Age | Commit message (Expand) | Author |
2008-08-17 | Added a confirm dialog for deleting savegames | Christopher Page |
2008-08-16 | Made sure to set the loading slot AFTER selecting the active domain when load... | Christopher Page |
2008-08-15 | If the last savegame is deleted, reset save_slot in config man to -1 | Christopher Page |
2008-08-15 | Fixes for Cine engine loading from launcher | Christopher Page |
2008-08-15 | Small correction for last commit | Christopher Page |
2008-08-15 | Defined some MetaEngineFeatures for the engines, the launcher uses these feat... | Christopher Page |
2008-08-15 | Added some MetaEngineFeatures, defined MEFs for the Scumm engine | Christopher Page |
2008-08-14 | Added implementation for deleting savestates from the launcher for engines wh... | Christopher Page |
2008-08-14 | Added 'delete' button to the launcher's load dialog, implementation for delet... | Christopher Page |
2008-08-13 | Fixed some memory leaks | Christopher Page |
2008-08-06 | Added a check to make sure there is an active engine available when trying to... | Christopher Page |
2008-08-04 | Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,... | Christopher Page |
2008-08-03 | Proper fix for bug #2035390: Check for ConfigManager::kApplicationDomain, and... | Max Horn |
2008-08-02 | Fix bug #2035390: "GUI: setting game id to "scummvm" messes up list" | Eugene Sandulenko |
2008-07-30 | Added support for Savestates to be loaded from the launcher | Christopher Page |
2008-07-29 | Added convenience accessor method GameDescriptor::preferredtarget | Max Horn |
2008-06-16 | Fixed a problem where the function that I previously implemented, popAllCurso... | Christopher Page |
2008-06-11 | Modified mass detector to not re-add already configured games (that is, if th... | Max Horn |
2008-05-13 | Moved the engine plugin code to engines/metaengine.h; added/clarified/correct... | Max Horn |
2008-05-12 | - Added an engine plugin manager and moved engine specific functionality into it | Jordi Vilalta Prat |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-08-05 | Merged fsnode with trunk: r27971:28460 | David Corrales |
2007-07-17 | Implemented FR #1754616 - "GUI: Add option to delete games using the "Del" Key" | Filippos Karapetis |
2007-07-08 | Merged the FSNode branch with trunk r27681:27969 | David Corrales |
2007-07-02 | Fix for launcher detecting DS configuration section in config file as a game | Neil Millstone |
2007-06-30 | Changed GUI system to use Common::KeyState state | Max Horn |
2007-06-27 | Patches #1743201: "GUI: Reworked modern theme" | Eugene Sandulenko |
2007-06-27 | Patch #1743196: "GUI: Remove trailing spaces in some strings" | Eugene Sandulenko |
2007-06-23 | Merged the FSNode branch with trunk r27031:27680 | David Corrales |
2007-06-15 | If we failed to compute any description for a game target, create a dummy des... | Max Horn |
2007-06-11 | Fix bugs #1709323: "GUI: Button overlapping" and #1677997: "GUI: Switching | Eugene Sandulenko |
2007-06-11 | Revert commits: | Eugene Sandulenko |
2007-06-10 | Oops, fix crash when opening globals options dialog | Max Horn |
2007-06-10 | Extended the fix for bug #1677997 to also cover the global options dialog; al... | Max Horn |
2007-06-07 | Added partial workaround for bug #1677997 | Max Horn |
2007-06-07 | Added a FIXME/TODO regarding the volume override control in the 'Edit Game' o... | Max Horn |
2007-06-05 | Renamed methods in the FilesystemNode class to match the AbstractFSNode imple... | David Corrales |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-03-17 | Moved Event/EventType/keyboard enum from common/system.h (part of class OSyst... | Max Horn |
2007-03-17 | Don't track the modifier state, use the eventmanager instead (this also fixes... | Max Horn |
2007-03-16 | Added new file gui/object.cpp (collecting GuiObject methods in there), and re... | Max Horn |
2007-03-10 | Updated the conditions for the "override" checkboxes. Most of it is probably | Torbjörn Andersson |
2007-02-18 | Simplified addGameToConf and at the same time made it more powerful: Copy all... | Max Horn |
2007-02-18 | Redraw the launcher after doing a mass add | Max Horn |
2007-02-18 | Improved 'Mass Detector': Now displays a dialog which displays the scan progr... | Max Horn |
2007-02-13 | Disable clear soundfont path button when path is not selected. | Eugene Sandulenko |
2007-02-11 | Fix for bug #1656870 (GUI: MassAdd: One Has to click twice to confirm) | Max Horn |
2007-02-04 | Make Add Button caption react to Shift key. | Eugene Sandulenko |
2007-01-29 | Now AdvancedDetector could use single ID per engine. Also it can suggest | Eugene Sandulenko |
2007-01-28 | Pass objects by (const) ref instead of value; only set game description in th... | Max Horn |