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path: root/gui/launcher.cpp
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2004-08-26Ignore case when sorting entries in the launcherMax Horn
svn-id: r14756
2004-08-11Fix for bug #1007093 (GUI: removing game configuration from Launcher buggy); ↵Max Horn
moral: either document how things work, or at least provide well named constants for certain return values... using the cheap way out here, i.e. method (b) :-) svn-id: r14557
2004-07-26Fix label width; properly distinguish between a global default ↵Max Horn
extrapath/savepath, and a target specific one svn-id: r14343
2004-07-01Backport C&P bug from local treeJames Brown
svn-id: r14143
2004-06-29Add 'Path' tab to launcher, w/ selection for Game, Data and a new 'Extra' path.James Brown
Extrapath is used for pointing to additional game resources - for example, running BS 1 or 2 directly from original CDs, Extrapath would point to the cutscene packs. svn-id: r14125
2004-04-06Changed "voice_volume" to "speech_volume" for consistency with the BrokenTorbjörn Andersson
Sword games. (The digial iMUSE code still calls it voice volume, though.) svn-id: r13483
2004-04-05added voice group volume to scumm engine for imuse digital and implemeted ↵Paweł Kołodziejski
volume groups control svn-id: r13468
2004-03-25fix memory leakMax Horn
svn-id: r13381
2004-03-17Fix for bug #917532 (GUI: BrowserDialog return value)Max Horn
svn-id: r13320
2004-03-15Aaargh, didn't mean to commit this...Max Horn
svn-id: r13296
2004-03-15...and mor. Next big thing should be to document the overlay stuff, but ↵Max Horn
that'll have to wait till after I slept :-) svn-id: r13295
2004-02-09fixed compilationPaweł Kołodziejski
svn-id: r12789
2004-02-09Modified version of patch #892795 (Let scumvm -v show supported libs)Max Horn
svn-id: r12780
2004-02-07Make use of the MD5-based game detection in the launcherMax Horn
svn-id: r12766
2004-02-05renamed (Const)Iterator to (const_)iterator; changed size() to return an uintMax Horn
svn-id: r12722
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2003-12-30cleanup for language/platform functionsMax Horn
svn-id: r12034
2003-12-21Make it possible for game detection functions to detect language/platform ↵Max Horn
(not yet done by any detector, but will come with the MD5 detection code) svn-id: r11811
2003-12-13removed GameSettings::detectname and GameSettings::midi; renamed ↵Max Horn
GameSettings::gameName to name; added temporary experimental MD5 hack svn-id: r11603
2003-11-28reuse SaveLoadChooser in main dialog -> this means the SaveLoadChooser ↵Max Horn
remembers the scroll position -> improved user experience svn-id: r11415
2003-11-18return/enter key in the launcher now starts the selected targetMax Horn
svn-id: r11347
2003-11-10added namespace GUIMax Horn
svn-id: r11255
2003-11-08cleanup whitespacesPaweł Kołodziejski
svn-id: r11223
2003-11-07added checkboxes to the 'Edit Game...' dialog which let the user determine ↵Max Horn
whether to override global settings or not; besides other things, this fixes bug #837599 (Default volume is 0 for newly added games) svn-id: r11196
2003-11-05make savepath settings persistentMax Horn
svn-id: r11158
2003-11-05refactored common code into a new class OptionsDialog; various fixes and ↵Max Horn
cleanup to the launcher/option dialogs svn-id: r11152
2003-11-05added multi_midi/native_mt32 settings (we *really* need to come up with a ↵Max Horn
good way to share code between GlobalOptionsDialog and EditGameDialog) svn-id: r11145
2003-11-05save fullscreen/aspect ratio settings; fix midi driver selection (driver was ↵Max Horn
set immediately when you choose it from popup; this made it impossible to 'Cancel' the change) svn-id: r11144
2003-11-05added language/platform popupMax Horn
svn-id: r11143
2003-11-04modified NewGui::drawString to shorten strings which don't fit using ↵Max Horn
ellipsis (disabled for the EditTextWidget for now) svn-id: r11136
2003-11-04Added some more dummy checkboxes, functionality to be addedMax Horn
svn-id: r11135
2003-11-03fix item positionsMax Horn
svn-id: r11122
2003-11-03Default to first tabJames Brown
svn-id: r11087
2003-11-03Fiddling with new tab widgetJames Brown
svn-id: r11086
2003-11-03use TabWidget for GlobalOptionsDialogMax Horn
svn-id: r11073
2003-11-02added initial TabWidget stub (if you want to try it, I added some testing ↵Max Horn
code to launcher.cpp which you just have to un-#if). This is not yet finished, obviously, but enough to 'get the idea', I hope svn-id: r11062
2003-11-02ask before removing a game configMax Horn
svn-id: r11050
2003-11-02turned NewGui into a singleton, and made OSystem a pseudo-singleton; added ↵Max Horn
Widget::findWidget (preparing to add support for nested widgets, for the tab widget) svn-id: r11045
2003-11-01merged detectGames() into LauncherDialog::handleCommand()Max Horn
svn-id: r11043
2003-11-01amiga checkbox is obsolete (will be replaced by a platform popupMax Horn
svn-id: r11038
2003-10-28cleanup: removed version/id from GameSettingsMax Horn
svn-id: r10995
2003-10-17findGame is static class method nowMax Horn
svn-id: r10864
2003-10-17factored out the game detection code into the Plugin class; this is the ↵Max Horn
first step towards allowing more powerful, plugin specific detection code; also, moved the Plugin GameSettings APIs to a slightly higher level svn-id: r10858
2003-10-16cleanupMax Horn
svn-id: r10839
2003-10-12some renaming for more consistent terminology (although we might want to ↵Max Horn
reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game svn-id: r10766
2003-10-11fix for bug #821502 (GUI: Launcher crashes with unexisting targets)Max Horn
svn-id: r10738
2003-10-08turned PluginManager into a proper singletonMax Horn
svn-id: r10688
2003-10-08new config manager. not everything is completed, and some things will still ↵Max Horn
be changed, but it seems to work well enough to put it into CVS svn-id: r10687
2003-10-05Make use of new List iteratorMax Horn
svn-id: r10609
2003-10-02renamed namespace ScummVM to CommonMax Horn
svn-id: r10544