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path: root/gui/launcher.cpp
AgeCommit message (Expand)Author
2007-03-17Moved Event/EventType/keyboard enum from common/system.h (part of class OSyst...Max Horn
2007-03-17Don't track the modifier state, use the eventmanager instead (this also fixes...Max Horn
2007-03-16Added new file gui/object.cpp (collecting GuiObject methods in there), and re...Max Horn
2007-03-10Updated the conditions for the "override" checkboxes. Most of it is probablyTorbjörn Andersson
2007-02-18Simplified addGameToConf and at the same time made it more powerful: Copy all...Max Horn
2007-02-18Redraw the launcher after doing a mass addMax Horn
2007-02-18Improved 'Mass Detector': Now displays a dialog which displays the scan progr...Max Horn
2007-02-13Disable clear soundfont path button when path is not selected.Eugene Sandulenko
2007-02-11Fix for bug #1656870 (GUI: MassAdd: One Has to click twice to confirm)Max Horn
2007-02-04Make Add Button caption react to Shift key.Eugene Sandulenko
2007-01-29Now AdvancedDetector could use single ID per engine. Also it can suggestEugene Sandulenko
2007-01-28Pass objects by (const) ref instead of value; only set game description in th...Max Horn
2007-01-20First phase of detection-related plugins interface improvements. Now pluginsEugene Sandulenko
2006-11-19Fixed excessive indentation and removed leftover printf.Torbjörn Andersson
2006-11-13Patch #1595705: "Select last game when removing the last game of the list"Eugene Sandulenko
2006-10-25- Fix crash if theme_logo.visible is set to true in a classic theme config fileJohannes Schickel
2006-10-25- renamed GUI::ThemeNew to GUI::ThemeModernJohannes Schickel
2006-10-02Add a somewhat hackish, uber-sekrit mass-add-game-feature (shift-click 'Add.....Max Horn
2006-09-23Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...Max Horn
2006-09-21Fix bug #1562795: "Bug with auto-generated game IDs"Eugene Sandulenko
2006-08-04Renamed handleScreenChanged() -> reflowLayout() in the GUI codeMax Horn
2006-07-22Clear the active domain when (re)opening the launcher dialog. This fixes bugTorbjörn Andersson
2006-07-14More whitespace changes.Torbjörn Andersson
2006-06-24Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cppMax Horn
2006-06-20Applied patches from bug report #1276480, "GUI: Accented characters". ThisTorbjörn Andersson
2006-06-15- Make tabs narrower so they all fit on screen. Now navigation buttonsEugene Sandulenko
2006-06-15- Consistent order of tabs between global and game optionsEugene Sandulenko
2006-06-11Patch from bugreport #1503715: "Quit should clear domain"Eugene Sandulenko
2006-06-11Re-calculate the label width for EditGameDialog's language and platform pop-upsTorbjörn Andersson
2006-06-03Re-align the launcher version string when the screen changes. It could beTorbjörn Andersson
2006-06-03*Loads* of Common::String related optimizations. Woa, *tons* of methods were ...Max Horn
2006-05-30- Split global audio tab into audio and volumeEugene Sandulenko
2006-05-30Fix bug #1496582 "GUI: Default graphics mode not committing".Eugene Sandulenko
2006-05-29Introduces special switch for GraphicsWidget for use of theme transparency ag...Johannes Schickel
2006-05-29- changes transparency parameter of Theme::drawSurface to alpha parameter.Johannes Schickel
2006-05-13Patch #1091170: ALL, SCUMM: Subtitle speed controlMax Horn
2006-05-05Removed Base::setTarget, and some minor cleanup & tweaksMax Horn
2006-05-04Moved GameDetector::setTarget & findGame to the new namespace Base; moved the...Max Horn
2006-05-04Turned the last remaining few GameDetector methods into static methodsMax Horn
2006-05-03Changed FilesystemNode::listDir to return a bool indicating its success (or f...Max Horn
2006-04-20Fix compile with DISABLE_FANCY_THEME.Won Star
2006-04-19Started to prepare the gui for runtime resolution switches.Johannes Schickel
2006-04-17Fixes bug with wrong colors in the logo after a screen change. (this time it ...Johannes Schickel
2006-04-16This should fix wrong colors of the scummvm logo in the new theme after scree...Johannes Schickel
2006-04-16Fixed some breakage in the 'Add Game' code I recently introduced; added a FIX...Max Horn
2006-03-28Renamed various container isEmpty() methods to empty() to match STL conventionsMax Horn
2006-03-24Reduce (indirect) dependencies on gui/eval.h (and thus common/assocarray.h) t...Max Horn
2006-03-24o Move built-in evaluator constants to AssocArray to speed it upEugene Sandulenko
2006-03-14Positioned logo properly, added different version number rendering andEugene Sandulenko
2006-03-14Rearrange launcher.Eugene Sandulenko