007-07-02 | Fix for launcher detecting DS configuration section in config file as a game | Neil Millstone | |
svn-id: r27874 | |||
2007-06-30 | Changed GUI system to use Common::KeyState state | Max Horn | |
svn-id: r27786 | |||
2007-06-27 | Patches #1743201: "GUI: Reworked modern theme" | Eugene Sandulenko | |
svn-id: r27744 | |||
2007-06-27 | Patch #1743196: "GUI: Remove trailing spaces in some strings" | Eugene Sandulenko | |
svn-id: r27741 | |||
2007-06-23 | Merged the FSNode branch with trunk r27031:27680 | David Corrales | |
svn-id: r27681 | |||
2007-06-15 | If we failed to compute any description for a game target, create a dummy ↵ | Max Horn | |
description (this ensures that the entry is at least displayed) svn-id: r27419 | |||
2007-06-11 | Fix bugs #1709323: "GUI: Button overlapping" and #1677997: "GUI: Switching | Eugene Sandulenko | |
options dialog between 1x and 2x" by introducing Volume tab to all resolutions svn-id: r27345 | |||
2007-06-11 | Revert commits: | Eugene Sandulenko | |
r27175: Added partial workaround for bug #1677997 r27311: Extended the fix for bug #1677997 to also cover the global options dialog; also made the code a bit more flexible r27312: Oops, fix crash when opening globals options dialog svn-id: r27344 | |||
2007-06-10 | Oops, fix crash when opening globals options dialog | Max Horn | |
svn-id: r27312 | |||
2007-06-10 | Extended the fix for bug #1677997 to also cover the global options dialog; ↵ | Max Horn | |
also made the code a bit more flexible svn-id: r27311 | |||
2007-06-07 | Added partial workaround for bug #1677997 | Max Horn | |
svn-id: r27175 | |||
2007-06-07 | Added a FIXME/TODO regarding the volume override control in the 'Edit Game' ↵ | Max Horn | |
options dialog svn-id: r27174 | |||
2007-06-05 | Renamed methods in the FilesystemNode class to match the AbstractFSNode ↵ | David Corrales | |
implementations. Also exposed the new methods (exists, isReadable and isWritable) in FilesystemNode. svn-id: r27113 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-03-17 | Moved Event/EventType/keyboard enum from common/system.h (part of class ↵ | Max Horn | |
OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again svn-id: r26180 | |||
2007-03-17 | Don't track the modifier state, use the eventmanager instead (this also ↵ | Max Horn | |
fixes bug #1657322, GUI: 'Mass Add' button text does not revert after mass add) svn-id: r26174 | |||
2007-03-16 | Added new file gui/object.cpp (collecting GuiObject methods in there), and ↵ | Max Horn | |
renamed Dialog::deleteWidget to Dialog::removeWidget (name was misleading, the removed object does *not* get deleted) svn-id: r26147 | |||
2007-03-10 | Updated the conditions for the "override" checkboxes. Most of it is probably | Torbjörn Andersson | |
only noticeable if you edit the config file manually, but the volume settings should definitely affect the Audio override if there is no separate Volume tab. svn-id: r26066 | |||
2007-02-18 | Simplified addGameToConf and at the same time made it more powerful: Copy ↵ | Max Horn | |
all key/value pairs returned by the detector to the new config file domain svn-id: r25701 | |||
2007-02-18 | Redraw the launcher after doing a mass add | Max Horn | |
svn-id: r25699 | |||
2007-02-18 | Improved 'Mass Detector': Now displays a dialog which displays the scan ↵ | Max Horn | |
progress to the user, and can be cancelled (the whole thing still needs to be polished) svn-id: r25697 | |||
2007-02-13 | Disable clear soundfont path button when path is not selected. | Eugene Sandulenko | |
svn-id: r25568 | |||
2007-02-11 | Fix for bug #1656870 (GUI: MassAdd: One Has to click twice to confirm) | Max Horn | |
svn-id: r25491 | |||
2007-02-04 | Make Add Button caption react to Shift key. | Eugene Sandulenko | |
svn-id: r25373 | |||
2007-01-29 | Now AdvancedDetector could use single ID per engine. Also it can suggest | Eugene Sandulenko | |
more complex game IDs with platform and language specified. AGI engine benefits most from that. Also turned Cine, Parallaction and SAGA to single ID, autoupgrading old ID. svn-id: r25269 | |||
2007-01-28 | Pass objects by (const) ref instead of value; only set game description in ↵ | Max Horn | |
the config file if one has been specified svn-id: r25243 | |||
2007-01-20 | First phase of detection-related plugins interface improvements. Now plugins | Eugene Sandulenko | |
return StringMap instead of fixed list of parameters. This adds great flexibility. Current patch should not alter any functionality, i.e. if there are regressions, submit a report. Phase 2 will benefit from these changes and will come later. svn-id: r25134 | |||
2006-11-19 | Fixed excessive indentation and removed leftover printf. | Torbjörn Andersson | |
svn-id: r24749 | |||
2006-11-13 | Patch #1595705: "Select last game when removing the last game of the list" | Eugene Sandulenko | |
svn-id: r24707 | |||
2006-10-25 | - Fix crash if theme_logo.visible is set to true in a classic theme config file | Johannes Schickel | |
svn-id: r24513 | |||
2006-10-25 | - renamed GUI::ThemeNew to GUI::ThemeModern | Johannes Schickel | |
- renamed ThemeNew.cpp to ThemeModern.cpp svn-id: r24512 | |||
2006-10-02 | Add a somewhat hackish, uber-sekrit mass-add-game-feature (shift-click ↵ | Max Horn | |
'Add...' button to use at your own risk) svn-id: r24085 | |||
2006-09-23 | Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle ↵ | Max Horn | |
the linker dependency graph). Porters will have to update project files svn-id: r23974 | |||
2006-09-21 | Fix bug #1562795: "Bug with auto-generated game IDs" | Eugene Sandulenko | |
svn-id: r23960 |