Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-12-22 | Wrote a perl script which generates AUTHORS, credits.h, and credits.inc from ↵ | Max Horn | |
a single source svn-id: r16256 | |||
2004-12-22 | Moved credits into a separate file | Max Horn | |
svn-id: r16253 | |||
2004-12-20 | cast fix, hopefully this helps PalmOS | Max Horn | |
svn-id: r16201 | |||
2004-12-20 | Updated, cleaned up, and unified the credits | Max Horn | |
svn-id: r16197 | |||
2004-12-20 | Small tweak to get rid of a warning on systems where type uint is not equal ↵ | Max Horn | |
to uint32 svn-id: r16194 | |||
2004-12-20 | Adding KingGuppy to about dialog, too | Max Horn | |
svn-id: r16144 | |||
2004-12-19 | Fancy about dialog | Max Horn | |
svn-id: r16140 | |||
2004-12-18 | Ensure that the file list in the browser is always sorted | Max Horn | |
svn-id: r16108 | |||
2004-12-12 | clean up slide code | Max Horn | |
svn-id: r16040 | |||
2004-12-09 | Pass subdirectories to gamedetector functions | Robert Göffringmann | |
svn-id: r16002 | |||
2004-12-05 | Clean up OSystem::Event | Max Horn | |
svn-id: r15990 | |||
2004-12-02 | Moved MidiDriver creation code into the MidiDriver class (as static ↵ | Max Horn | |
methods), same for some other MIDI related stuff svn-id: r15968 | |||
2004-11-27 | Add slide animation effect to the console | Max Horn | |
svn-id: r15903 | |||
2004-11-27 | do clipping | Max Horn | |
svn-id: r15902 | |||
2004-11-25 | Make use of the new graphic primitives | Max Horn | |
svn-id: r15886 | |||
2004-11-21 | Fixed behaviour of return key in the file browser | Max Horn | |
svn-id: r15852 | |||
2004-11-20 | Removing walkthrough stuff again (talked to aquadran about this, he had no ↵ | Max Horn | |
objections) svn-id: r15849 | |||
2004-11-20 | Changed the FilesystemNode implementation to make it easier to use (client ↵ | Max Horn | |
code doesn't have to worry about the memory managment anymore, it's all 'automatic' now). May have introduced a mem leak or two, please check :-) svn-id: r15848 | |||
2004-11-19 | missed destroy object after last changes | Paweł Kołodziejski | |
svn-id: r15843 | |||
2004-11-19 | changed file constructor to dymanic | Paweł Kołodziejski | |
svn-id: r15842 | |||
2004-11-19 | fixed additional not needed white space char | Paweł Kołodziejski | |
svn-id: r15839 | |||
2004-11-19 | not needed chech for unsigned type | Paweł Kołodziejski | |
svn-id: r15838 | |||
2004-11-19 | fixed not defined MAX_PATH | Paweł Kołodziejski | |
svn-id: r15837 | |||
2004-11-19 | ops, commited before older version | Paweł Kołodziejski | |
svn-id: r15836 | |||
2004-11-19 | added walkthrough | Paweł Kołodziejski | |
svn-id: r15835 | |||
2004-11-15 | Add global extrapath to GUI and to default directories list. | Eugene Sandulenko | |
svn-id: r15816 | |||
2004-10-17 | cleanup | Max Horn | |
svn-id: r15597 | |||
2004-10-06 | Fix bug reported by salty-horse. When list is so short so it fits | Eugene Sandulenko | |
one page, list position gets negative values. This never was triggered until lastselectedgame config file key was introduced. svn-id: r15441 | |||
2004-10-06 | PalmOS update | Chris Apers | |
svn-id: r15432 | |||
2004-10-01 | Patch #896096 (Restoring last selected game selection) with some personal ↵ | Max Horn | |
modifications svn-id: r15372 | |||
2004-09-28 | Rename remaining OSystem methods to match our coding guidelines | Max Horn | |
svn-id: r15332 | |||
2004-09-28 | including sys/param.h causes several conflicts with symbol names we use, so ↵ | Max Horn | |
don't do it svn-id: r15320 | |||
2004-09-28 | use MAXPATHLEN for path buffer size | Jonathan Gray | |
svn-id: r15319 | |||
2004-08-26 | Ignore case when sorting entries in the launcher | Max Horn | |
svn-id: r14756 | |||
2004-08-15 | Use custom font for the console -> more information visible, helps when ↵ | Max Horn | |
using e.g. the 'actors' command svn-id: r14627 | |||
2004-08-15 | Allow char drawing with a custom font | Max Horn | |
svn-id: r14624 | |||
2004-08-15 | Removed some obsolete stuff; made switching to the alt font less intrusive ↵ | Max Horn | |
(you only have to recompile a single file now); foundation for future run-time font switching... svn-id: r14623 | |||
2004-08-11 | Fix for bug #1007093 (GUI: removing game configuration from Launcher buggy); ↵ | Max Horn | |
moral: either document how things work, or at least provide well named constants for certain return values... using the cheap way out here, i.e. method (b) :-) svn-id: r14557 | |||
2004-08-06 | Make the global savepath button match the look & feel of the 'local' one; ↵ | Max Horn | |
fix bug #916498 svn-id: r14491 | |||
2004-07-26 | Fix label width; properly distinguish between a global default ↵ | Max Horn | |
extrapath/savepath, and a target specific one svn-id: r14343 | |||
2004-07-21 | Allow user to select ListWidget entries by typing them (see FR #922921) | Max Horn | |
svn-id: r14295 | |||
2004-07-01 | Backport C&P bug from local tree | James Brown | |
svn-id: r14143 | |||
2004-06-29 | Add 'Path' tab to launcher, w/ selection for Game, Data and a new 'Extra' path. | James Brown | |
Extrapath is used for pointing to additional game resources - for example, running BS 1 or 2 directly from original CDs, Extrapath would point to the cutscene packs. svn-id: r14125 | |||
2004-05-23 | Applied patch #956989 ("Varous console fixes"). Fingolfin said it looked | Torbjörn Andersson | |
ok, and as far as I can tell it does fix bugs #941811 and #941814, just as it promised. svn-id: r13849 | |||
2004-05-05 | Maybe this change will cure one of erik's two console bug reports (namely ↵ | Max Horn | |
#941811). Maybe not svn-id: r13794 | |||
2004-05-05 | Cleaned up console code a bit - wrap around logic needs work | Max Horn | |
svn-id: r13793 | |||
2004-05-05 | Added generic variable size stack class - COMPLETELY UNTESTED. Really should ↵ | Max Horn | |
add some unit tests for this... svn-id: r13776 | |||
2004-04-09 | Renamed template class 'List' to 'Array', since that is really what it is (a ↵ | Max Horn | |
resizable array, not a linked list) svn-id: r13520 | |||
2004-04-06 | Changed "voice_volume" to "speech_volume" for consistency with the Broken | Torbjörn Andersson | |
Sword games. (The digial iMUSE code still calls it voice volume, though.) svn-id: r13483 | |||
2004-04-05 | added voice group volume to scumm engine for imuse digital and implemeted ↵ | Paweł Kołodziejski | |
volume groups control svn-id: r13468 |