Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-24 | GUI: Add DropdownButtonWidget and use it in the launcher for mass add | Bastien Bouclet | |
DropdownButtonWidget is a button split in two parts vertically. Clicking the left part triggers a default action. Clicking the right part shows a list of other actions the user can choose from. Using this widget on the launcher lets 'Mass add' be a secondary action of the 'Add' button, removing the necessity of pressing the shift key to access the feature. | |||
2019-04-30 | GUI: Support adding games via Drag and Drop | Cameron Cawley | |
2018-05-10 | ENGINES: Factor adding games to ConfMan | Bastien Bouclet | |
2016-10-30 | GUI: Add possibility to rebuild the launcher dialog | Thierry Crozat | |
2016-08-24 | GUI: Fix DownloadDialog detection | Alexander Tkachev | |
Now it calls Launcher directly, so it updates games list on success. | |||
2014-02-18 | GUI: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-05-17 | RECORDER: Implement Events Recorder | Eugene Sandulenko | |
2011-10-25 | LAUNCHER: benefit from PicButton being derivative of Button | Eugene Sandulenko | |
2011-10-24 | GUI: Added icon to clear button. Reverted PNG support | Eugene Sandulenko | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2010-03-18 | COMMON: Move typedef StringList from str.h to new header str-array.h | Max Horn | |
This removes the dependency on array.h from str.h. Also, begun migration from the confusing type name "StringList" to the more appropriate StringArray. svn-id: r48282 | |||
2009-12-15 | GUI: Fix some GUI hacks, add some comments, etc. | Max Horn | |
* Rename LauncherDialog::selectGame() to selectTarget() * Get rid of the 'temp_selection' ConfMan entry hack * Add some Doxygen comments * Turn a printf(...) into a debug(1,...) * Don't scroll around if 'Mass Add' is cancelled svn-id: r46380 | |||
2009-06-07 | Added Clear button for search box. Looks a bit off, but we do not yet have | Eugene Sandulenko | |
skinned buttons. svn-id: r41355 | |||
2009-06-06 | Implement FR#1970293: "LAUNCHER: Add "quick search" input field like in iTunes" | Eugene Sandulenko | |
svn-id: r41268 | |||
2009-06-06 | Add to launcher not yet functional search widget. | Eugene Sandulenko | |
Make EditableWidget CommandSender svn-id: r41267 | |||
2008-12-22 | Fixed indentation and removed whitespaces at the end of line | Jordi Vilalta Prat | |
svn-id: r35481 | |||
2008-11-11 | Moved GUI::SaveLoadChooser to its own source file | Max Horn | |
svn-id: r35002 | |||
2008-11-09 | Save game descriptions are now set correctly in the GMM save dialog | Filippos Karapetis | |
svn-id: r34965 | |||
2008-11-07 | Formatting. | Johannes Schickel | |
svn-id: r34927 | |||
2008-11-06 | Fixed compilation. | Torbjörn Andersson | |
svn-id: r34919 | |||
2008-11-06 | Added some WIP code for the GMM save dialog (still not working correctly) | Filippos Karapetis | |
svn-id: r34918 | |||
2008-11-03 | Patch #2122869: ALL: Common load dialog | Max Horn | |
svn-id: r34883 | |||
2008-09-17 | Moved base/game.* to engines/game.* | Max Horn | |
svn-id: r34589 | |||
2008-09-14 | Committed patch by [md5] from bug tracker item #2100790 "GUI:Clicking "Load" ↵ | Johannes Schickel | |
when no games are added triggers a crash". svn-id: r34530 | |||
2008-09-11 | - Moved delete confirm dialog to SaveLoadChooser, allows the user to check ↵ | Johannes Schickel | |
which save he was trying to delete - Cleaned up the SaveLoadChooser / Launcher code -> Should reduce memory usage a little bit svn-id: r34496 | |||
2008-08-06 | Added a check to make sure there is an active engine available when trying ↵ | Christopher Page | |
to load a game from the launcher svn-id: r33652 | |||
2008-07-30 | Added support for Savestates to be loaded from the launcher | Christopher Page | |
svn-id: r33461 | |||
2008-05-16 | Include all required header files in launcher.h (should fix compilation ↵ | Max Horn | |
problems in WinCE backend) svn-id: r32141 | |||
2007-06-30 | Changed GUI system to use Common::KeyState state | Max Horn | |
svn-id: r27786 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-03-17 | Don't track the modifier state, use the eventmanager instead (this also ↵ | Max Horn | |
fixes bug #1657322, GUI: 'Mass Add' button text does not revert after mass add) svn-id: r26174 | |||
2007-02-18 | Improved 'Mass Detector': Now displays a dialog which displays the scan ↵ | Max Horn | |
progress to the user, and can be cancelled (the whole thing still needs to be polished) svn-id: r25697 | |||
2007-02-04 | Make Add Button caption react to Shift key. | Eugene Sandulenko | |
svn-id: r25373 | |||
2007-01-28 | Pass objects by (const) ref instead of value; only set game description in ↵ | Max Horn | |
the config file if one has been specified svn-id: r25243 | |||
2007-01-20 | First phase of detection-related plugins interface improvements. Now plugins | Eugene Sandulenko | |
return StringMap instead of fixed list of parameters. This adds great flexibility. Current patch should not alter any functionality, i.e. if there are regressions, submit a report. Phase 2 will benefit from these changes and will come later. svn-id: r25134 | |||
2006-10-02 | Add a somewhat hackish, uber-sekrit mass-add-game-feature (shift-click ↵ | Max Horn | |
'Add...' button to use at your own risk) svn-id: r24085 | |||
2006-08-04 | Renamed handleScreenChanged() -> reflowLayout() in the GUI code | Max Horn | |
svn-id: r23662 | |||
2006-07-22 | Clear the active domain when (re)opening the launcher dialog. This fixes bug | Torbjörn Andersson | |
#1523050. svn-id: r23571 | |||
2006-05-04 | Turned the last remaining few GameDetector methods into static methods | Max Horn | |
svn-id: r22344 | |||
2006-04-17 | Fixes bug with wrong colors in the logo after a screen change. (this time it ↵ | Johannes Schickel | |
works!) svn-id: r21984 | |||
2006-04-16 | This should fix wrong colors of the scummvm logo in the new theme after ↵ | Johannes Schickel | |
screen change. svn-id: r21953 | |||
2006-02-11 | Change CVS keywords to SVN keywords | Max Horn | |
svn-id: r20518 | |||
2006-01-18 | Update copyright notice | Eugene Sandulenko | |
svn-id: r20088 | |||
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko | |
svn-id: r19142 | |||
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko | |
svn-id: r18604 | |||
2005-04-16 | Reunify DirBrowserDialog and FileBrowserDialog; implemented file browser ↵ | Max Horn | |
mode for OSX, too; fixed some memory leaks in the launcher svn-id: r17639 | |||
2005-04-10 | Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentation | Torbjörn Andersson | |
changes. There are a few things that could use a bit more work, and I've only tested it on my Linux box. I have verified that ScummVM still compiles when it's disabled, though, so it shouldn't break anything too badly. svn-id: r17512 | |||
2005-01-05 | After adding a new game, select the new entry | Max Horn | |
svn-id: r16434 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 |